FontFaceHandleDefault.cpp 14 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFaceHandleDefault.h"
  29. #include "../../../Include/RmlUi/Core/StringUtilities.h"
  30. #include "../TextureLayout.h"
  31. #include "FontProvider.h"
  32. #include "FontFaceLayer.h"
  33. #include "FreeTypeInterface.h"
  34. #include <algorithm>
  35. namespace Rml {
  36. static constexpr char32_t KerningCache_AsciiSubsetBegin = 32;
  37. static constexpr char32_t KerningCache_AsciiSubsetLast = 126;
  38. FontFaceHandleDefault::FontFaceHandleDefault()
  39. {
  40. base_layer = nullptr;
  41. metrics = {};
  42. ft_face = 0;
  43. }
  44. FontFaceHandleDefault::~FontFaceHandleDefault()
  45. {
  46. glyphs.clear();
  47. layers.clear();
  48. }
  49. bool FontFaceHandleDefault::Initialize(FontFaceHandleFreetype face, int font_size, bool load_default_glyphs)
  50. {
  51. ft_face = face;
  52. RMLUI_ASSERTMSG(layer_configurations.empty(), "Initialize must only be called once.");
  53. if (!FreeType::InitialiseFaceHandle(ft_face, font_size, glyphs, metrics, load_default_glyphs))
  54. return false;
  55. has_kerning = FreeType::HasKerning(ft_face);
  56. FillKerningPairCache();
  57. // Generate the default layer and layer configuration.
  58. base_layer = GetOrCreateLayer(nullptr);
  59. layer_configurations.push_back(LayerConfiguration{ base_layer });
  60. return true;
  61. }
  62. const FontMetrics& FontFaceHandleDefault::GetFontMetrics() const
  63. {
  64. return metrics;
  65. }
  66. const FontGlyphMap& FontFaceHandleDefault::GetGlyphs() const
  67. {
  68. return glyphs;
  69. }
  70. // Returns the width a string will take up if rendered with this handle.
  71. int FontFaceHandleDefault::GetStringWidth(const String& string, float letter_spacing, Character prior_character)
  72. {
  73. int width = 0;
  74. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  75. {
  76. Character character = *it_string;
  77. const FontGlyph* glyph = GetOrAppendGlyph(character);
  78. if (!glyph)
  79. continue;
  80. // Adjust the cursor for the kerning between this character and the previous one.
  81. width += GetKerning(prior_character, character);
  82. // Adjust the cursor for this character's advance.
  83. width += glyph->advance;
  84. width += (int)letter_spacing;
  85. prior_character = character;
  86. }
  87. return Math::Max(width, 0);
  88. }
  89. // Generates, if required, the layer configuration for a given array of font effects.
  90. int FontFaceHandleDefault::GenerateLayerConfiguration(const FontEffectList& font_effects)
  91. {
  92. if (font_effects.empty())
  93. return 0;
  94. // Check each existing configuration for a match with this arrangement of effects.
  95. int configuration_index = 1;
  96. for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
  97. {
  98. const LayerConfiguration& configuration = layer_configurations[configuration_index];
  99. // Check the size is correct. For a match, there should be one layer in the configuration
  100. // plus an extra for the base layer.
  101. if (configuration.size() != font_effects.size() + 1)
  102. continue;
  103. // Check through each layer, checking it was created by the same effect as the one we're
  104. // checking.
  105. size_t effect_index = 0;
  106. for (size_t i = 0; i < configuration.size(); ++i)
  107. {
  108. // Skip the base layer ...
  109. if (configuration[i]->GetFontEffect() == nullptr)
  110. continue;
  111. // If the ith layer's effect doesn't match the equivalent effect, then this
  112. // configuration can't match.
  113. if (configuration[i]->GetFontEffect() != font_effects[effect_index].get())
  114. break;
  115. // Check the next one ...
  116. ++effect_index;
  117. }
  118. if (effect_index == font_effects.size())
  119. return configuration_index;
  120. }
  121. // No match, so we have to generate a new layer configuration.
  122. layer_configurations.push_back(LayerConfiguration());
  123. LayerConfiguration& layer_configuration = layer_configurations.back();
  124. bool added_base_layer = false;
  125. for (size_t i = 0; i < font_effects.size(); ++i)
  126. {
  127. if (!added_base_layer && font_effects[i]->GetLayer() == FontEffect::Layer::Front)
  128. {
  129. layer_configuration.push_back(base_layer);
  130. added_base_layer = true;
  131. }
  132. FontFaceLayer* new_layer = GetOrCreateLayer(font_effects[i]);
  133. layer_configuration.push_back(new_layer);
  134. }
  135. // Add the base layer now if we still haven't added it.
  136. if (!added_base_layer)
  137. layer_configuration.push_back(base_layer);
  138. return (int) (layer_configurations.size() - 1);
  139. }
  140. // Generates the texture data for a layer (for the texture database).
  141. bool FontFaceHandleDefault::GenerateLayerTexture(UniquePtr<const byte[]>& texture_data, Vector2i& texture_dimensions, const FontEffect* font_effect, int texture_id, int handle_version) const
  142. {
  143. if (handle_version != version)
  144. {
  145. RMLUI_ERRORMSG("While generating font layer texture: Handle version mismatch in texture vs font-face.");
  146. return false;
  147. }
  148. auto it = std::find_if(layers.begin(), layers.end(), [font_effect](const EffectLayerPair& pair) { return pair.font_effect == font_effect; });
  149. if (it == layers.end())
  150. {
  151. RMLUI_ERRORMSG("While generating font layer texture: Layer id not found.");
  152. return false;
  153. }
  154. return it->layer->GenerateTexture(texture_data, texture_dimensions, texture_id, glyphs);
  155. }
  156. // Generates the geometry required to render a single line of text.
  157. int FontFaceHandleDefault::GenerateString(GeometryList& geometry, const String& string, const Vector2f position, const Colourb colour,
  158. const float opacity, const float letter_spacing, const int layer_configuration_index)
  159. {
  160. int geometry_index = 0;
  161. int line_width = 0;
  162. RMLUI_ASSERT(layer_configuration_index >= 0);
  163. RMLUI_ASSERT(layer_configuration_index < (int) layer_configurations.size());
  164. UpdateLayersOnDirty();
  165. // Fetch the requested configuration and generate the geometry for each one.
  166. const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
  167. // Reserve for the common case of one texture per layer.
  168. geometry.reserve(layer_configuration.size());
  169. for (size_t i = 0; i < layer_configuration.size(); ++i)
  170. {
  171. FontFaceLayer* layer = layer_configuration[i];
  172. Colourb layer_colour;
  173. if (layer == base_layer)
  174. {
  175. layer_colour = colour;
  176. }
  177. else
  178. {
  179. layer_colour = layer->GetColour();
  180. if (opacity < 1.f)
  181. layer_colour.alpha = byte(opacity * float(layer_colour.alpha));
  182. }
  183. const int num_textures = layer->GetNumTextures();
  184. if (num_textures == 0)
  185. continue;
  186. // Resize the geometry list if required.
  187. if ((int)geometry.size() < geometry_index + num_textures)
  188. geometry.resize(geometry_index + num_textures);
  189. RMLUI_ASSERT(geometry_index < (int)geometry.size());
  190. // Bind the textures to the geometries.
  191. for (int tex_index = 0; tex_index < num_textures; ++tex_index)
  192. geometry[geometry_index + tex_index].SetTexture(layer->GetTexture(tex_index));
  193. line_width = 0;
  194. Character prior_character = Character::Null;
  195. geometry[geometry_index].GetIndices().reserve(string.size() * 6);
  196. geometry[geometry_index].GetVertices().reserve(string.size() * 4);
  197. for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
  198. {
  199. Character character = *it_string;
  200. const FontGlyph* glyph = GetOrAppendGlyph(character);
  201. if (!glyph)
  202. continue;
  203. // Adjust the cursor for the kerning between this character and the previous one.
  204. line_width += GetKerning(prior_character, character);
  205. // Use white vertex colors on RGB glyphs.
  206. const Colourb glyph_color =
  207. (layer == base_layer && glyph->color_format == ColorFormat::RGBA8 ? Colourb(255, layer_colour.alpha) : layer_colour);
  208. layer->GenerateGeometry(&geometry[geometry_index], character, Vector2f(position.x + line_width, position.y), glyph_color);
  209. line_width += glyph->advance;
  210. line_width += (int)letter_spacing;
  211. prior_character = character;
  212. }
  213. geometry_index += num_textures;
  214. }
  215. // Cull any excess geometry from a previous generation.
  216. geometry.resize(geometry_index);
  217. return Math::Max(line_width, 0);
  218. }
  219. bool FontFaceHandleDefault::UpdateLayersOnDirty()
  220. {
  221. bool result = false;
  222. // If we are dirty, regenerate all the layers and increment the version
  223. if(is_layers_dirty && base_layer)
  224. {
  225. is_layers_dirty = false;
  226. ++version;
  227. // Regenerate all the layers.
  228. // Note: The layer regeneration needs to happen in the order in which the layers were created,
  229. // otherwise we may end up cloning a layer which has not yet been regenerated. This means trouble!
  230. for (auto& pair : layers)
  231. {
  232. GenerateLayer(pair.layer.get());
  233. }
  234. result = true;
  235. }
  236. return result;
  237. }
  238. int FontFaceHandleDefault::GetVersion() const
  239. {
  240. return version;
  241. }
  242. bool FontFaceHandleDefault::AppendGlyph(Character character)
  243. {
  244. bool result = FreeType::AppendGlyph(ft_face, metrics.size, character, glyphs);
  245. return result;
  246. }
  247. void FontFaceHandleDefault::FillKerningPairCache()
  248. {
  249. if (!has_kerning)
  250. return;
  251. for (char32_t i = KerningCache_AsciiSubsetBegin; i <= KerningCache_AsciiSubsetLast; i++)
  252. {
  253. for (char32_t j = KerningCache_AsciiSubsetBegin; j <= KerningCache_AsciiSubsetLast; j++)
  254. {
  255. const bool first_iteration = (i == KerningCache_AsciiSubsetBegin && j == KerningCache_AsciiSubsetBegin);
  256. // Fetch the kerning from the font face. Submit zero font size on subsequent iterations for performance reasons.
  257. const int kerning = FreeType::GetKerning(ft_face, first_iteration ? metrics.size : 0, Character(i), Character(j));
  258. if (kerning != 0)
  259. {
  260. kerning_pair_cache.emplace(AsciiPair((i << 8) | j), KerningIntType(kerning));
  261. }
  262. }
  263. }
  264. }
  265. int FontFaceHandleDefault::GetKerning(Character lhs, Character rhs) const
  266. {
  267. static_assert(' ' == 32, "Only ASCII/UTF8 character set supported.");
  268. // Check if we have no kerning, or if we are have a control character.
  269. if (!has_kerning || char32_t(lhs) < ' ' || char32_t(rhs) < ' ')
  270. return 0;
  271. // See if the kerning pair has been cached.
  272. const bool lhs_in_cache = (char32_t(lhs) >= KerningCache_AsciiSubsetBegin && char32_t(lhs) <= KerningCache_AsciiSubsetLast);
  273. const bool rhs_in_cache = (char32_t(rhs) >= KerningCache_AsciiSubsetBegin && char32_t(rhs) <= KerningCache_AsciiSubsetLast);
  274. if (lhs_in_cache && rhs_in_cache)
  275. {
  276. const auto it = kerning_pair_cache.find(AsciiPair((int(lhs) << 8) | int(rhs)));
  277. if (it != kerning_pair_cache.end())
  278. {
  279. return it->second;
  280. }
  281. return 0;
  282. }
  283. // Fetch it from the font face instead.
  284. const int result = FreeType::GetKerning(ft_face, metrics.size, lhs, rhs);
  285. return result;
  286. }
  287. const FontGlyph* FontFaceHandleDefault::GetOrAppendGlyph(Character& character, bool look_in_fallback_fonts)
  288. {
  289. // Don't try to render control characters
  290. if ((char32_t)character < (char32_t)' ')
  291. return nullptr;
  292. auto it_glyph = glyphs.find(character);
  293. if (it_glyph == glyphs.end())
  294. {
  295. bool result = AppendGlyph(character);
  296. if (result)
  297. {
  298. it_glyph = glyphs.find(character);
  299. if (it_glyph == glyphs.end())
  300. {
  301. RMLUI_ERROR;
  302. return nullptr;
  303. }
  304. is_layers_dirty = true;
  305. }
  306. else if (look_in_fallback_fonts)
  307. {
  308. const int num_fallback_faces = FontProvider::CountFallbackFontFaces();
  309. for (int i = 0; i < num_fallback_faces; i++)
  310. {
  311. FontFaceHandleDefault* fallback_face = FontProvider::GetFallbackFontFace(i, metrics.size);
  312. if (!fallback_face || fallback_face == this)
  313. continue;
  314. const FontGlyph* glyph = fallback_face->GetOrAppendGlyph(character, false);
  315. if (glyph)
  316. {
  317. // Insert the new glyph into our own set of glyphs
  318. auto pair = glyphs.emplace(character, glyph->WeakCopy());
  319. it_glyph = pair.first;
  320. if(pair.second)
  321. is_layers_dirty = true;
  322. break;
  323. }
  324. }
  325. // If we still have not found a glyph, use the replacement character.
  326. if(it_glyph == glyphs.end())
  327. {
  328. character = Character::Replacement;
  329. it_glyph = glyphs.find(character);
  330. if (it_glyph == glyphs.end())
  331. return nullptr;
  332. }
  333. }
  334. else
  335. {
  336. return nullptr;
  337. }
  338. }
  339. const FontGlyph* glyph = &it_glyph->second;
  340. return glyph;
  341. }
  342. // Generates (or shares) a layer derived from a font effect.
  343. FontFaceLayer* FontFaceHandleDefault::GetOrCreateLayer(const SharedPtr<const FontEffect>& font_effect)
  344. {
  345. // Search for the font effect layer first, it may have been instanced before as part of a different configuration.
  346. const FontEffect* font_effect_ptr = font_effect.get();
  347. auto it = std::find_if(layers.begin(), layers.end(), [font_effect_ptr](const EffectLayerPair& pair) { return pair.font_effect == font_effect_ptr; });
  348. if (it != layers.end())
  349. return it->layer.get();
  350. // No existing effect matches, generate a new layer for the effect.
  351. layers.push_back(EffectLayerPair{ font_effect_ptr, nullptr });
  352. auto& layer = layers.back().layer;
  353. layer = MakeUnique<FontFaceLayer>(font_effect);
  354. GenerateLayer(layer.get());
  355. return layer.get();
  356. }
  357. bool FontFaceHandleDefault::GenerateLayer(FontFaceLayer* layer)
  358. {
  359. RMLUI_ASSERT(layer);
  360. const FontEffect* font_effect = layer->GetFontEffect();
  361. bool result = false;
  362. if (!font_effect)
  363. {
  364. result = layer->Generate(this);
  365. }
  366. else
  367. {
  368. // Determine which, if any, layer the new layer should copy its geometry and textures from.
  369. FontFaceLayer* clone = nullptr;
  370. bool clone_glyph_origins = true;
  371. String generation_key;
  372. size_t fingerprint = font_effect->GetFingerprint();
  373. if (!font_effect->HasUniqueTexture())
  374. {
  375. clone = base_layer;
  376. clone_glyph_origins = false;
  377. }
  378. else
  379. {
  380. auto cache_iterator = layer_cache.find(fingerprint);
  381. if (cache_iterator != layer_cache.end() && cache_iterator->second != layer)
  382. clone = cache_iterator->second;
  383. }
  384. // Create a new layer.
  385. result = layer->Generate(this, clone, clone_glyph_origins);
  386. // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
  387. if (!clone)
  388. layer_cache[fingerprint] = layer;
  389. }
  390. return result;
  391. }
  392. } // namespace Rml