DebuggerPlugin.cpp 12 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "DebuggerPlugin.h"
  29. #include "../../Include/RmlUi/Core/Context.h"
  30. #include "../../Include/RmlUi/Core/Core.h"
  31. #include "../../Include/RmlUi/Core/ElementInstancer.h"
  32. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  33. #include "../../Include/RmlUi/Core/Factory.h"
  34. #include "../../Include/RmlUi/Core/Types.h"
  35. #include "ElementContextHook.h"
  36. #include "ElementInfo.h"
  37. #include "ElementLog.h"
  38. #include "FontSource.h"
  39. #include "Geometry.h"
  40. #include "MenuSource.h"
  41. #include "DebuggerSystemInterface.h"
  42. #include <stack>
  43. namespace Rml {
  44. namespace Debugger {
  45. DebuggerPlugin* DebuggerPlugin::instance = nullptr;
  46. DebuggerPlugin::DebuggerPlugin()
  47. {
  48. RMLUI_ASSERT(instance == nullptr);
  49. instance = this;
  50. host_context = nullptr;
  51. debug_context = nullptr;
  52. log_interface = nullptr;
  53. menu_element = nullptr;
  54. info_element = nullptr;
  55. log_element = nullptr;
  56. hook_element = nullptr;
  57. render_outlines = false;
  58. application_interface = nullptr;
  59. }
  60. DebuggerPlugin::~DebuggerPlugin()
  61. {
  62. instance = nullptr;
  63. }
  64. // Initialises the debugging tools into the given context.
  65. bool DebuggerPlugin::Initialise(Context* context)
  66. {
  67. host_context = context;
  68. Geometry::SetContext(context);
  69. if (!LoadFont())
  70. {
  71. Log::Message(Log::LT_ERROR, "Failed to initialise debugger, unable to load font.");
  72. return false;
  73. }
  74. if (!LoadMenuElement() ||
  75. !LoadInfoElement() ||
  76. !LoadLogElement())
  77. {
  78. Log::Message(Log::LT_ERROR, "Failed to initialise debugger, error while load debugger elements.");
  79. return false;
  80. }
  81. hook_element_instancer = MakeUnique< ElementInstancerGeneric<ElementContextHook> >();
  82. Factory::RegisterElementInstancer("debug-hook", hook_element_instancer.get());
  83. return true;
  84. }
  85. // Sets the context to be debugged.
  86. bool DebuggerPlugin::SetContext(Context* context)
  87. {
  88. // Remove the debug hook from the old context.
  89. if (debug_context && hook_element)
  90. {
  91. debug_context->UnloadDocument(hook_element);
  92. hook_element = nullptr;
  93. }
  94. // Add the debug hook into the new context.
  95. if (context)
  96. {
  97. ElementDocument* element = context->CreateDocument("debug-hook");
  98. if (!element)
  99. return false;
  100. RMLUI_ASSERT(!hook_element);
  101. hook_element = rmlui_dynamic_cast< ElementContextHook* >(element);
  102. if (!hook_element)
  103. {
  104. context->UnloadDocument(element);
  105. return false;
  106. }
  107. hook_element->Initialise(this);
  108. }
  109. // Attach the info element to the new context.
  110. if (info_element)
  111. {
  112. SetupInfoListeners(context);
  113. info_element->Reset();
  114. }
  115. debug_context = context;
  116. return true;
  117. }
  118. // Sets the visibility of the debugger.
  119. void DebuggerPlugin::SetVisible(bool visibility)
  120. {
  121. if (visibility)
  122. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  123. else
  124. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  125. }
  126. // Returns the visibility of the debugger.
  127. bool DebuggerPlugin::IsVisible()
  128. {
  129. return menu_element->IsVisible();
  130. }
  131. // Renders any debug elements in the debug context.
  132. void DebuggerPlugin::Render()
  133. {
  134. // Render the outlines of the debug context's elements.
  135. if (render_outlines && debug_context)
  136. {
  137. for (int i = 0; i < debug_context->GetNumDocuments(); ++i)
  138. {
  139. ElementDocument* document = debug_context->GetDocument(i);
  140. if (document->GetId().find("rmlui-debug-") == 0)
  141. continue;
  142. Stack< Element* > element_stack;
  143. element_stack.push(document);
  144. while (!element_stack.empty())
  145. {
  146. Element* element = element_stack.top();
  147. element_stack.pop();
  148. if (element->IsVisible())
  149. {
  150. ElementUtilities::ApplyTransform(*element);
  151. for (int j = 0; j < element->GetNumBoxes(); ++j)
  152. {
  153. Vector2f box_offset;
  154. const Box& box = element->GetBox(j, box_offset);
  155. Geometry::RenderOutline(
  156. element->GetAbsoluteOffset(Box::BORDER) + box_offset,
  157. box.GetSize(Box::BORDER),
  158. Colourb(255, 0, 0, 128),
  159. 1
  160. );
  161. }
  162. for (int j = 0; j < element->GetNumChildren(); ++j)
  163. element_stack.push(element->GetChild(j));
  164. }
  165. }
  166. }
  167. }
  168. // Render the info element's boxes.
  169. if (info_element && info_element->IsVisible())
  170. {
  171. info_element->RenderHoverElement();
  172. info_element->RenderSourceElement();
  173. }
  174. }
  175. // Called when RmlUi shuts down.
  176. void DebuggerPlugin::OnShutdown()
  177. {
  178. // Release the elements before we leak track, this ensures the debugger hook has been cleared
  179. // and that we don't try send the messages to the debug log window
  180. ReleaseElements();
  181. hook_element_instancer.reset();
  182. delete this;
  183. }
  184. // Called whenever a RmlUi context is destroyed.
  185. void DebuggerPlugin::OnContextDestroy(Context* context)
  186. {
  187. if (context == debug_context)
  188. {
  189. // The context we're debugging is being destroyed, so we need to remove our debug hook elements.
  190. SetContext(nullptr);
  191. }
  192. if (context == host_context)
  193. {
  194. // Our host is being destroyed, so we need to shut down the debugger.
  195. ReleaseElements();
  196. Geometry::SetContext(nullptr);
  197. host_context = nullptr;
  198. }
  199. }
  200. // Called whenever an element is destroyed.
  201. void DebuggerPlugin::OnElementDestroy(Element* element)
  202. {
  203. if (info_element)
  204. info_element->OnElementDestroy(element);
  205. }
  206. // Event handler for events from the debugger elements.
  207. void DebuggerPlugin::ProcessEvent(Event& event)
  208. {
  209. if (event == EventId::Click)
  210. {
  211. if (event.GetTargetElement()->GetId() == "event-log-button")
  212. {
  213. if (log_element->IsVisible())
  214. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  215. else
  216. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  217. }
  218. else if (event.GetTargetElement()->GetId() == "debug-info-button")
  219. {
  220. if (info_element->IsVisible())
  221. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  222. else
  223. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  224. }
  225. else if (event.GetTargetElement()->GetId() == "outlines-button")
  226. {
  227. render_outlines = !render_outlines;
  228. }
  229. }
  230. }
  231. DebuggerPlugin* DebuggerPlugin::GetInstance()
  232. {
  233. return instance;
  234. }
  235. bool DebuggerPlugin::LoadFont()
  236. {
  237. const String font_family_name = "rmlui-debugger-font";
  238. return (LoadFontFace(courier_prime_code, sizeof(courier_prime_code)/sizeof(courier_prime_code[0]), font_family_name, Style::FontStyle::Normal, Style::FontWeight::Normal) &&
  239. LoadFontFace(courier_prime_code_italic, sizeof(courier_prime_code_italic)/sizeof(courier_prime_code_italic[0]), font_family_name, Style::FontStyle::Italic, Style::FontWeight::Normal));
  240. }
  241. bool DebuggerPlugin::LoadMenuElement()
  242. {
  243. menu_element = host_context->CreateDocument();
  244. if (!menu_element)
  245. return false;
  246. menu_element->SetId("rmlui-debug-menu");
  247. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  248. menu_element->SetInnerRML(menu_rml);
  249. SharedPtr<StyleSheetContainer> style_sheet = Factory::InstanceStyleSheetString(menu_rcss);
  250. if (!style_sheet)
  251. {
  252. host_context->UnloadDocument(menu_element);
  253. menu_element = nullptr;
  254. return false;
  255. }
  256. menu_element->SetStyleSheetContainer(std::move(style_sheet));
  257. // Set the version info in the menu.
  258. menu_element->GetElementById("version-number")->SetInnerRML(Rml::GetVersion());
  259. // Attach to the buttons.
  260. Element* event_log_button = menu_element->GetElementById("event-log-button");
  261. event_log_button->AddEventListener(EventId::Click, this);
  262. Element* element_info_button = menu_element->GetElementById("debug-info-button");
  263. element_info_button->AddEventListener(EventId::Click, this);
  264. Element* outlines_button = menu_element->GetElementById("outlines-button");
  265. outlines_button->AddEventListener(EventId::Click, this);
  266. return true;
  267. }
  268. bool DebuggerPlugin::LoadInfoElement()
  269. {
  270. info_element_instancer = MakeUnique< ElementInstancerGeneric<ElementInfo> >();
  271. Factory::RegisterElementInstancer("debug-info", info_element_instancer.get());
  272. info_element = rmlui_dynamic_cast< ElementInfo* >(host_context->CreateDocument("debug-info"));
  273. if (!info_element)
  274. return false;
  275. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  276. if (!info_element->Initialise())
  277. {
  278. host_context->UnloadDocument(info_element);
  279. info_element = nullptr;
  280. return false;
  281. }
  282. return true;
  283. }
  284. bool DebuggerPlugin::LoadLogElement()
  285. {
  286. log_element_instancer = MakeUnique< ElementInstancerGeneric<ElementLog> >();
  287. Factory::RegisterElementInstancer("debug-log", log_element_instancer.get());
  288. log_element = rmlui_dynamic_cast< ElementLog* >(host_context->CreateDocument("debug-log"));
  289. if (!log_element)
  290. return false;
  291. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  292. if (!log_element->Initialise())
  293. {
  294. host_context->UnloadDocument(log_element);
  295. log_element = nullptr;
  296. return false;
  297. }
  298. // Make the system interface; this will trap the log messages for us.
  299. application_interface = Rml::GetSystemInterface();
  300. log_interface = MakeUnique<DebuggerSystemInterface>(application_interface, log_element);
  301. Rml::SetSystemInterface(log_interface.get());
  302. return true;
  303. }
  304. void DebuggerPlugin::SetupInfoListeners(Rml::Context* new_context)
  305. {
  306. RMLUI_ASSERT(info_element);
  307. if (debug_context)
  308. {
  309. debug_context->RemoveEventListener("click", info_element, true);
  310. debug_context->RemoveEventListener("mouseover", info_element, true);
  311. debug_context->RemoveEventListener("mouseout", info_element, true);
  312. }
  313. if (new_context)
  314. {
  315. new_context->AddEventListener("click", info_element, true);
  316. new_context->AddEventListener("mouseover", info_element, true);
  317. new_context->AddEventListener("mouseout", info_element, true);
  318. }
  319. }
  320. void DebuggerPlugin::ReleaseElements()
  321. {
  322. // Erase event listeners to prevent crashes.
  323. if (info_element)
  324. SetupInfoListeners(nullptr);
  325. if (host_context)
  326. {
  327. if (menu_element)
  328. {
  329. host_context->UnloadDocument(menu_element);
  330. menu_element = nullptr;
  331. }
  332. if (info_element)
  333. {
  334. host_context->UnloadDocument(info_element);
  335. info_element = nullptr;
  336. }
  337. if (log_element)
  338. {
  339. host_context->UnloadDocument(log_element);
  340. log_element = nullptr;
  341. Rml::SetSystemInterface(application_interface);
  342. application_interface = nullptr;
  343. log_interface.reset();
  344. }
  345. // Update to release documents before the plugin gets deleted.
  346. // Helps avoid cleanup crashes.
  347. host_context->Update();
  348. }
  349. if (debug_context)
  350. {
  351. if (hook_element)
  352. {
  353. debug_context->UnloadDocument(hook_element);
  354. hook_element = nullptr;
  355. }
  356. // Update to release documents before the plugin gets deleted.
  357. // Helps avoid cleanup crashes.
  358. debug_context->Update();
  359. }
  360. }
  361. }
  362. }