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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "HighScores.h"
- #include <Rocket/Core/TypeConverter.h>
- #include <stdio.h>
- HighScores* HighScores::instance = NULL;
- HighScores::HighScores() : Rocket::Controls::DataSource("high_scores")
- {
- ROCKET_ASSERT(instance == NULL);
- instance = this;
- for (int i = 0; i < NUM_SCORES; i++)
- {
- scores[i].score = -1;
- }
- LoadScores();
- }
- HighScores::~HighScores()
- {
- ROCKET_ASSERT(instance == this);
- SaveScores();
- instance = NULL;
- }
- void HighScores::Initialise()
- {
- new HighScores();
- }
- void HighScores::Shutdown()
- {
- delete instance;
- }
- void HighScores::GetRow(Rocket::Core::StringList& row, const Rocket::Core::String& table, int row_index, const Rocket::Core::StringList& columns)
- {
- if (table == "scores")
- {
- for (size_t i = 0; i < columns.size(); i++)
- {
- if (columns[i] == "name")
- {
- row.push_back(scores[row_index].name);
- }
- else if (columns[i] == "name_required")
- {
- row.push_back(Rocket::Core::String(4, "%d", scores[row_index].name_required));
- }
- else if (columns[i] == "score")
- {
- row.push_back(Rocket::Core::String(32, "%d", scores[row_index].score));
- }
- else if (columns[i] == "colour")
- {
- Rocket::Core::String colour_string;
- Rocket::Core::TypeConverter< Rocket::Core::Colourb, Rocket::Core::String >::Convert(scores[row_index].colour, colour_string);
- row.push_back(colour_string);
- }
- else if (columns[i] == "wave")
- {
- row.push_back(Rocket::Core::String(8, "%d", scores[row_index].wave));
- }
- }
- }
- }
- int HighScores::GetNumRows(const Rocket::Core::String& table)
- {
- if (table == "scores")
- {
- for (int i = 0; i < NUM_SCORES; i++)
- {
- if (scores[i].score == -1)
- {
- return i;
- }
- }
- return NUM_SCORES;
- }
- return 0;
- }
- int HighScores::GetHighScore()
- {
- if (instance->GetNumRows("scores") == 0)
- {
- return 0;
- }
- return instance->scores[0].score;
- }
- void HighScores::SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score)
- {
- instance->SubmitScore(name, colour, wave, score, false);
- }
- void HighScores::SubmitScore(const Rocket::Core::Colourb& colour, int wave, int score)
- {
- instance->SubmitScore("", colour, wave, score, true);
- }
- // Sets the name of the last player to submit their score.
- void HighScores::SubmitName(const Rocket::Core::String& name)
- {
- for (int i = 0; i < instance->GetNumRows("scores"); i++)
- {
- if (instance->scores[i].name_required)
- {
- instance->scores[i].name = name;
- instance->scores[i].name_required = false;
- instance->NotifyRowChange("scores", i, 1);
- }
- }
- }
- void HighScores::SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score, bool name_required)
- {
- for (int i = 0; i < NUM_SCORES; i++)
- {
- if (score > scores[i].score)
- {
- // If we've already got the maximum number of scores, then we have
- // to send a RowsRemoved message as we're going to delete the last
- // row from the data source.
- bool max_rows = scores[NUM_SCORES - 1].score != -1;
- // Push down all the other scores.
- for (int j = NUM_SCORES - 1; j > i; j--)
- {
- scores[j] = scores[j - 1];
- }
- // Insert our new score.
- scores[i].name = name;
- scores[i].colour = colour;
- scores[i].wave = wave;
- scores[i].score = score;
- scores[i].name_required = name_required;
- // Send the row removal message (if necessary).
- if (max_rows)
- {
- NotifyRowRemove("scores", NUM_SCORES - 1, 1);
- }
- // Then send the rows added message.
- NotifyRowAdd("scores", i, 1);
- return;
- }
- }
- }
- void HighScores::LoadScores()
- {
- // Open and read the high score file.
- FILE* scores_file = fopen("scores.txt", "rt");
- if (scores_file)
- {
- char buffer[1024];
- while (fgets(buffer, 1024, scores_file))
- {
- Rocket::Core::StringList score_parts;
- Rocket::Core::StringUtilities::ExpandString(score_parts, Rocket::Core::String(buffer), '\t');
- if (score_parts.size() == 4)
- {
- Rocket::Core::Colourb colour;
- int wave;
- int score;
- if (Rocket::Core::TypeConverter< Rocket::Core::String , Rocket::Core::Colourb >::Convert(score_parts[1], colour) &&
- Rocket::Core::TypeConverter< Rocket::Core::String, int >::Convert(score_parts[2], wave) &&
- Rocket::Core::TypeConverter< Rocket::Core::String, int >::Convert(score_parts[3], score))
- {
- SubmitScore(score_parts[0], colour, wave, score);
- }
- }
- }
- fclose(scores_file);
- }
- }
- void HighScores::SaveScores()
- {
- FILE* scores_file = fopen("scores.txt", "wt");
- if (scores_file)
- {
- for (int i = 0; i < GetNumRows("scores"); i++)
- {
- Rocket::Core::String colour_string;
- Rocket::Core::TypeConverter< Rocket::Core::Colourb, Rocket::Core::String >::Convert(scores[i].colour, colour_string);
- Rocket::Core::String score(1024, "%s\t%s\t%d\t%d\n", scores[i].name.CString(), colour_string.CString(), scores[i].wave, scores[i].score);
- fputs(score.CString(), scores_file);
- }
- fclose(scores_file);
- }
- }
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