ElementInstancer.cpp 2.1 KB

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  1. #include "../../Include/RmlUi/Core/ElementInstancer.h"
  2. #include "../../Include/RmlUi/Core/ElementText.h"
  3. #include "ControlledLifetimeResource.h"
  4. #include "Pool.h"
  5. #include "XMLParseTools.h"
  6. namespace Rml {
  7. ElementInstancer::~ElementInstancer() {}
  8. struct ElementInstancerPools {
  9. Pool<Element> pool_element{200, true};
  10. Pool<ElementText> pool_text_default{200, true};
  11. bool IsEmpty() const { return pool_element.GetNumAllocatedObjects() == 0 && pool_text_default.GetNumAllocatedObjects() == 0; }
  12. };
  13. static ControlledLifetimeResource<ElementInstancerPools> element_instancer_pools;
  14. ElementPtr ElementInstancerElement::InstanceElement(Element* /*parent*/, const String& tag, const XMLAttributes& /*attributes*/)
  15. {
  16. Element* ptr = element_instancer_pools->pool_element.AllocateAndConstruct(tag);
  17. return ElementPtr(ptr);
  18. }
  19. void ElementInstancerElement::ReleaseElement(Element* element)
  20. {
  21. element_instancer_pools->pool_element.DestroyAndDeallocate(element);
  22. }
  23. ElementInstancerElement::~ElementInstancerElement()
  24. {
  25. int num_elements = element_instancer_pools->pool_element.GetNumAllocatedObjects();
  26. if (num_elements > 0)
  27. {
  28. Log::Message(Log::LT_WARNING, "--- Found %d leaked element(s) ---", num_elements);
  29. for (auto it = element_instancer_pools->pool_element.Begin(); it; ++it)
  30. Log::Message(Log::LT_WARNING, " %s", it->GetAddress().c_str());
  31. Log::Message(Log::LT_WARNING, "------");
  32. }
  33. }
  34. ElementPtr ElementInstancerText::InstanceElement(Element* /*parent*/, const String& tag, const XMLAttributes& /*attributes*/)
  35. {
  36. ElementText* ptr = element_instancer_pools->pool_text_default.AllocateAndConstruct(tag);
  37. return ElementPtr(static_cast<Element*>(ptr));
  38. }
  39. void ElementInstancerText::ReleaseElement(Element* element)
  40. {
  41. element_instancer_pools->pool_text_default.DestroyAndDeallocate(rmlui_static_cast<ElementText*>(element));
  42. }
  43. void Detail::InitializeElementInstancerPools()
  44. {
  45. element_instancer_pools.InitializeIfEmpty();
  46. }
  47. void Detail::ShutdownElementInstancerPools()
  48. {
  49. if (element_instancer_pools->IsEmpty())
  50. element_instancer_pools.Shutdown();
  51. else
  52. element_instancer_pools.Leak();
  53. }
  54. } // namespace Rml