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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #include <RmlUi/Lua/Utilities.h>
- #include <RmlUi/Core/Variant.h>
- namespace Rml {
- namespace Lua {
- void PushVariant(lua_State* L, const Variant* var)
- {
- if (!var)
- {
- lua_pushnil(L);
- return;
- }
- switch (var->GetType())
- {
- case Variant::BOOL:
- lua_pushboolean(L, var->Get<bool>());
- break;
- case Variant::BYTE:
- case Variant::CHAR:
- case Variant::INT:
- lua_pushinteger(L, var->Get<int>());
- break;
- case Variant::INT64:
- lua_pushinteger(L, var->Get<int64_t>());
- break;
- case Variant::UINT:
- lua_pushinteger(L, var->Get<unsigned int>());
- break;
- case Variant::UINT64:
- lua_pushinteger(L, var->Get<uint64_t>());
- break;
- case Variant::FLOAT:
- case Variant::DOUBLE:
- lua_pushnumber(L, var->Get<double>());
- break;
- case Variant::COLOURB:
- LuaType<Colourb>::push(L, new Colourb(var->Get<Colourb>()), true);
- break;
- case Variant::COLOURF:
- LuaType<Colourf>::push(L, new Colourf(var->Get<Colourf>()), true);
- break;
- case Variant::STRING:
- {
- const String& s = var->GetReference<Rml::String>();
- lua_pushlstring(L, s.c_str(), s.length());
- }
- break;
- case Variant::VECTOR2:
- //according to Variant.inl, it is going to be a Vector2f
- LuaType<Vector2f>::push(L, new Vector2f(var->Get<Vector2f>()), true);
- break;
- case Variant::VOIDPTR:
- lua_pushlightuserdata(L, var->Get<void*>());
- break;
- default:
- lua_pushnil(L);
- break;
- }
- }
- void GetVariant(lua_State* L, int index, Variant* variant)
- {
- if (!variant)
- return;
- switch (lua_type(L, index))
- {
- case LUA_TBOOLEAN:
- *variant = (bool)lua_toboolean(L, index);
- break;
- case LUA_TNUMBER:
- *variant = lua_tonumber(L, index);
- break;
- case LUA_TSTRING:
- *variant = Rml::String(lua_tostring(L, index));
- break;
- case LUA_TLIGHTUSERDATA:
- *variant = lua_touserdata(L, index);
- break;
- case LUA_TNIL:
- default: // todo: support other types
- *variant = Variant();
- break;
- }
- }
- } // namespace Lua
- } // namespace Rml
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