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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "DecoratorDefender.h"
- #include <Rocket/Core/Element.h>
- #include <Rocket/Core/Texture.h>
- #include <Rocket/Core/Math.h>
- #include <ShellOpenGL.h>
- DecoratorDefender::~DecoratorDefender()
- {
- }
- bool DecoratorDefender::Initialise(const Rocket::Core::String& image_source, const Rocket::Core::String& image_path)
- {
- image_index = LoadTexture(image_source, image_path);
- if (image_index == -1)
- {
- return false;
- }
- return true;
- }
- /// Called on a decorator to generate any required per-element data for a newly decorated element.
- Rocket::Core::DecoratorDataHandle DecoratorDefender::GenerateElementData(Rocket::Core::Element* ROCKET_UNUSED_PARAMETER(element))
- {
- ROCKET_UNUSED(element);
- return Rocket::Core::Decorator::INVALID_DECORATORDATAHANDLE;
- }
- // Called to release element data generated by this decorator.
- void DecoratorDefender::ReleaseElementData(Rocket::Core::DecoratorDataHandle ROCKET_UNUSED_PARAMETER(element_data))
- {
- ROCKET_UNUSED(element_data);
- }
- // Called to render the decorator on an element.
- void DecoratorDefender::RenderElement(Rocket::Core::Element* element, Rocket::Core::DecoratorDataHandle ROCKET_UNUSED_PARAMETER(element_data))
- {
- ROCKET_UNUSED(element_data);
- Rocket::Core::Vector2f position = element->GetAbsoluteOffset(Rocket::Core::Box::PADDING);
- Rocket::Core::Vector2f size = element->GetBox().GetSize(Rocket::Core::Box::PADDING);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, (GLuint) GetTexture(image_index)->GetHandle(element->GetRenderInterface()));
- Rocket::Core::Colourb colour = element->GetProperty< Rocket::Core::Colourb >("color");
- glColor4ubv(colour);
- glBegin(GL_QUADS);
- glVertex2f(position.x, position.y);
- glTexCoord2f(0, 1);
- glVertex2f(position.x, position.y + size.y);
- glTexCoord2f(1, 1);
- glVertex2f(position.x + size.x, position.y + size.y);
- glTexCoord2f(1, 0);
- glVertex2f(position.x + size.x, position.y);
- glTexCoord2f(0, 0);
- glEnd();
- glColor4ub(255, 255, 255, 255);
- }
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