FontEffectOutline.cpp 3.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "FontEffectOutline.h"
  30. namespace Rml {
  31. namespace Core {
  32. FontEffectOutline::FontEffectOutline()
  33. {
  34. width = 0;
  35. SetLayer(Layer::Back);
  36. }
  37. FontEffectOutline::~FontEffectOutline()
  38. {
  39. }
  40. // Returns true.
  41. bool FontEffectOutline::HasUniqueTexture() const
  42. {
  43. return true;
  44. }
  45. // Initialise the outline effect.
  46. bool FontEffectOutline::Initialise(int _width)
  47. {
  48. if (_width <= 0)
  49. return false;
  50. width = _width;
  51. filter.Initialise(width, ConvolutionFilter::DILATION);
  52. for (int x = -width; x <= width; ++x)
  53. {
  54. for (int y = -width; y <= width; ++y)
  55. {
  56. float weight = 1;
  57. float distance = Math::SquareRoot(float(x * x + y * y));
  58. if (distance > width)
  59. {
  60. weight = (width + 1) - distance;
  61. weight = Math::Max(weight, 0.0f);
  62. }
  63. filter[x + width][y + width] = weight;
  64. }
  65. }
  66. return true;
  67. }
  68. // Resizes and repositions the glyph to fit the outline.
  69. bool FontEffectOutline::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& RMLUI_UNUSED_PARAMETER(glyph)) const
  70. {
  71. RMLUI_UNUSED(glyph);
  72. if (dimensions.x * dimensions.y > 0)
  73. {
  74. origin.x -= width;
  75. origin.y -= width;
  76. dimensions.x += width;
  77. dimensions.y += width;
  78. return true;
  79. }
  80. return false;
  81. }
  82. // Expands the original glyph texture for the outline.
  83. void FontEffectOutline::GenerateGlyphTexture(byte* destination_data, const Vector2i& destination_dimensions, int destination_stride, const FontGlyph& glyph) const
  84. {
  85. filter.Run(destination_data, destination_dimensions, destination_stride, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(width, width));
  86. }
  87. FontEffectOutlineInstancer::FontEffectOutlineInstancer() : id_width(PropertyId::Invalid), id_color(PropertyId::Invalid)
  88. {
  89. id_width = RegisterProperty("width", "1px", true).AddParser("length").GetId();
  90. id_color = RegisterProperty("color", "white", false).AddParser("color").GetId();
  91. RegisterShorthand("font-effect", "width, color", ShorthandType::FallThrough);
  92. }
  93. FontEffectOutlineInstancer::~FontEffectOutlineInstancer()
  94. {
  95. }
  96. // Instances an outline font effect.
  97. SharedPtr<FontEffect> FontEffectOutlineInstancer::InstanceFontEffect(const String& RMLUI_UNUSED_PARAMETER(name), const PropertyDictionary& properties)
  98. {
  99. RMLUI_UNUSED(name);
  100. float width = properties.GetProperty(id_width)->Get< float >();
  101. Colourb color = properties.GetProperty(id_color)->Get< Colourb >();
  102. auto font_effect = std::make_shared<FontEffectOutline>();
  103. if (font_effect->Initialise(Math::RealToInteger(width)))
  104. {
  105. font_effect->SetColour(color);
  106. return font_effect;
  107. }
  108. return nullptr;
  109. }
  110. }
  111. }