Factory.cpp 15 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/Factory.h"
  29. #include "../../Include/RmlUi/Core/StreamMemory.h"
  30. #include "../../Include/RmlUi/Core.h"
  31. #include "ContextInstancerDefault.h"
  32. #include "DecoratorTiledBoxInstancer.h"
  33. #include "DecoratorTiledHorizontalInstancer.h"
  34. #include "DecoratorTiledImageInstancer.h"
  35. #include "DecoratorTiledVerticalInstancer.h"
  36. #include "DecoratorNinePatch.h"
  37. #include "DecoratorGradient.h"
  38. #include "ElementHandle.h"
  39. #include "ElementImage.h"
  40. #include "ElementTextDefault.h"
  41. #include "EventInstancerDefault.h"
  42. #include "FontEffectBlur.h"
  43. #include "FontEffectGlow.h"
  44. #include "FontEffectOutline.h"
  45. #include "FontEffectShadow.h"
  46. #include "PluginRegistry.h"
  47. #include "PropertyParserColour.h"
  48. #include "StreamFile.h"
  49. #include "StyleSheetFactory.h"
  50. #include "TemplateCache.h"
  51. #include "XMLNodeHandlerBody.h"
  52. #include "XMLNodeHandlerDefault.h"
  53. #include "XMLNodeHandlerHead.h"
  54. #include "XMLNodeHandlerTemplate.h"
  55. #include "XMLParseTools.h"
  56. namespace Rml {
  57. namespace Core {
  58. // Element instancers.
  59. typedef UnorderedMap< String, ElementInstancer* > ElementInstancerMap;
  60. static ElementInstancerMap element_instancers;
  61. // Decorator instancers.
  62. typedef UnorderedMap< String, DecoratorInstancer* > DecoratorInstancerMap;
  63. static DecoratorInstancerMap decorator_instancers;
  64. // Font effect instancers.
  65. typedef UnorderedMap< String, FontEffectInstancer* > FontEffectInstancerMap;
  66. static FontEffectInstancerMap font_effect_instancers;
  67. // The context instancer.
  68. static ContextInstancer* context_instancer = nullptr;;
  69. // The event instancer
  70. static EventInstancer* event_instancer = nullptr;;
  71. // Event listener instancer.
  72. static EventListenerInstancer* event_listener_instancer = nullptr;
  73. // Default instancers are constructed and destroyed on Initialise and Shutdown, respectively.
  74. struct DefaultInstancers {
  75. template<typename T> using Ptr = UniquePtr<T>;
  76. Ptr<ContextInstancer> context_default;
  77. Ptr<EventInstancer> event_default;
  78. Ptr<ElementInstancer> element_default = std::make_unique<ElementInstancerElement>();
  79. Ptr<ElementInstancer> element_text_default = std::make_unique<ElementInstancerTextDefault>();
  80. Ptr<ElementInstancer> element_img = std::make_unique<ElementInstancerGeneric<ElementImage>>();
  81. Ptr<ElementInstancer> element_handle = std::make_unique<ElementInstancerGeneric<ElementHandle>>();
  82. Ptr<ElementInstancer> element_body = std::make_unique<ElementInstancerGeneric<ElementDocument>>();
  83. Ptr<DecoratorInstancer> decorator_tiled_horizontal = std::make_unique<DecoratorTiledHorizontalInstancer>();
  84. Ptr<DecoratorInstancer> decorator_tiled_vertical = std::make_unique<DecoratorTiledVerticalInstancer>();
  85. Ptr<DecoratorInstancer> decorator_tiled_box = std::make_unique<DecoratorTiledBoxInstancer>();
  86. Ptr<DecoratorInstancer> decorator_image = std::make_unique<DecoratorTiledImageInstancer>();
  87. Ptr<DecoratorInstancer> decorator_ninepatch = std::make_unique<DecoratorNinePatchInstancer>();
  88. Ptr<DecoratorInstancer> decorator_gradient = std::make_unique<DecoratorGradientInstancer>();
  89. Ptr<FontEffectInstancer> font_effect_blur = std::make_unique<FontEffectBlurInstancer>();
  90. Ptr<FontEffectInstancer> font_effect_glow = std::make_unique<FontEffectGlowInstancer>();
  91. Ptr<FontEffectInstancer> font_effect_outline = std::make_unique<FontEffectOutlineInstancer>();
  92. Ptr<FontEffectInstancer> font_effect_shadow = std::make_unique<FontEffectShadowInstancer>();
  93. };
  94. static UniquePtr<DefaultInstancers> default_instancers;
  95. Factory::Factory()
  96. {
  97. }
  98. Factory::~Factory()
  99. {
  100. }
  101. bool Factory::Initialise()
  102. {
  103. default_instancers = std::make_unique<DefaultInstancers>();
  104. // Bind the default context instancer.
  105. if (!context_instancer)
  106. {
  107. default_instancers->context_default = std::make_unique<ContextInstancerDefault>();
  108. context_instancer = default_instancers->context_default.get();
  109. }
  110. // Bind default event instancer
  111. if (!event_instancer)
  112. {
  113. default_instancers->event_default = std::make_unique<EventInstancerDefault>();
  114. event_instancer = default_instancers->event_default.get();
  115. }
  116. // No default event listener instancer
  117. if (!event_listener_instancer)
  118. event_listener_instancer = nullptr;
  119. // Bind the default element instancers
  120. RegisterElementInstancer("*", default_instancers->element_default.get());
  121. RegisterElementInstancer("img", default_instancers->element_img.get());
  122. RegisterElementInstancer("#text", default_instancers->element_text_default.get());
  123. RegisterElementInstancer("handle", default_instancers->element_handle.get());
  124. RegisterElementInstancer("body", default_instancers->element_body.get());
  125. // Bind the default decorator instancers
  126. RegisterDecoratorInstancer("tiled-horizontal", default_instancers->decorator_tiled_horizontal.get());
  127. RegisterDecoratorInstancer("tiled-vertical", default_instancers->decorator_tiled_vertical.get());
  128. RegisterDecoratorInstancer("tiled-box", default_instancers->decorator_tiled_box.get());
  129. RegisterDecoratorInstancer("image", default_instancers->decorator_image.get());
  130. RegisterDecoratorInstancer("ninepatch", default_instancers->decorator_ninepatch.get());
  131. RegisterDecoratorInstancer("gradient", default_instancers->decorator_gradient.get());
  132. RegisterFontEffectInstancer("blur", default_instancers->font_effect_blur.get());
  133. RegisterFontEffectInstancer("glow", default_instancers->font_effect_glow.get());
  134. RegisterFontEffectInstancer("outline", default_instancers->font_effect_outline.get());
  135. RegisterFontEffectInstancer("shadow", default_instancers->font_effect_shadow.get());
  136. // Register the core XML node handlers.
  137. XMLParser::RegisterNodeHandler("", std::make_shared<XMLNodeHandlerDefault>());
  138. XMLParser::RegisterNodeHandler("body", std::make_shared<XMLNodeHandlerBody>());
  139. XMLParser::RegisterNodeHandler("head", std::make_shared<XMLNodeHandlerHead>());
  140. XMLParser::RegisterNodeHandler("template", std::make_shared<XMLNodeHandlerTemplate>());
  141. return true;
  142. }
  143. void Factory::Shutdown()
  144. {
  145. element_instancers.clear();
  146. decorator_instancers.clear();
  147. font_effect_instancers.clear();
  148. context_instancer = nullptr;
  149. event_listener_instancer = nullptr;
  150. event_instancer = nullptr;
  151. XMLParser::ReleaseHandlers();
  152. default_instancers.reset();
  153. }
  154. // Registers the instancer to use when instancing contexts.
  155. void Factory::RegisterContextInstancer(ContextInstancer* instancer)
  156. {
  157. context_instancer = instancer;
  158. }
  159. // Instances a new context.
  160. ContextPtr Factory::InstanceContext(const String& name)
  161. {
  162. ContextPtr new_context = context_instancer->InstanceContext(name);
  163. if (new_context)
  164. new_context->SetInstancer(context_instancer);
  165. return new_context;
  166. }
  167. void Factory::RegisterElementInstancer(const String& name, ElementInstancer* instancer)
  168. {
  169. element_instancers[StringUtilities::ToLower(name)] = instancer;
  170. }
  171. // Looks up the instancer for the given element
  172. ElementInstancer* Factory::GetElementInstancer(const String& tag)
  173. {
  174. ElementInstancerMap::iterator instancer_iterator = element_instancers.find(tag);
  175. if (instancer_iterator == element_instancers.end())
  176. {
  177. instancer_iterator = element_instancers.find("*");
  178. if (instancer_iterator == element_instancers.end())
  179. return nullptr;
  180. }
  181. return instancer_iterator->second;
  182. }
  183. // Instances a single element.
  184. ElementPtr Factory::InstanceElement(Element* parent, const String& instancer_name, const String& tag, const XMLAttributes& attributes)
  185. {
  186. ElementInstancer* instancer = GetElementInstancer(instancer_name);
  187. if (instancer)
  188. {
  189. ElementPtr element = instancer->InstanceElement(parent, tag, attributes);
  190. // Process the generic attributes and bind any events
  191. if (element)
  192. {
  193. element->SetInstancer(instancer);
  194. element->SetAttributes(attributes);
  195. ElementUtilities::BindEventAttributes(element.get());
  196. PluginRegistry::NotifyElementCreate(element.get());
  197. }
  198. return element;
  199. }
  200. return nullptr;
  201. }
  202. // Instances a single text element containing a string.
  203. bool Factory::InstanceElementText(Element* parent, const String& text)
  204. {
  205. SystemInterface* system_interface = GetSystemInterface();
  206. // Do any necessary translation. If any substitutions were made then new XML may have been introduced, so we'll
  207. // have to run the data through the XML parser again.
  208. String translated_data;
  209. if (system_interface != nullptr &&
  210. (system_interface->TranslateString(translated_data, text) > 0 ||
  211. translated_data.find("<") != String::npos))
  212. {
  213. RMLUI_ZoneScopedNC("InstanceStream", 0xDC143C);
  214. auto stream = std::make_unique<StreamMemory>(translated_data.size() + 32);
  215. stream->Write("<body>", 6);
  216. stream->Write(translated_data);
  217. stream->Write("</body>", 7);
  218. stream->Seek(0, SEEK_SET);
  219. InstanceElementStream(parent, stream.get());
  220. }
  221. else
  222. {
  223. RMLUI_ZoneScopedNC("InstanceText", 0x8FBC8F);
  224. // Check if this text node contains only white-space; if so, we don't want to construct it.
  225. bool only_white_space = true;
  226. for (size_t i = 0; i < translated_data.size(); ++i)
  227. {
  228. if (!StringUtilities::IsWhitespace(translated_data[i]))
  229. {
  230. only_white_space = false;
  231. break;
  232. }
  233. }
  234. if (only_white_space)
  235. return true;
  236. // Attempt to instance the element.
  237. XMLAttributes attributes;
  238. ElementPtr element = Factory::InstanceElement(parent, "#text", "#text", attributes);
  239. if (!element)
  240. {
  241. Log::Message(Log::LT_ERROR, "Failed to instance text element '%s', instancer returned nullptr.", translated_data.c_str());
  242. return false;
  243. }
  244. // Assign the element its text value.
  245. ElementText* text_element = rmlui_dynamic_cast< ElementText* >(element.get());
  246. if (!text_element)
  247. {
  248. Log::Message(Log::LT_ERROR, "Failed to instance text element '%s'. Found type '%s', was expecting a derivative of ElementText.", translated_data.c_str(), rmlui_type_name(*element));
  249. return false;
  250. }
  251. text_element->SetText(translated_data);
  252. // Add to active node.
  253. parent->AppendChild(std::move(element));
  254. }
  255. return true;
  256. }
  257. // Instances a element tree based on the stream
  258. bool Factory::InstanceElementStream(Element* parent, Stream* stream)
  259. {
  260. XMLParser parser(parent);
  261. parser.Parse(stream);
  262. return true;
  263. }
  264. // Instances a element tree based on the stream
  265. ElementPtr Factory::InstanceDocumentStream(Rml::Core::Context* context, Stream* stream)
  266. {
  267. RMLUI_ZoneScoped;
  268. ElementPtr element = Factory::InstanceElement(nullptr, "body", "body", XMLAttributes());
  269. if (!element)
  270. {
  271. Log::Message(Log::LT_ERROR, "Failed to instance document, instancer returned nullptr.");
  272. return nullptr;
  273. }
  274. ElementDocument* document = rmlui_dynamic_cast< ElementDocument* >(element.get());
  275. if (!document)
  276. {
  277. Log::Message(Log::LT_ERROR, "Failed to instance document element. Found type '%s', was expecting derivative of ElementDocument.", rmlui_type_name(*element));
  278. return nullptr;
  279. }
  280. document->context = context;
  281. XMLParser parser(element.get());
  282. parser.Parse(stream);
  283. return element;
  284. }
  285. // Registers an instancer that will be used to instance decorators.
  286. void Factory::RegisterDecoratorInstancer(const String& name, DecoratorInstancer* instancer)
  287. {
  288. RMLUI_ASSERT(instancer);
  289. decorator_instancers[StringUtilities::ToLower(name)] = instancer;
  290. }
  291. // Retrieves a decorator instancer registered with the factory.
  292. DecoratorInstancer* Factory::GetDecoratorInstancer(const String& name)
  293. {
  294. auto iterator = decorator_instancers.find(name);
  295. if (iterator == decorator_instancers.end())
  296. return nullptr;
  297. return iterator->second;
  298. }
  299. // Registers an instancer that will be used to instance font effects.
  300. void Factory::RegisterFontEffectInstancer(const String& name, FontEffectInstancer* instancer)
  301. {
  302. RMLUI_ASSERT(instancer);
  303. font_effect_instancers[StringUtilities::ToLower(name)] = instancer;
  304. }
  305. FontEffectInstancer* Factory::GetFontEffectInstancer(const String& name)
  306. {
  307. auto iterator = font_effect_instancers.find(name);
  308. if (iterator == font_effect_instancers.end())
  309. return nullptr;
  310. return iterator->second;
  311. }
  312. // Creates a style sheet containing the passed in styles.
  313. SharedPtr<StyleSheet> Factory::InstanceStyleSheetString(const String& string)
  314. {
  315. auto memory_stream = std::make_unique<StreamMemory>((const byte*) string.c_str(), string.size());
  316. return InstanceStyleSheetStream(memory_stream.get());
  317. }
  318. // Creates a style sheet from a file.
  319. SharedPtr<StyleSheet> Factory::InstanceStyleSheetFile(const String& file_name)
  320. {
  321. auto file_stream = std::make_unique<StreamFile>();
  322. file_stream->Open(file_name);
  323. return InstanceStyleSheetStream(file_stream.get());
  324. }
  325. // Creates a style sheet from an Stream.
  326. SharedPtr<StyleSheet> Factory::InstanceStyleSheetStream(Stream* stream)
  327. {
  328. SharedPtr<StyleSheet> style_sheet = std::make_shared<StyleSheet>();
  329. if (style_sheet->LoadStyleSheet(stream))
  330. {
  331. return style_sheet;
  332. }
  333. return nullptr;
  334. }
  335. // Clears the style sheet cache. This will force style sheets to be reloaded.
  336. void Factory::ClearStyleSheetCache()
  337. {
  338. StyleSheetFactory::ClearStyleSheetCache();
  339. }
  340. /// Clears the template cache. This will force templates to be reloaded.
  341. void Factory::ClearTemplateCache()
  342. {
  343. TemplateCache::Clear();
  344. }
  345. // Registers an instancer for all RmlEvents
  346. void Factory::RegisterEventInstancer(EventInstancer* instancer)
  347. {
  348. event_instancer = instancer;
  349. }
  350. // Instance an event object.
  351. EventPtr Factory::InstanceEvent(Element* target, EventId id, const String& type, const Dictionary& parameters, bool interruptible)
  352. {
  353. EventPtr event = event_instancer->InstanceEvent(target, id, type, parameters, interruptible);
  354. if (event)
  355. event->instancer = event_instancer;
  356. return event;
  357. }
  358. // Register an instancer for all event listeners
  359. void Factory::RegisterEventListenerInstancer(EventListenerInstancer* instancer)
  360. {
  361. event_listener_instancer = instancer;
  362. }
  363. // Instance an event listener with the given string
  364. EventListener* Factory::InstanceEventListener(const String& value, Element* element)
  365. {
  366. // If we have an event listener instancer, use it
  367. if (event_listener_instancer)
  368. return event_listener_instancer->InstanceEventListener(value, element);
  369. return nullptr;
  370. }
  371. }
  372. }