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- #include "DecoratorTiledImage.h"
- #include "../../Include/RmlUi/Core/Element.h"
- #include "../../Include/RmlUi/Core/Geometry.h"
- #include "../../Include/RmlUi/Core/MeshUtilities.h"
- #include "../../Include/RmlUi/Core/RenderManager.h"
- namespace Rml {
- DecoratorTiledImage::DecoratorTiledImage() {}
- DecoratorTiledImage::~DecoratorTiledImage() {}
- bool DecoratorTiledImage::Initialise(const Tile& _tile, Texture _texture)
- {
- tile = _tile;
- tile.texture_index = AddTexture(_texture);
- return (tile.texture_index >= 0);
- }
- DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element, BoxArea paint_area) const
- {
- // Calculate the tile's dimensions for this element.
- tile.CalculateDimensions(GetTexture());
- const ComputedValues& computed = element->GetComputedValues();
- const RenderBox render_box = element->GetRenderBox(paint_area);
- const Vector2f offset = render_box.GetFillOffset();
- const Vector2f size = render_box.GetFillSize();
- // Generate the geometry for the tile.
- Mesh mesh;
- tile.GenerateGeometry(mesh, computed, offset, size, tile.GetNaturalDimensions(element));
- Geometry* data = new Geometry(element->GetRenderManager()->MakeGeometry(std::move(mesh)));
- return reinterpret_cast<DecoratorDataHandle>(data);
- }
- void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data) const
- {
- delete reinterpret_cast<Geometry*>(element_data);
- }
- void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data) const
- {
- Geometry* data = reinterpret_cast<Geometry*>(element_data);
- data->Render(element->GetAbsoluteOffset(BoxArea::Border), GetTexture());
- }
- DecoratorTiledImageInstancer::DecoratorTiledImageInstancer() : DecoratorTiledInstancer(1)
- {
- RegisterTileProperty("image", true);
- RegisterShorthand("decorator", "image", ShorthandType::RecursiveRepeat);
- }
- DecoratorTiledImageInstancer::~DecoratorTiledImageInstancer() {}
- SharedPtr<Decorator> DecoratorTiledImageInstancer::InstanceDecorator(const String& /*name*/, const PropertyDictionary& properties,
- const DecoratorInstancerInterface& instancer_interface)
- {
- DecoratorTiled::Tile tile;
- Texture texture;
- if (!GetTileProperties(&tile, &texture, 1, properties, instancer_interface))
- return nullptr;
- auto decorator = MakeShared<DecoratorTiledImage>();
- if (!decorator->Initialise(tile, texture))
- return nullptr;
- return decorator;
- }
- } // namespace Rml
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