RmlUi_Platform_GLFW.cpp 12 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "RmlUi_Platform_GLFW.h"
  29. #include <RmlUi/Core/Context.h>
  30. #include <RmlUi/Core/Input.h>
  31. #include <RmlUi/Core/Log.h>
  32. #include <RmlUi/Core/StringUtilities.h>
  33. #include <RmlUi/Core/SystemInterface.h>
  34. #include <GLFW/glfw3.h>
  35. SystemInterface_GLFW::SystemInterface_GLFW()
  36. {
  37. cursor_pointer = glfwCreateStandardCursor(GLFW_HAND_CURSOR);
  38. cursor_cross = glfwCreateStandardCursor(GLFW_CROSSHAIR_CURSOR);
  39. cursor_text = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
  40. }
  41. SystemInterface_GLFW::~SystemInterface_GLFW()
  42. {
  43. glfwDestroyCursor(cursor_pointer);
  44. glfwDestroyCursor(cursor_cross);
  45. glfwDestroyCursor(cursor_text);
  46. }
  47. void SystemInterface_GLFW::SetWindow(GLFWwindow* in_window)
  48. {
  49. window = in_window;
  50. }
  51. double SystemInterface_GLFW::GetElapsedTime()
  52. {
  53. return glfwGetTime();
  54. }
  55. void SystemInterface_GLFW::SetMouseCursor(const Rml::String& cursor_name)
  56. {
  57. GLFWcursor* cursor = nullptr;
  58. if (cursor_name.empty() || cursor_name == "arrow")
  59. cursor = nullptr;
  60. else if (cursor_name == "move")
  61. cursor = cursor_pointer;
  62. else if (cursor_name == "pointer")
  63. cursor = cursor_pointer;
  64. else if (cursor_name == "resize")
  65. cursor = cursor_pointer;
  66. else if (cursor_name == "cross")
  67. cursor = cursor_cross;
  68. else if (cursor_name == "text")
  69. cursor = cursor_text;
  70. else if (cursor_name == "unavailable")
  71. cursor = nullptr;
  72. else if (Rml::StringUtilities::StartsWith(cursor_name, "rmlui-scroll"))
  73. cursor = cursor_pointer;
  74. if (window)
  75. glfwSetCursor(window, cursor);
  76. }
  77. void SystemInterface_GLFW::SetClipboardText(const Rml::String& text_utf8)
  78. {
  79. if (window)
  80. glfwSetClipboardString(window, text_utf8.c_str());
  81. }
  82. void SystemInterface_GLFW::GetClipboardText(Rml::String& text)
  83. {
  84. if (window)
  85. text = Rml::String(glfwGetClipboardString(window));
  86. }
  87. bool RmlGLFW::ProcessKeyCallback(Rml::Context* context, int key, int action, int mods)
  88. {
  89. if (!context)
  90. return true;
  91. bool result = true;
  92. switch (action)
  93. {
  94. case GLFW_PRESS:
  95. case GLFW_REPEAT:
  96. result = context->ProcessKeyDown(RmlGLFW::ConvertKey(key), RmlGLFW::ConvertKeyModifiers(mods));
  97. if (key == GLFW_KEY_ENTER || key == GLFW_KEY_KP_ENTER)
  98. result &= context->ProcessTextInput('\n');
  99. break;
  100. case GLFW_RELEASE: result = context->ProcessKeyUp(RmlGLFW::ConvertKey(key), RmlGLFW::ConvertKeyModifiers(mods)); break;
  101. }
  102. return result;
  103. }
  104. bool RmlGLFW::ProcessCharCallback(Rml::Context* context, unsigned int codepoint)
  105. {
  106. if (!context)
  107. return true;
  108. bool result = context->ProcessTextInput((Rml::Character)codepoint);
  109. return result;
  110. }
  111. bool RmlGLFW::ProcessCursorEnterCallback(Rml::Context* context, int entered)
  112. {
  113. if (!context)
  114. return true;
  115. bool result = true;
  116. if (!entered)
  117. result = context->ProcessMouseLeave();
  118. return result;
  119. }
  120. bool RmlGLFW::ProcessCursorPosCallback(Rml::Context* context, double xpos, double ypos, int mods)
  121. {
  122. if (!context)
  123. return true;
  124. bool result = context->ProcessMouseMove(int(xpos), int(ypos), RmlGLFW::ConvertKeyModifiers(mods));
  125. return result;
  126. }
  127. bool RmlGLFW::ProcessMouseButtonCallback(Rml::Context* context, int button, int action, int mods)
  128. {
  129. if (!context)
  130. return true;
  131. bool result = true;
  132. switch (action)
  133. {
  134. case GLFW_PRESS: result = context->ProcessMouseButtonDown(button, RmlGLFW::ConvertKeyModifiers(mods)); break;
  135. case GLFW_RELEASE: result = context->ProcessMouseButtonUp(button, RmlGLFW::ConvertKeyModifiers(mods)); break;
  136. }
  137. return result;
  138. }
  139. bool RmlGLFW::ProcessScrollCallback(Rml::Context* context, double yoffset, int mods)
  140. {
  141. if (!context)
  142. return true;
  143. bool result = context->ProcessMouseWheel(-float(yoffset), RmlGLFW::ConvertKeyModifiers(mods));
  144. return result;
  145. }
  146. void RmlGLFW::ProcessFramebufferSizeCallback(Rml::Context* context, int width, int height)
  147. {
  148. if (context)
  149. context->SetDimensions(Rml::Vector2i(width, height));
  150. }
  151. void RmlGLFW::ProcessContentScaleCallback(Rml::Context* context, float xscale)
  152. {
  153. if (context)
  154. context->SetDensityIndependentPixelRatio(xscale);
  155. }
  156. int RmlGLFW::ConvertKeyModifiers(int glfw_mods)
  157. {
  158. int key_modifier_state = 0;
  159. if (GLFW_MOD_SHIFT & glfw_mods)
  160. key_modifier_state |= Rml::Input::KM_SHIFT;
  161. if (GLFW_MOD_CONTROL & glfw_mods)
  162. key_modifier_state |= Rml::Input::KM_CTRL;
  163. if (GLFW_MOD_ALT & glfw_mods)
  164. key_modifier_state |= Rml::Input::KM_ALT;
  165. if (GLFW_MOD_CAPS_LOCK & glfw_mods)
  166. key_modifier_state |= Rml::Input::KM_SCROLLLOCK;
  167. if (GLFW_MOD_NUM_LOCK & glfw_mods)
  168. key_modifier_state |= Rml::Input::KM_NUMLOCK;
  169. return key_modifier_state;
  170. }
  171. Rml::Input::KeyIdentifier RmlGLFW::ConvertKey(int glfw_key)
  172. {
  173. // clang-format off
  174. switch (glfw_key)
  175. {
  176. case GLFW_KEY_A: return Rml::Input::KI_A;
  177. case GLFW_KEY_B: return Rml::Input::KI_B;
  178. case GLFW_KEY_C: return Rml::Input::KI_C;
  179. case GLFW_KEY_D: return Rml::Input::KI_D;
  180. case GLFW_KEY_E: return Rml::Input::KI_E;
  181. case GLFW_KEY_F: return Rml::Input::KI_F;
  182. case GLFW_KEY_G: return Rml::Input::KI_G;
  183. case GLFW_KEY_H: return Rml::Input::KI_H;
  184. case GLFW_KEY_I: return Rml::Input::KI_I;
  185. case GLFW_KEY_J: return Rml::Input::KI_J;
  186. case GLFW_KEY_K: return Rml::Input::KI_K;
  187. case GLFW_KEY_L: return Rml::Input::KI_L;
  188. case GLFW_KEY_M: return Rml::Input::KI_M;
  189. case GLFW_KEY_N: return Rml::Input::KI_N;
  190. case GLFW_KEY_O: return Rml::Input::KI_O;
  191. case GLFW_KEY_P: return Rml::Input::KI_P;
  192. case GLFW_KEY_Q: return Rml::Input::KI_Q;
  193. case GLFW_KEY_R: return Rml::Input::KI_R;
  194. case GLFW_KEY_S: return Rml::Input::KI_S;
  195. case GLFW_KEY_T: return Rml::Input::KI_T;
  196. case GLFW_KEY_U: return Rml::Input::KI_U;
  197. case GLFW_KEY_V: return Rml::Input::KI_V;
  198. case GLFW_KEY_W: return Rml::Input::KI_W;
  199. case GLFW_KEY_X: return Rml::Input::KI_X;
  200. case GLFW_KEY_Y: return Rml::Input::KI_Y;
  201. case GLFW_KEY_Z: return Rml::Input::KI_Z;
  202. case GLFW_KEY_0: return Rml::Input::KI_0;
  203. case GLFW_KEY_1: return Rml::Input::KI_1;
  204. case GLFW_KEY_2: return Rml::Input::KI_2;
  205. case GLFW_KEY_3: return Rml::Input::KI_3;
  206. case GLFW_KEY_4: return Rml::Input::KI_4;
  207. case GLFW_KEY_5: return Rml::Input::KI_5;
  208. case GLFW_KEY_6: return Rml::Input::KI_6;
  209. case GLFW_KEY_7: return Rml::Input::KI_7;
  210. case GLFW_KEY_8: return Rml::Input::KI_8;
  211. case GLFW_KEY_9: return Rml::Input::KI_9;
  212. case GLFW_KEY_BACKSPACE: return Rml::Input::KI_BACK;
  213. case GLFW_KEY_TAB: return Rml::Input::KI_TAB;
  214. case GLFW_KEY_ENTER: return Rml::Input::KI_RETURN;
  215. case GLFW_KEY_PAUSE: return Rml::Input::KI_PAUSE;
  216. case GLFW_KEY_CAPS_LOCK: return Rml::Input::KI_CAPITAL;
  217. case GLFW_KEY_ESCAPE: return Rml::Input::KI_ESCAPE;
  218. case GLFW_KEY_SPACE: return Rml::Input::KI_SPACE;
  219. case GLFW_KEY_PAGE_UP: return Rml::Input::KI_PRIOR;
  220. case GLFW_KEY_PAGE_DOWN: return Rml::Input::KI_NEXT;
  221. case GLFW_KEY_END: return Rml::Input::KI_END;
  222. case GLFW_KEY_HOME: return Rml::Input::KI_HOME;
  223. case GLFW_KEY_LEFT: return Rml::Input::KI_LEFT;
  224. case GLFW_KEY_UP: return Rml::Input::KI_UP;
  225. case GLFW_KEY_RIGHT: return Rml::Input::KI_RIGHT;
  226. case GLFW_KEY_DOWN: return Rml::Input::KI_DOWN;
  227. case GLFW_KEY_PRINT_SCREEN: return Rml::Input::KI_SNAPSHOT;
  228. case GLFW_KEY_INSERT: return Rml::Input::KI_INSERT;
  229. case GLFW_KEY_DELETE: return Rml::Input::KI_DELETE;
  230. case GLFW_KEY_LEFT_SUPER: return Rml::Input::KI_LWIN;
  231. case GLFW_KEY_RIGHT_SUPER: return Rml::Input::KI_RWIN;
  232. case GLFW_KEY_KP_0: return Rml::Input::KI_NUMPAD0;
  233. case GLFW_KEY_KP_1: return Rml::Input::KI_NUMPAD1;
  234. case GLFW_KEY_KP_2: return Rml::Input::KI_NUMPAD2;
  235. case GLFW_KEY_KP_3: return Rml::Input::KI_NUMPAD3;
  236. case GLFW_KEY_KP_4: return Rml::Input::KI_NUMPAD4;
  237. case GLFW_KEY_KP_5: return Rml::Input::KI_NUMPAD5;
  238. case GLFW_KEY_KP_6: return Rml::Input::KI_NUMPAD6;
  239. case GLFW_KEY_KP_7: return Rml::Input::KI_NUMPAD7;
  240. case GLFW_KEY_KP_8: return Rml::Input::KI_NUMPAD8;
  241. case GLFW_KEY_KP_9: return Rml::Input::KI_NUMPAD9;
  242. case GLFW_KEY_KP_ENTER: return Rml::Input::KI_NUMPADENTER;
  243. case GLFW_KEY_KP_MULTIPLY: return Rml::Input::KI_MULTIPLY;
  244. case GLFW_KEY_KP_ADD: return Rml::Input::KI_ADD;
  245. case GLFW_KEY_KP_SUBTRACT: return Rml::Input::KI_SUBTRACT;
  246. case GLFW_KEY_KP_DECIMAL: return Rml::Input::KI_DECIMAL;
  247. case GLFW_KEY_KP_DIVIDE: return Rml::Input::KI_DIVIDE;
  248. case GLFW_KEY_F1: return Rml::Input::KI_F1;
  249. case GLFW_KEY_F2: return Rml::Input::KI_F2;
  250. case GLFW_KEY_F3: return Rml::Input::KI_F3;
  251. case GLFW_KEY_F4: return Rml::Input::KI_F4;
  252. case GLFW_KEY_F5: return Rml::Input::KI_F5;
  253. case GLFW_KEY_F6: return Rml::Input::KI_F6;
  254. case GLFW_KEY_F7: return Rml::Input::KI_F7;
  255. case GLFW_KEY_F8: return Rml::Input::KI_F8;
  256. case GLFW_KEY_F9: return Rml::Input::KI_F9;
  257. case GLFW_KEY_F10: return Rml::Input::KI_F10;
  258. case GLFW_KEY_F11: return Rml::Input::KI_F11;
  259. case GLFW_KEY_F12: return Rml::Input::KI_F12;
  260. case GLFW_KEY_F13: return Rml::Input::KI_F13;
  261. case GLFW_KEY_F14: return Rml::Input::KI_F14;
  262. case GLFW_KEY_F15: return Rml::Input::KI_F15;
  263. case GLFW_KEY_F16: return Rml::Input::KI_F16;
  264. case GLFW_KEY_F17: return Rml::Input::KI_F17;
  265. case GLFW_KEY_F18: return Rml::Input::KI_F18;
  266. case GLFW_KEY_F19: return Rml::Input::KI_F19;
  267. case GLFW_KEY_F20: return Rml::Input::KI_F20;
  268. case GLFW_KEY_F21: return Rml::Input::KI_F21;
  269. case GLFW_KEY_F22: return Rml::Input::KI_F22;
  270. case GLFW_KEY_F23: return Rml::Input::KI_F23;
  271. case GLFW_KEY_F24: return Rml::Input::KI_F24;
  272. case GLFW_KEY_NUM_LOCK: return Rml::Input::KI_NUMLOCK;
  273. case GLFW_KEY_SCROLL_LOCK: return Rml::Input::KI_SCROLL;
  274. case GLFW_KEY_LEFT_SHIFT: return Rml::Input::KI_LSHIFT;
  275. case GLFW_KEY_LEFT_CONTROL: return Rml::Input::KI_LCONTROL;
  276. case GLFW_KEY_RIGHT_SHIFT: return Rml::Input::KI_RSHIFT;
  277. case GLFW_KEY_RIGHT_CONTROL: return Rml::Input::KI_RCONTROL;
  278. case GLFW_KEY_MENU: return Rml::Input::KI_LMENU;
  279. case GLFW_KEY_KP_EQUAL: return Rml::Input::KI_OEM_NEC_EQUAL;
  280. default: break;
  281. }
  282. // clang-format on
  283. return Rml::Input::KI_UNKNOWN;
  284. }