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- #pragma once
- #include <RmlUi/Core/Elements/ElementFormControlSelect.h>
- #include <RmlUi/Lua/IncludeLua.h>
- #include <RmlUi/Lua/LuaType.h>
- namespace Rml {
- namespace Lua {
- // methods
- int ElementFormControlSelectAdd(lua_State* L, ElementFormControlSelect* obj);
- int ElementFormControlSelectRemove(lua_State* L, ElementFormControlSelect* obj);
- // getters
- int ElementFormControlSelectGetAttroptions(lua_State* L);
- int ElementFormControlSelectGetAttrselection(lua_State* L);
- // setter
- int ElementFormControlSelectSetAttrselection(lua_State* L);
- extern RegType<ElementFormControlSelect> ElementFormControlSelectMethods[];
- extern luaL_Reg ElementFormControlSelectGetters[];
- extern luaL_Reg ElementFormControlSelectSetters[];
- // inherits from ElementFormControl which inherits from Element
- template <>
- void ExtraInit<ElementFormControlSelect>(lua_State* L, int metatable_index);
- RMLUI_LUATYPE_DECLARE(ElementFormControlSelect)
- } // namespace Lua
- } // namespace Rml
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