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- #include "../../Include/RmlUi/Debugger/Debugger.h"
- #include "../../Include/RmlUi/Core/Core.h"
- #include "DebuggerPlugin.h"
- namespace Rml {
- namespace Debugger {
- bool Initialise(Context* context)
- {
- if (DebuggerPlugin::GetInstance() != nullptr)
- {
- Log::Message(Log::LT_WARNING, "Unable to initialise debugger plugin, already initialised!");
- return false;
- }
- DebuggerPlugin* plugin = new DebuggerPlugin();
- if (!plugin->Initialise(context))
- {
- Log::Message(Log::LT_WARNING, "Unable to initialise debugger plugin.");
- delete plugin;
- return false;
- }
- SetContext(context);
- RegisterPlugin(plugin);
- return true;
- }
- void Shutdown()
- {
- DebuggerPlugin* plugin = DebuggerPlugin::GetInstance();
- if (!plugin)
- {
- Log::Message(Log::LT_WARNING, "Unable to shutdown debugger plugin, it was not initialised!");
- return;
- }
- UnregisterPlugin(plugin);
- }
- bool SetContext(Context* context)
- {
- DebuggerPlugin* plugin = DebuggerPlugin::GetInstance();
- if (plugin == nullptr)
- return false;
- plugin->SetContext(context);
- return true;
- }
- void SetVisible(bool visibility)
- {
- DebuggerPlugin* plugin = DebuggerPlugin::GetInstance();
- if (plugin != nullptr)
- plugin->SetVisible(visibility);
- }
- bool IsVisible()
- {
- DebuggerPlugin* plugin = DebuggerPlugin::GetInstance();
- if (plugin == nullptr)
- return false;
- return plugin->IsVisible();
- }
- } // namespace Debugger
- } // namespace Rml
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