Shell.h 3.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_SHELL_H
  29. #define RMLUI_SHELL_H
  30. #include <RmlUi/Core/Types.h>
  31. #include <RmlUi/Core/Context.h>
  32. #include <RmlUi/Core/SystemInterface.h>
  33. #include "ShellRenderInterfaceExtensions.h"
  34. /**
  35. Shell functions for creating windows, attaching OpenGL and handling input in a platform independent way.
  36. @author Lloyd Weehuizen
  37. */
  38. class Shell
  39. {
  40. public:
  41. /// Initialise the shell.
  42. static bool Initialise();
  43. /// Shutdown the shell.
  44. static void Shutdown();
  45. /// Finds the Samples root directory.
  46. static Rml::String FindSamplesRoot();
  47. /// Loads the default fonts from the given path.
  48. static void LoadFonts(const char* directory);
  49. /// List files in the given directory. An initial forward slash '/' makes it relative to the samples root.
  50. static Rml::StringList ListFiles(const Rml::String& in_directory, const Rml::String& extension = Rml::String());
  51. /// List subdirectories in the given directory. An initial forward slash '/' makes it relative to the samples root.
  52. static Rml::StringList ListDirectories(const Rml::String& in_directory);
  53. /// Open a platform specific window, optionally initialising an OpenGL context on it.
  54. /// @param[in] title Title of the window.
  55. /// @param[in] srie Provides the interface for attaching a renderer to the window and performing related bits of interface.
  56. static bool OpenWindow(const char* title, ShellRenderInterfaceExtensions *_shell_renderer, unsigned int width, unsigned int height, bool allow_resize);
  57. /// Close the active window.
  58. static void CloseWindow();
  59. /// Returns a platform-dependent handle to the window.
  60. static void* GetWindowHandle();
  61. /// Run the event loop, calling the idle function every frame.
  62. using ShellIdleFunction = void(*)();
  63. static void EventLoop(ShellIdleFunction idle_function);
  64. static void RequestExit();
  65. /// Display an error message.
  66. static void DisplayError(const char* fmt, ...);
  67. /// Log a message to the debugger.
  68. static void Log(const char* fmt, ...);
  69. /// Get the number of seconds that have passed since shell startup.
  70. static double GetElapsedTime();
  71. /// Set mouse cursor.
  72. static void SetMouseCursor(const Rml::String& cursor_name);
  73. /// Set clipboard text.
  74. static void SetClipboardText(const Rml::String& text);
  75. /// Get clipboard text.
  76. static void GetClipboardText(Rml::String& text);
  77. /// Sets the context to send window resized events to.
  78. /// @param[in] context The context to send events to.
  79. static void SetContext(Rml::Context* context);
  80. private:
  81. static Rml::Context* context;
  82. };
  83. #include "ShellSystemInterface.h"
  84. #endif