ElementReference.cpp 3.3 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "../../Include/RmlUi/Core/ElementReference.h"
  30. #include "../../Include/RmlUi/Core/Element.h"
  31. namespace Rml {
  32. namespace Core {
  33. ElementReference::ElementReference(Element* _element)
  34. {
  35. element = NULL;
  36. *this = _element;
  37. }
  38. ElementReference::ElementReference(const ElementReference& copy)
  39. {
  40. element = NULL;
  41. *this = copy;
  42. }
  43. ElementReference::~ElementReference()
  44. {
  45. *this = NULL;
  46. }
  47. // Returns true if this reference is bound to an element.
  48. ElementReference::operator bool() const
  49. {
  50. return (element != NULL);
  51. }
  52. // Assigns a new element for this reference to point to.
  53. ElementReference& ElementReference::operator=(Element* _element)
  54. {
  55. /*if (_element != NULL)
  56. _element->AddReference();
  57. if (element != NULL)
  58. element->RemoveReference();*/
  59. element = _element;
  60. return *this;
  61. }
  62. // Assigns a new element for this reference, from another reference.
  63. ElementReference& ElementReference::operator=(const ElementReference& element_reference)
  64. {
  65. *this = (element_reference.element);
  66. return *this;
  67. }
  68. // Returns a reference to the underlying element.
  69. Element* ElementReference::operator*()
  70. {
  71. return element;
  72. }
  73. // Returns a reference to the underlying element.
  74. Element* ElementReference::operator->()
  75. {
  76. return element;
  77. }
  78. // Equality operator for the reference. Used for STL containers.
  79. bool ElementReference::operator==(const ElementReference& rhs) const
  80. {
  81. return element == rhs.element;
  82. }
  83. // Equality operator for the reference.
  84. bool ElementReference::operator==(const Element* rhs) const
  85. {
  86. return element == rhs;
  87. }
  88. // Less-than operator for the reference. Used for STL containers.
  89. bool ElementReference::operator<(const ElementReference& rhs) const
  90. {
  91. return element < rhs.element;
  92. }
  93. // Inequality operator for the reference.
  94. bool ElementReference::operator!=(const ElementReference& rhs) const
  95. {
  96. return element != rhs.element;
  97. }
  98. // Inequality operator for the reference.
  99. bool ElementReference::operator!=(const Element* rhs) const
  100. {
  101. return element != rhs;
  102. }
  103. }
  104. }