LayoutLineBox.cpp 13 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "LayoutLineBox.h"
  29. #include "LayoutBlockBox.h"
  30. #include "LayoutEngine.h"
  31. #include "LayoutInlineBoxText.h"
  32. #include "../../Include/RmlUi/Core/Property.h"
  33. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  34. #include "../../Include/RmlUi/Core/ElementText.h"
  35. #include <stack>
  36. namespace Rml {
  37. namespace Core {
  38. static float GetSpacing(const Box& box, Box::Edge edge)
  39. {
  40. return box.GetEdge(Box::PADDING, edge) +
  41. box.GetEdge(Box::BORDER, edge) +
  42. box.GetEdge(Box::MARGIN, edge);
  43. }
  44. LayoutLineBox::LayoutLineBox(LayoutBlockBox* _parent) : position(-1, -1), dimensions(-1, -1)
  45. {
  46. parent = _parent;
  47. box_cursor = 0;
  48. open_inline_box = nullptr;
  49. position_set = false;
  50. wrap_content = false;
  51. }
  52. LayoutLineBox::~LayoutLineBox()
  53. {
  54. for (size_t i = 0; i < inline_boxes.size(); i++)
  55. delete inline_boxes[i];
  56. }
  57. // Closes the line box, positioning all inline elements within it.
  58. LayoutInlineBox* LayoutLineBox::Close(LayoutInlineBox* overflow)
  59. {
  60. RMLUI_ZoneScoped;
  61. // If we haven't positioned this line yet, and it has elements in it, then this is a great opportunity to do so.
  62. if (!position_set &&
  63. !inline_boxes.empty())
  64. {
  65. parent->PositionLineBox(position, dimensions.x, wrap_content, Vector2f(0, 0));
  66. dimensions.y = 0;
  67. position_set = true;
  68. }
  69. // If the line has been positioned and our content is greater than our original size (for example, if we aren't
  70. // wrapping or had to render a very long word), then we push our dimensions out to compensate.
  71. else
  72. dimensions.x = Math::Max(dimensions.x, box_cursor);
  73. // Now we calculate the baselines of each of our inline boxes relative to their parent box's baseline; either us,
  74. // or another of our inline boxes. The maximum distance each element is above and below our baseline is calculated
  75. // from that, and therefore our height.
  76. float ascender = 0;
  77. float descender = 0;
  78. float minimum_height = 0;
  79. for (size_t i = 0; i < inline_boxes.size(); ++i)
  80. {
  81. LayoutInlineBox* inline_box = inline_boxes[i];
  82. // Check if we've got an element aligned to the line box rather than a baseline.
  83. if (inline_box->GetVerticalAlignProperty().type == Style::VerticalAlign::Top ||
  84. inline_box->GetVerticalAlignProperty().type == Style::VerticalAlign::Bottom)
  85. {
  86. // Get this element to calculate the baseline offsets of its children; it can't calculate its own baseline
  87. // because we don't know the height of the line box yet. We don't actually care about its ascender or
  88. // descender either, just its height.
  89. float box_ascender, box_descender;
  90. inline_box->CalculateBaseline(box_ascender, box_descender);
  91. minimum_height = Math::Max(minimum_height, inline_box->GetHeight());
  92. }
  93. // Otherwise, we have an element anchored to a baseline, so we can fetch its ascender and descender relative
  94. // to our baseline.
  95. else if (inline_box->GetParent() == nullptr)
  96. {
  97. float box_ascender, box_descender;
  98. inline_box->CalculateBaseline(box_ascender, box_descender);
  99. ascender = Math::Max(ascender, box_ascender - inline_box->GetPosition().y);
  100. descender = Math::Max(descender, box_descender + inline_box->GetPosition().y);
  101. }
  102. }
  103. // We've now got the maximum ascender and descender, we can calculate the dimensions of the line box.
  104. dimensions.y = Math::Max(minimum_height, ascender + descender);
  105. // And from that, we can now set the final baseline of each box.
  106. for (size_t i = 0; i < inline_boxes.size(); ++i)
  107. {
  108. LayoutInlineBox* inline_box = inline_boxes[i];
  109. // Check again if this element is aligned to the line box. We don't need to worry about offsetting an element
  110. // tied to the top of the line box, as its position will always stay at exactly 0.
  111. if (inline_box->GetVerticalAlignProperty().type == Style::VerticalAlign::Top||
  112. inline_box->GetVerticalAlignProperty().type == Style::VerticalAlign::Bottom)
  113. {
  114. if (inline_box->GetVerticalAlignProperty().type == Style::VerticalAlign::Top)
  115. inline_box->OffsetBaseline(inline_box->GetHeight() - inline_box->GetBaseline());
  116. else
  117. inline_box->OffsetBaseline(dimensions.y - inline_box->GetBaseline());
  118. }
  119. // Otherwise, this element is tied to a baseline.
  120. else if (inline_box->GetParent() == nullptr)
  121. inline_box->OffsetBaseline(ascender);
  122. }
  123. // Position all the boxes horizontally in the line. We only need to reposition the elements if they're set to
  124. // centre or right; the element are already placed left-aligned, and justification occurs at the text level.
  125. Style::TextAlign text_align_property = parent->GetParent()->GetElement()->GetComputedValues().text_align;
  126. if (text_align_property == Style::TextAlign::Center ||
  127. text_align_property == Style::TextAlign::Right)
  128. {
  129. float element_offset = 0;
  130. switch (text_align_property)
  131. {
  132. case Style::TextAlign::Center: element_offset = (dimensions.x - box_cursor) * 0.5f; break;
  133. case Style::TextAlign::Right: element_offset = (dimensions.x - box_cursor); break;
  134. default: break;
  135. }
  136. if (element_offset != 0)
  137. {
  138. for (size_t i = 0; i < inline_boxes.size(); i++)
  139. inline_boxes[i]->SetHorizontalPosition(inline_boxes[i]->GetPosition().x + element_offset);
  140. }
  141. }
  142. // Get each line box to set the position of their element, relative to their parents.
  143. for (int i = (int) inline_boxes.size() - 1; i >= 0; --i)
  144. {
  145. inline_boxes[i]->PositionElement();
  146. // Check if this inline box is part of the open box chain.
  147. bool inline_box_open = false;
  148. LayoutInlineBox* open_box = open_inline_box;
  149. while (open_box != nullptr &&
  150. !inline_box_open)
  151. {
  152. if (inline_boxes[i] == open_box)
  153. inline_box_open = true;
  154. open_box = open_box->GetParent();
  155. }
  156. inline_boxes[i]->SizeElement(inline_box_open);
  157. }
  158. return parent->CloseLineBox(this, overflow, open_inline_box);
  159. }
  160. // Closes one of the line box's inline boxes.
  161. void LayoutLineBox::CloseInlineBox(LayoutInlineBox* inline_box)
  162. {
  163. RMLUI_ASSERT(open_inline_box == inline_box);
  164. open_inline_box = inline_box->GetParent();
  165. box_cursor += GetSpacing(inline_box->GetBox(), Box::RIGHT);
  166. }
  167. // Attempts to add a new element to this line box.
  168. LayoutInlineBox* LayoutLineBox::AddElement(Element* element, const Box& box)
  169. {
  170. RMLUI_ZoneScoped;
  171. if (rmlui_dynamic_cast< ElementText* >(element) != nullptr)
  172. return AddBox(new LayoutInlineBoxText(element));
  173. else
  174. return AddBox(new LayoutInlineBox(element, box));
  175. }
  176. // Attempts to add a new inline box to this line.
  177. LayoutInlineBox* LayoutLineBox::AddBox(LayoutInlineBox* box)
  178. {
  179. RMLUI_ZoneScoped;
  180. // Set to true if we're flowing the first box (with content) on the line.
  181. bool first_box = false;
  182. // The spacing this element must leave on the right of the line, to account not only for its margins and padding,
  183. // but also for its parents which will close immediately after it.
  184. float right_spacing;
  185. // If this line is unplaced, then this is the first inline box; if it is sized, then we can place and size this
  186. // line.
  187. if (!position_set)
  188. {
  189. // Add the new box to the list of boxes in the line box. As this line box has not been placed, we don't have to
  190. // check if it can fit yet.
  191. AppendBox(box);
  192. // If the new box has a physical prescence, then we must place this line once we've figured out how wide it has to
  193. // be.
  194. if (box->GetBox().GetSize().x >= 0)
  195. {
  196. // Calculate the dimensions for the box we need to fit.
  197. Vector2f minimum_dimensions = box->GetBox().GetSize();
  198. // Add the width of any empty, already closed tags, or still opened spaced tags.
  199. minimum_dimensions.x += box_cursor;
  200. // Calculate the right spacing for the element.
  201. right_spacing = GetSpacing(box->GetBox(), Box::RIGHT);
  202. // Add the right spacing for any ancestor elements that must close immediately after it.
  203. LayoutInlineBox* closing_box = box;
  204. while (closing_box && closing_box->IsLastChild())
  205. {
  206. closing_box = closing_box->GetParent();
  207. if (closing_box)
  208. right_spacing += GetSpacing(closing_box->GetBox(), Box::RIGHT);
  209. }
  210. if (!box->CanOverflow())
  211. minimum_dimensions.x += right_spacing;
  212. parent->PositionLineBox(position, dimensions.x, wrap_content, minimum_dimensions);
  213. dimensions.y = minimum_dimensions.y;
  214. first_box = true;
  215. position_set = true;
  216. }
  217. else
  218. return box;
  219. }
  220. // This line has already been placed and sized, so we'll check if we can fit this new inline box on the line.
  221. else
  222. {
  223. // Build up the spacing required on the right side of this element. This consists of the right spacing on the
  224. // new element, and the right spacing on all parent element that will close next.
  225. right_spacing = GetSpacing(box->GetBox(), Box::RIGHT);
  226. if (open_inline_box != nullptr &&
  227. box->IsLastChild())
  228. {
  229. LayoutInlineBox* closing_box = open_inline_box;
  230. while (closing_box != nullptr &&
  231. closing_box->IsLastChild())
  232. {
  233. closing_box = closing_box->GetParent();
  234. if (closing_box != nullptr)
  235. right_spacing += GetSpacing(closing_box->GetBox(), Box::RIGHT);
  236. }
  237. }
  238. // Determine the inline box's spacing requirements (before we get onto it's actual content width).
  239. float element_width = box->GetBox().GetPosition(Box::CONTENT).x;
  240. if (!box->CanOverflow())
  241. element_width += right_spacing;
  242. // Add on the box's content area (if it has content).
  243. if (box->GetBox().GetSize().x >= 0)
  244. element_width += box->GetBox().GetSize().x;
  245. if (wrap_content &&
  246. box_cursor + element_width > dimensions.x)
  247. {
  248. // We can't fit the new inline element into this box! So we'll close this line box, and send the inline box
  249. // onto the next line.
  250. return Close(box);
  251. }
  252. else
  253. {
  254. // We can fit the new inline element into this box.
  255. AppendBox(box);
  256. }
  257. }
  258. // Flow the box's content into the line.
  259. LayoutInlineBox* overflow_box = open_inline_box->FlowContent(first_box, wrap_content ? dimensions.x - (open_inline_box->GetPosition().x + open_inline_box->GetBox().GetPosition(Box::CONTENT).x) : -1, right_spacing);
  260. box_cursor += open_inline_box->GetBox().GetSize().x;
  261. // If our box overflowed, then we'll close this line (as no more content will fit onto it) and tell our block box
  262. // to make a new line.
  263. if (overflow_box != nullptr)
  264. {
  265. open_inline_box = open_inline_box->GetParent();
  266. return Close(overflow_box);
  267. }
  268. return open_inline_box;
  269. }
  270. // Adds an inline box as a chained hierarchy overflowing to this line.
  271. void LayoutLineBox::AddChainedBox(LayoutInlineBox* chained_box)
  272. {
  273. std::stack< LayoutInlineBox* > hierarchy;
  274. LayoutInlineBox* chain = chained_box;
  275. while (chain != nullptr)
  276. {
  277. hierarchy.push(chain);
  278. chain = chain->GetParent();
  279. }
  280. while (!hierarchy.empty())
  281. {
  282. AddBox(new LayoutInlineBox(hierarchy.top()));
  283. hierarchy.pop();
  284. }
  285. }
  286. // Returns the position of the line box, relative to its parent's block box's content area.
  287. const Vector2f& LayoutLineBox::GetPosition() const
  288. {
  289. return position;
  290. }
  291. // Returns the position of the line box, relative to its parent's block box's offset parent.
  292. Vector2f LayoutLineBox::GetRelativePosition() const
  293. {
  294. return position - (parent->GetOffsetParent()->GetPosition() - parent->GetOffsetRoot()->GetPosition());
  295. }
  296. // Returns the dimensions of the line box.
  297. const Vector2f& LayoutLineBox::GetDimensions() const
  298. {
  299. return dimensions;
  300. }
  301. // Returns the line box's open inline box.
  302. LayoutInlineBox* LayoutLineBox::GetOpenInlineBox()
  303. {
  304. return open_inline_box;
  305. }
  306. // Returns the line's containing block box.
  307. LayoutBlockBox* LayoutLineBox::GetBlockBox()
  308. {
  309. return parent;
  310. }
  311. float LayoutLineBox::GetBoxCursor() const
  312. {
  313. return box_cursor;
  314. }
  315. void* LayoutLineBox::operator new(size_t size)
  316. {
  317. return LayoutEngine::AllocateLayoutChunk(size);
  318. }
  319. void LayoutLineBox::operator delete(void* chunk)
  320. {
  321. LayoutEngine::DeallocateLayoutChunk(chunk);
  322. }
  323. // Appends an inline box to the end of the line box's list of inline boxes.
  324. void LayoutLineBox::AppendBox(LayoutInlineBox* box)
  325. {
  326. inline_boxes.push_back(box);
  327. box->SetParent(open_inline_box);
  328. box->SetLine(this);
  329. box->SetHorizontalPosition(box_cursor + box->GetBox().GetEdge(Box::MARGIN, Box::LEFT));
  330. box_cursor += GetSpacing(box->GetBox(), Box::LEFT);
  331. open_inline_box = box;
  332. }
  333. }
  334. }