SampleFileList.cmake 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351
  1. # This file was auto-generated with gen_samplelists.sh
  2. set(shell_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  4. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  5. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  6. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  7. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceExtensions.h
  8. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  9. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  10. )
  11. set(shell_SRC_FILES
  12. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  13. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  15. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  16. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  17. )
  18. set(customlog_HDR_FILES
  19. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  20. )
  21. set(customlog_SRC_FILES
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  23. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  24. )
  25. set(drag_HDR_FILES
  26. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  27. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  28. )
  29. set(drag_SRC_FILES
  30. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  32. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  33. )
  34. set(loaddocument_HDR_FILES
  35. )
  36. set(loaddocument_SRC_FILES
  37. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  38. )
  39. set(bitmapfont_HDR_FILES
  40. )
  41. set(bitmapfont_SRC_FILES
  42. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/main.cpp
  43. )
  44. set(ogre3d_HDR_FILES
  45. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.h
  46. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.h
  47. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.h
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.h
  49. )
  50. set(ogre3d_SRC_FILES
  51. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/main.cpp
  52. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.cpp
  53. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.cpp
  54. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.cpp
  55. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.cpp
  56. )
  57. set(treeview_HDR_FILES
  58. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.h
  59. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.h
  60. )
  61. set(treeview_SRC_FILES
  62. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.cpp
  63. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.cpp
  64. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  65. )
  66. set(transform_HDR_FILES
  67. )
  68. set(transform_SRC_FILES
  69. ${PROJECT_SOURCE_DIR}/Samples/basic/transform/src/main.cpp
  70. )
  71. set(animation_HDR_FILES
  72. )
  73. set(animation_SRC_FILES
  74. ${PROJECT_SOURCE_DIR}/Samples/basic/animation/src/main.cpp
  75. )
  76. set(benchmark_HDR_FILES
  77. )
  78. set(benchmark_SRC_FILES
  79. ${PROJECT_SOURCE_DIR}/Samples/basic/benchmark/src/main.cpp
  80. )
  81. set(sdl2_HDR_FILES
  82. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.h
  83. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.h
  84. )
  85. set(sdl2_SRC_FILES
  86. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/main.cpp
  87. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.cpp
  88. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.cpp
  89. )
  90. set(sfml_HDR_FILES
  91. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml/src/RenderInterfaceSFML.h
  92. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml/src/SystemInterfaceSFML.h
  93. )
  94. set(sfml_SRC_FILES
  95. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml/src/main.cpp
  96. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml/src/RenderInterfaceSFML.cpp
  97. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml/src/SystemInterfaceSFML.cpp
  98. )
  99. set(sfml2_HDR_FILES
  100. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.h
  101. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.h
  102. )
  103. set(sfml2_SRC_FILES
  104. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/main.cpp
  105. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.cpp
  106. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.cpp
  107. )
  108. set(directx_HDR_FILES
  109. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.h
  110. )
  111. set(directx_SRC_FILES
  112. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/main.cpp
  113. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.cpp
  114. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/ShellRenderInterfaceExtensionsDirectX_Win32.cpp
  115. )
  116. set(directx10_HDR_FILES
  117. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/D3D10Effect.h
  118. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/RenderInterfaceDirectx10.h
  119. )
  120. set(directx10_SRC_FILES
  121. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/main.cpp
  122. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/RenderInterfaceDirectx10.cpp
  123. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/ShellRenderInterfaceExtensionsDirectX10_Win32.cpp
  124. )
  125. set(template_HDR_FILES
  126. )
  127. set(template_SRC_FILES
  128. ${PROJECT_SOURCE_DIR}/Samples/tutorial/template/src/main.cpp
  129. )
  130. set(datagrid_HDR_FILES
  131. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.h
  132. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.h
  133. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.h
  134. )
  135. set(datagrid_SRC_FILES
  136. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.cpp
  137. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.cpp
  138. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.cpp
  139. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/main.cpp
  140. )
  141. set(datagrid_tree_HDR_FILES
  142. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.h
  143. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.h
  144. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.h
  145. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.h
  146. )
  147. set(datagrid_tree_SRC_FILES
  148. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.cpp
  149. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.cpp
  150. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.cpp
  151. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.cpp
  152. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/main.cpp
  153. )
  154. set(tutorial_drag_HDR_FILES
  155. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/Inventory.h
  156. )
  157. set(tutorial_drag_SRC_FILES
  158. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/Inventory.cpp
  159. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/main.cpp
  160. )
  161. set(invaders_HDR_FILES
  162. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  163. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  164. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  165. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  166. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  167. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  168. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  169. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  170. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  171. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  172. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  173. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  174. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  175. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  176. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  177. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  178. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.h
  179. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.h
  180. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  181. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  182. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  183. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  184. )
  185. set(invaders_SRC_FILES
  186. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  187. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  188. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  189. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  190. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  191. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  192. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  193. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  194. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  195. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  196. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  197. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  198. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  199. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  200. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  201. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  202. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.cpp
  203. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.cpp
  204. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  205. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  206. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  207. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  208. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  209. )
  210. set(luainvaders_HDR_FILES
  211. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  212. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  213. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  214. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  215. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  216. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  217. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  218. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  219. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  220. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  221. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  222. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  223. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  224. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  225. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  226. )
  227. set(luainvaders_SRC_FILES
  228. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  229. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  230. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  231. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  232. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  233. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  234. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  235. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  236. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  237. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  238. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  239. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  240. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  241. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  242. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  243. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  244. )
  245. set(pyinvaders_HDR_FILES
  246. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.h
  247. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.h
  248. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.h
  249. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.h
  250. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.h
  251. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.h
  252. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.h
  253. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.h
  254. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.h
  255. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.h
  256. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.h
  257. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.h
  258. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.h
  259. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.h
  260. )
  261. set(pyinvaders_SRC_FILES
  262. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.cpp
  263. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.cpp
  264. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.cpp
  265. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.cpp
  266. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.cpp
  267. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.cpp
  268. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.cpp
  269. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.cpp
  270. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.cpp
  271. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.cpp
  272. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/main.cpp
  273. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.cpp
  274. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.cpp
  275. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.cpp
  276. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.cpp
  277. )
  278. # Deal with platform specific sources for sample shell
  279. if(WIN32)
  280. list(APPEND shell_SRC_FILES
  281. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  282. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  283. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellRenderInterfaceExtensionsOpenGL_Win32.cpp
  284. )
  285. list(APPEND shell_HDR_FILES
  286. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  287. )
  288. elseif(APPLE)
  289. list(APPEND shell_SRC_FILES
  290. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  291. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  292. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellRenderInterfaceExtensionsOpenGL_MacOSX.cpp
  293. )
  294. list(APPEND shell_HDR_FILES
  295. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  296. )
  297. else()
  298. list(APPEND shell_SRC_FILES
  299. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  300. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  301. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellRenderInterfaceExtensionsOpenGL_X11.cpp
  302. )
  303. list(APPEND shell_HDR_FILES
  304. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  305. )
  306. endif()