DebuggerPlugin.cpp 12 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "DebuggerPlugin.h"
  29. #include "../../Include/RmlUi/Core/Context.h"
  30. #include "../../Include/RmlUi/Core/Core.h"
  31. #include "../../Include/RmlUi/Core/ElementInstancer.h"
  32. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  33. #include "../../Include/RmlUi/Core/Factory.h"
  34. #include "../../Include/RmlUi/Core/Types.h"
  35. #include "ElementContextHook.h"
  36. #include "ElementInfo.h"
  37. #include "ElementLog.h"
  38. #include "FontSource.h"
  39. #include "Geometry.h"
  40. #include "MenuSource.h"
  41. #include "DebuggerSystemInterface.h"
  42. #include <stack>
  43. namespace Rml {
  44. namespace Debugger {
  45. DebuggerPlugin* DebuggerPlugin::instance = nullptr;
  46. DebuggerPlugin::DebuggerPlugin()
  47. {
  48. RMLUI_ASSERT(instance == nullptr);
  49. instance = this;
  50. host_context = nullptr;
  51. debug_context = nullptr;
  52. log_interface = nullptr;
  53. menu_element = nullptr;
  54. info_element = nullptr;
  55. log_element = nullptr;
  56. hook_element = nullptr;
  57. render_outlines = false;
  58. application_interface = nullptr;
  59. }
  60. DebuggerPlugin::~DebuggerPlugin()
  61. {
  62. instance = nullptr;
  63. }
  64. // Initialises the debugging tools into the given context.
  65. bool DebuggerPlugin::Initialise(Context* context)
  66. {
  67. host_context = context;
  68. Geometry::SetContext(context);
  69. if (!LoadFont())
  70. {
  71. Log::Message(Log::LT_ERROR, "Failed to initialise debugger, unable to load font.");
  72. return false;
  73. }
  74. if (!LoadMenuElement() ||
  75. !LoadInfoElement() ||
  76. !LoadLogElement())
  77. {
  78. Log::Message(Log::LT_ERROR, "Failed to initialise debugger, error while load debugger elements.");
  79. return false;
  80. }
  81. hook_element_instancer = MakeUnique< ElementInstancerGeneric<ElementContextHook> >();
  82. Factory::RegisterElementInstancer("debug-hook", hook_element_instancer.get());
  83. return true;
  84. }
  85. // Sets the context to be debugged.
  86. bool DebuggerPlugin::SetContext(Context* context)
  87. {
  88. // Remove the debug hook from the old context.
  89. if (debug_context && hook_element)
  90. {
  91. debug_context->UnloadDocument(hook_element);
  92. hook_element = nullptr;
  93. }
  94. // Add the debug hook into the new context.
  95. if (context)
  96. {
  97. ElementDocument* element = context->CreateDocument("debug-hook");
  98. if (!element)
  99. return false;
  100. RMLUI_ASSERT(!hook_element);
  101. hook_element = rmlui_dynamic_cast< ElementContextHook* >(element);
  102. if (!hook_element)
  103. {
  104. context->UnloadDocument(element);
  105. return false;
  106. }
  107. hook_element->Initialise(this);
  108. }
  109. // Attach the info element to the new context.
  110. if (info_element)
  111. {
  112. if (debug_context)
  113. {
  114. debug_context->RemoveEventListener("click", info_element, true);
  115. debug_context->RemoveEventListener("mouseover", info_element, true);
  116. debug_context->RemoveEventListener("mouseout", info_element, true);
  117. }
  118. if (context)
  119. {
  120. context->AddEventListener("click", info_element, true);
  121. context->AddEventListener("mouseover", info_element, true);
  122. context->AddEventListener("mouseout", info_element, true);
  123. }
  124. info_element->Reset();
  125. }
  126. debug_context = context;
  127. return true;
  128. }
  129. // Sets the visibility of the debugger.
  130. void DebuggerPlugin::SetVisible(bool visibility)
  131. {
  132. if (visibility)
  133. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  134. else
  135. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  136. }
  137. // Returns the visibility of the debugger.
  138. bool DebuggerPlugin::IsVisible()
  139. {
  140. return menu_element->IsVisible();
  141. }
  142. // Renders any debug elements in the debug context.
  143. void DebuggerPlugin::Render()
  144. {
  145. // Render the outlines of the debug context's elements.
  146. if (render_outlines && debug_context)
  147. {
  148. for (int i = 0; i < debug_context->GetNumDocuments(); ++i)
  149. {
  150. ElementDocument* document = debug_context->GetDocument(i);
  151. if (document->GetId().find("rmlui-debug-") == 0)
  152. continue;
  153. Stack< Element* > element_stack;
  154. element_stack.push(document);
  155. while (!element_stack.empty())
  156. {
  157. Element* element = element_stack.top();
  158. element_stack.pop();
  159. if (element->IsVisible())
  160. {
  161. ElementUtilities::ApplyTransform(*element);
  162. for (int j = 0; j < element->GetNumBoxes(); ++j)
  163. {
  164. Vector2f box_offset;
  165. const Box& box = element->GetBox(j, box_offset);
  166. Geometry::RenderOutline(
  167. element->GetAbsoluteOffset(Box::BORDER) + box_offset,
  168. box.GetSize(Box::BORDER),
  169. Colourb(255, 0, 0, 128),
  170. 1
  171. );
  172. }
  173. for (int j = 0; j < element->GetNumChildren(); ++j)
  174. element_stack.push(element->GetChild(j));
  175. }
  176. }
  177. }
  178. }
  179. // Render the info element's boxes.
  180. if (info_element && info_element->IsVisible())
  181. {
  182. info_element->RenderHoverElement();
  183. info_element->RenderSourceElement();
  184. }
  185. }
  186. // Called when RmlUi shuts down.
  187. void DebuggerPlugin::OnShutdown()
  188. {
  189. // Release the elements before we leak track, this ensures the debugger hook has been cleared
  190. // and that we don't try send the messages to the debug log window
  191. ReleaseElements();
  192. hook_element_instancer.reset();
  193. delete this;
  194. }
  195. // Called whenever a RmlUi context is destroyed.
  196. void DebuggerPlugin::OnContextDestroy(Context* context)
  197. {
  198. if (context == debug_context)
  199. {
  200. // The context we're debugging is being destroyed, so we need to remove our debug hook elements.
  201. SetContext(nullptr);
  202. }
  203. if (context == host_context)
  204. {
  205. // Our host is being destroyed, so we need to shut down the debugger.
  206. ReleaseElements();
  207. Geometry::SetContext(nullptr);
  208. host_context = nullptr;
  209. }
  210. }
  211. // Called whenever an element is destroyed.
  212. void DebuggerPlugin::OnElementDestroy(Element* element)
  213. {
  214. if (info_element)
  215. info_element->OnElementDestroy(element);
  216. }
  217. // Event handler for events from the debugger elements.
  218. void DebuggerPlugin::ProcessEvent(Event& event)
  219. {
  220. if (event == EventId::Click)
  221. {
  222. if (event.GetTargetElement()->GetId() == "event-log-button")
  223. {
  224. if (log_element->IsVisible())
  225. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  226. else
  227. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  228. }
  229. else if (event.GetTargetElement()->GetId() == "debug-info-button")
  230. {
  231. if (info_element->IsVisible())
  232. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  233. else
  234. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Visible));
  235. }
  236. else if (event.GetTargetElement()->GetId() == "outlines-button")
  237. {
  238. render_outlines = !render_outlines;
  239. }
  240. }
  241. }
  242. DebuggerPlugin* DebuggerPlugin::GetInstance()
  243. {
  244. return instance;
  245. }
  246. bool DebuggerPlugin::LoadFont()
  247. {
  248. const String font_family_name = "rmlui-debugger-font";
  249. return (LoadFontFace(courier_prime_code, sizeof(courier_prime_code)/sizeof(courier_prime_code[0]), font_family_name, Style::FontStyle::Normal, Style::FontWeight::Normal) &&
  250. LoadFontFace(courier_prime_code_italic, sizeof(courier_prime_code_italic)/sizeof(courier_prime_code_italic[0]), font_family_name, Style::FontStyle::Italic, Style::FontWeight::Normal));
  251. }
  252. bool DebuggerPlugin::LoadMenuElement()
  253. {
  254. menu_element = host_context->CreateDocument();
  255. if (!menu_element)
  256. return false;
  257. menu_element->SetId("rmlui-debug-menu");
  258. menu_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  259. menu_element->SetInnerRML(menu_rml);
  260. SharedPtr<StyleSheetContainer> style_sheet = Factory::InstanceStyleSheetString(menu_rcss);
  261. if (!style_sheet)
  262. {
  263. host_context->UnloadDocument(menu_element);
  264. menu_element = nullptr;
  265. return false;
  266. }
  267. menu_element->SetStyleSheetContainer(std::move(style_sheet));
  268. // Set the version info in the menu.
  269. menu_element->GetElementById("version-number")->SetInnerRML(Rml::GetVersion());
  270. // Attach to the buttons.
  271. Element* event_log_button = menu_element->GetElementById("event-log-button");
  272. event_log_button->AddEventListener(EventId::Click, this);
  273. Element* element_info_button = menu_element->GetElementById("debug-info-button");
  274. element_info_button->AddEventListener(EventId::Click, this);
  275. Element* outlines_button = menu_element->GetElementById("outlines-button");
  276. outlines_button->AddEventListener(EventId::Click, this);
  277. return true;
  278. }
  279. bool DebuggerPlugin::LoadInfoElement()
  280. {
  281. info_element_instancer = MakeUnique< ElementInstancerGeneric<ElementInfo> >();
  282. Factory::RegisterElementInstancer("debug-info", info_element_instancer.get());
  283. info_element = rmlui_dynamic_cast< ElementInfo* >(host_context->CreateDocument("debug-info"));
  284. if (!info_element)
  285. return false;
  286. info_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  287. if (!info_element->Initialise())
  288. {
  289. host_context->UnloadDocument(info_element);
  290. info_element = nullptr;
  291. return false;
  292. }
  293. return true;
  294. }
  295. bool DebuggerPlugin::LoadLogElement()
  296. {
  297. log_element_instancer = MakeUnique< ElementInstancerGeneric<ElementLog> >();
  298. Factory::RegisterElementInstancer("debug-log", log_element_instancer.get());
  299. log_element = rmlui_dynamic_cast< ElementLog* >(host_context->CreateDocument("debug-log"));
  300. if (!log_element)
  301. return false;
  302. log_element->SetProperty(PropertyId::Visibility, Property(Style::Visibility::Hidden));
  303. if (!log_element->Initialise())
  304. {
  305. host_context->UnloadDocument(log_element);
  306. log_element = nullptr;
  307. return false;
  308. }
  309. // Make the system interface; this will trap the log messages for us.
  310. application_interface = Rml::GetSystemInterface();
  311. log_interface = MakeUnique<DebuggerSystemInterface>(application_interface, log_element);
  312. Rml::SetSystemInterface(log_interface.get());
  313. return true;
  314. }
  315. void DebuggerPlugin::ReleaseElements()
  316. {
  317. // Erase event listeners to prevent crashes.
  318. if (debug_context && info_element)
  319. {
  320. debug_context->RemoveEventListener("click", info_element, true);
  321. debug_context->RemoveEventListener("mouseover", info_element, true);
  322. }
  323. if (host_context)
  324. {
  325. if (menu_element)
  326. {
  327. host_context->UnloadDocument(menu_element);
  328. menu_element = nullptr;
  329. }
  330. if (info_element)
  331. {
  332. host_context->UnloadDocument(info_element);
  333. info_element = nullptr;
  334. }
  335. if (log_element)
  336. {
  337. host_context->UnloadDocument(log_element);
  338. log_element = nullptr;
  339. Rml::SetSystemInterface(application_interface);
  340. application_interface = nullptr;
  341. log_interface.reset();
  342. }
  343. // Update to release documents before the plugin gets deleted.
  344. // Helps avoid cleanup crashes.
  345. host_context->Update();
  346. }
  347. if (debug_context)
  348. {
  349. if (hook_element)
  350. {
  351. debug_context->UnloadDocument(hook_element);
  352. hook_element = nullptr;
  353. }
  354. // Update to release documents before the plugin gets deleted.
  355. // Helps avoid cleanup crashes.
  356. debug_context->Update();
  357. }
  358. }
  359. }
  360. }