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- #include "FontEffectShadow.h"
- #include "../../Include/RmlUi/Core/PropertyDefinition.h"
- namespace Rml {
- FontEffectShadow::FontEffectShadow() : offset(0, 0)
- {
- SetLayer(Layer::Back);
- }
- FontEffectShadow::~FontEffectShadow() {}
- bool FontEffectShadow::Initialise(const Vector2i _offset)
- {
- offset = _offset;
- return true;
- }
- bool FontEffectShadow::HasUniqueTexture() const
- {
- return false;
- }
- bool FontEffectShadow::GetGlyphMetrics(Vector2i& origin, Vector2i& /*dimensions*/, const FontGlyph& glyph) const
- {
- if (glyph.color_format == ColorFormat::RGBA8)
- return false;
- origin += offset;
- return true;
- }
- FontEffectShadowInstancer::FontEffectShadowInstancer() :
- id_offset_x(PropertyId::Invalid), id_offset_y(PropertyId::Invalid), id_color(PropertyId::Invalid)
- {
- id_offset_x = RegisterProperty("offset-x", "0px", true).AddParser("length").GetId();
- id_offset_y = RegisterProperty("offset-y", "0px", true).AddParser("length").GetId();
- id_color = RegisterProperty("color", "white", false).AddParser("color").GetId();
- RegisterShorthand("offset", "offset-x, offset-y", ShorthandType::FallThrough);
- RegisterShorthand("font-effect", "offset-x, offset-y, color", ShorthandType::FallThrough);
- }
- FontEffectShadowInstancer::~FontEffectShadowInstancer() {}
- SharedPtr<FontEffect> FontEffectShadowInstancer::InstanceFontEffect(const String& /*name*/, const PropertyDictionary& properties)
- {
- Vector2i offset;
- offset.x = properties.GetProperty(id_offset_x)->Get<int>();
- offset.y = properties.GetProperty(id_offset_y)->Get<int>();
- Colourb color = properties.GetProperty(id_color)->Get<Colourb>();
- auto font_effect = MakeShared<FontEffectShadow>();
- if (font_effect->Initialise(offset))
- {
- font_effect->SetColour(color);
- return font_effect;
- }
- return nullptr;
- }
- } // namespace Rml
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