InputTypeText.h 2.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICONTROLSINPUTTYPETEXT_H
  29. #define RMLUICONTROLSINPUTTYPETEXT_H
  30. #include "InputType.h"
  31. namespace Rml {
  32. namespace Controls {
  33. class WidgetTextInput;
  34. /**
  35. A single-line input type handler.
  36. @author Peter Curry
  37. */
  38. class InputTypeText : public InputType
  39. {
  40. public:
  41. enum Visibility
  42. {
  43. VISIBLE,
  44. OBSCURED
  45. };
  46. InputTypeText(ElementFormControlInput* element, Visibility visibility = VISIBLE);
  47. virtual ~InputTypeText();
  48. /// Called every update from the host element.
  49. void OnUpdate() override;
  50. /// Called every render from the host element.
  51. void OnRender() override;
  52. /// Called when the parent element's size changes.
  53. void OnResize() override;
  54. /// Checks for necessary functional changes in the control as a result of changed attributes.
  55. /// @param[in] changed_attributes The list of changed attributes.
  56. /// @return True if no layout is required, false if the layout needs to be dirtied.
  57. bool OnAttributeChange(const Core::ElementAttributes& changed_attributes) override;
  58. /// Called when properties on the control are changed.
  59. /// @param[in] changed_properties The properties changed on the element.
  60. void OnPropertyChange(const Core::PropertyIdSet& changed_properties) override;
  61. /// Checks for necessary functional changes in the control as a result of the event.
  62. /// @param[in] event The event to process.
  63. void ProcessDefaultAction(Core::Event& event) override;
  64. /// Sizes the dimensions to the element's inherent size.
  65. /// @return True.
  66. bool GetIntrinsicDimensions(Rml::Core::Vector2f& dimensions) override;
  67. private:
  68. int size;
  69. WidgetTextInput* widget;
  70. };
  71. }
  72. }
  73. #endif