Michael Ragazzon fd44d9cfcb Optionally use EventId on add/remove listener. In the EventDispatcher, replace the map<vector> with a flat, manually sorted vector. há 6 anos atrás
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DecoratorDefender.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
DecoratorDefender.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
DecoratorInstancerDefender.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
DecoratorInstancerDefender.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
DecoratorInstancerStarfield.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
DecoratorInstancerStarfield.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
DecoratorStarfield.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
DecoratorStarfield.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Defender.cpp d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Defender.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
ElementGame.cpp fd44d9cfcb Optionally use EventId on add/remove listener. In the EventDispatcher, replace the map<vector> with a flat, manually sorted vector. há 6 anos atrás
ElementGame.h 246e1ecc78 WIP: Specify bubbling and default actions on dispatching events há 6 anos atrás
ElementGameInstancer.cpp 14392479d7 Fixed the LuaEventListener so that it will actually have a function at the top of the stack. há 13 anos atrás
ElementGameInstancer.h 14392479d7 Fixed the LuaEventListener so that it will actually have a function at the top of the stack. há 13 anos atrás
Game.cpp eb26dd47f2 Lua bindings building há 6 anos atrás
Game.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
GameDetails.cpp d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
GameDetails.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
HighScores.cpp 112174d7e0 Merge branch 'performance' into rmlui-perf há 6 anos atrás
HighScores.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Invader.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
Invader.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
LuaInterface.cpp a20c5e2b19 Lua 5.3 - samples há 10 anos atrás
LuaInterface.h 14392479d7 Fixed the LuaEventListener so that it will actually have a function at the top of the stack. há 13 anos atrás
Mothership.cpp 579dce51f3 Various fixes to sync Lua scripting with recent updates há 11 anos atrás
Mothership.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Shield.cpp d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Shield.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Sprite.cpp d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
Sprite.h d9959b34f1 Moved things around to fix template compile errors. há 13 anos atrás
main.cpp 5112e97d90 Switched windows size values from hard coded to use a common set of variables há 11 anos atrás