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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #ifndef ROCKETCORELUAELEMENTTABSET_H
- #define ROCKETCORELUAELEMENTTABSET_H
- /*
- This defines the ElementTabSet type in the Lua global namespace
- It inherits from Element
- //methods:
- noreturn ElementTabSet:SetPanel(int index, string rml)
- noreturn ElementTabSet:SetTab(int index, string rml)
- //getters
- int ElementTabSet.active_tab
- int ElementTabSet.num_tabs
- //setter
- ElementTabSet.active_tab = int
- */
- #include <Rocket/Core/Lua/LuaType.h>
- #include <Rocket/Core/Lua/lua.hpp>
- #include <Rocket/Controls/ElementTabSet.h>
- using Rocket::Controls::ElementTabSet;
- namespace Rocket {
- namespace Core {
- namespace Lua {
- //this will be used to "inherit" from Element
- template<> void LuaType<ElementTabSet>::extra_init(lua_State* L, int metatable_index);
- template<> bool LuaType<ElementTabSet>::is_reference_counted();
- //methods
- int ElementTabSetSetPanel(lua_State* L, ElementTabSet* obj);
- int ElementTabSetSetTab(lua_State* L, ElementTabSet* obj);
- //getters
- int ElementTabSetGetAttractive_tab(lua_State* L);
- int ElementTabSetGetAttrnum_tabs(lua_State* L);
- //setter
- int ElementTabSetSetAttractive_tab(lua_State* L);
- RegType<ElementTabSet> ElementTabSetMethods[];
- luaL_reg ElementTabSetGetters[];
- luaL_reg ElementTabSetSetters[];
- /*
- template<> const char* GetTClassName<ElementTabSet>();
- template<> RegType<ElementTabSet>* GetMethodTable<ElementTabSet>();
- template<> luaL_reg* GetAttrTable<ElementTabSet>();
- template<> luaL_reg* SetAttrTable<ElementTabSet>();
- */
- }
- }
- }
- #endif
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