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- #include "../../Include/RmlUi/Core/Event.h"
- #include "../../Include/RmlUi/Core/Element.h"
- #include "../../Include/RmlUi/Core/EventInstancer.h"
- namespace Rml {
- Event::Event() {}
- Event::Event(Element* _target_element, EventId id, const String& type, const Dictionary& _parameters, bool interruptible) :
- parameters(_parameters), target_element(_target_element), type(type), id(id), interruptible(interruptible)
- {
- const Variant* mouse_x = GetIf(parameters, "mouse_x");
- const Variant* mouse_y = GetIf(parameters, "mouse_y");
- if (mouse_x && mouse_y)
- {
- has_mouse_position = true;
- mouse_x->GetInto(mouse_screen_position.x);
- mouse_y->GetInto(mouse_screen_position.y);
- }
- }
- Event::~Event() {}
- void Event::SetCurrentElement(Element* element)
- {
- current_element = element;
- if (has_mouse_position)
- {
- ProjectMouse(element);
- }
- }
- Element* Event::GetCurrentElement() const
- {
- return current_element;
- }
- Element* Event::GetTargetElement() const
- {
- return target_element;
- }
- const String& Event::GetType() const
- {
- return type;
- }
- bool Event::operator==(const String& _type) const
- {
- return type == _type;
- }
- bool Event::operator==(EventId _id) const
- {
- return id == _id;
- }
- void Event::SetPhase(EventPhase _phase)
- {
- phase = _phase;
- }
- EventPhase Event::GetPhase() const
- {
- return phase;
- }
- bool Event::IsPropagating() const
- {
- return !interrupted;
- }
- void Event::StopPropagation()
- {
- if (interruptible)
- {
- interrupted = true;
- }
- }
- bool Event::IsImmediatePropagating() const
- {
- return !interrupted_immediate;
- }
- bool Event::IsInterruptible() const
- {
- return interruptible;
- }
- void Event::StopImmediatePropagation()
- {
- if (interruptible)
- {
- interrupted_immediate = true;
- interrupted = true;
- }
- }
- const Dictionary& Event::GetParameters() const
- {
- return parameters;
- }
- Vector2f Event::GetUnprojectedMouseScreenPos() const
- {
- return mouse_screen_position;
- }
- void Event::Release()
- {
- if (instancer)
- instancer->ReleaseEvent(this);
- else
- Log::Message(Log::LT_WARNING, "Leak detected: Event %s not instanced via RmlUi Factory. Unable to release.", type.c_str());
- }
- EventId Event::GetId() const
- {
- return id;
- }
- void Event::ProjectMouse(Element* element)
- {
- if (!element)
- {
- parameters["mouse_x"] = mouse_screen_position.x;
- parameters["mouse_y"] = mouse_screen_position.y;
- return;
- }
- // Only need to project mouse position if element has a transform state
- if (element->GetTransformState())
- {
- // Project mouse from parent (previous 'mouse_x/y' property) to child (element)
- Variant* mouse_x = GetIf(parameters, "mouse_x");
- Variant* mouse_y = GetIf(parameters, "mouse_y");
- if (!mouse_x || !mouse_y)
- {
- RMLUI_ERROR;
- return;
- }
- Vector2f projected_position = mouse_screen_position;
- // Not sure how best to handle the case where the projection fails.
- if (element->Project(projected_position))
- {
- *mouse_x = projected_position.x;
- *mouse_y = projected_position.y;
- }
- else
- StopPropagation();
- }
- }
- } // namespace Rml
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