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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_TESTS_TESTSINTERFACE_H
- #define RMLUI_TESTS_TESTSINTERFACE_H
- #include <RmlUi/Core/Mesh.h>
- #include <RmlUi/Core/RenderInterface.h>
- #include <RmlUi/Core/SystemInterface.h>
- #include <Shell.h>
- class TestsSystemInterface : public Rml::SystemInterface {
- public:
- ~TestsSystemInterface();
- double GetElapsedTime() override;
- bool LogMessage(Rml::Log::Type type, const Rml::String& message) override;
- // Checks and clears previously logged messages, then sets the number of expected
- // warnings and errors until the next call.
- void SetNumExpectedWarnings(int num_expected_warnings);
- void SetTime(double t);
- private:
- double elapsed_time = 0.0;
- int num_logged_warnings = 0;
- int num_expected_warnings = 0;
- Rml::StringList warnings;
- };
- class TestsRenderInterface : public Rml::RenderInterface {
- public:
- struct Counters {
- size_t compile_geometry;
- size_t render_geometry;
- size_t release_geometry;
- size_t load_texture;
- size_t generate_texture;
- size_t release_texture;
- size_t enable_scissor;
- size_t set_scissor;
- size_t enable_clip_mask;
- size_t render_to_clip_mask;
- size_t set_transform;
- size_t compile_filter;
- size_t release_filter;
- size_t compile_shader;
- size_t render_shader;
- size_t release_shader;
- };
- Rml::CompiledGeometryHandle CompileGeometry(Rml::Span<const Rml::Vertex> vertices, Rml::Span<const int> indices) override;
- void RenderGeometry(Rml::CompiledGeometryHandle handle, Rml::Vector2f translation, Rml::TextureHandle texture) override;
- void ReleaseGeometry(Rml::CompiledGeometryHandle handle) override;
- Rml::TextureHandle LoadTexture(Rml::Vector2i& texture_dimensions, const Rml::String& source) override;
- Rml::TextureHandle GenerateTexture(Rml::Span<const Rml::byte> source_data, Rml::Vector2i source_dimensions) override;
- void ReleaseTexture(Rml::TextureHandle texture_handle) override;
- void EnableScissorRegion(bool enable) override;
- void SetScissorRegion(Rml::Rectanglei region) override;
- void EnableClipMask(bool enable) override;
- void RenderToClipMask(Rml::ClipMaskOperation mask_operation, Rml::CompiledGeometryHandle geometry, Rml::Vector2f translation) override;
- void SetTransform(const Rml::Matrix4f* transform) override;
- Rml::CompiledFilterHandle CompileFilter(const Rml::String& name, const Rml::Dictionary& parameters) override;
- void ReleaseFilter(Rml::CompiledFilterHandle filter) override;
- Rml::CompiledShaderHandle CompileShader(const Rml::String& name, const Rml::Dictionary& parameters) override;
- void RenderShader(Rml::CompiledShaderHandle shader, Rml::CompiledGeometryHandle geometry, Rml::Vector2f translation,
- Rml::TextureHandle texture) override;
- void ReleaseShader(Rml::CompiledShaderHandle shader) override;
- const Counters& GetCounters() const { return counters; }
- void ResetCounters();
- const Counters& GetCountersFromPreviousReset() const { return counters_from_previous_reset; }
- void ExpectCompileGeometry(Rml::Vector<Rml::Mesh> meshes);
- void Reset();
- private:
- void VerifyMeshes();
- Counters counters = {};
- Counters counters_from_previous_reset = {};
- Rml::Vector<Rml::Mesh> meshes;
- bool meshes_set = false;
- };
- #endif
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