SampleFileList.cmake 12 KB

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  1. # This file was auto-generated with gen_samplelists.sh
  2. set(shell_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/shell/src/precompiled.h
  4. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  5. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  6. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  7. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  8. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceExtensions.h
  9. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  10. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  11. )
  12. set(shell_SRC_FILES
  13. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  15. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  16. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  17. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  18. )
  19. set(animation_HDR_FILES
  20. )
  21. set(animation_SRC_FILES
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/animation/src/main.cpp
  23. )
  24. set(benchmark_HDR_FILES
  25. )
  26. set(benchmark_SRC_FILES
  27. ${PROJECT_SOURCE_DIR}/Samples/basic/benchmark/src/main.cpp
  28. )
  29. set(bitmapfont_HDR_FILES
  30. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.h
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.h
  32. )
  33. set(bitmapfont_SRC_FILES
  34. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.cpp
  35. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.cpp
  36. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/main.cpp
  37. )
  38. set(customlog_HDR_FILES
  39. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  40. )
  41. set(customlog_SRC_FILES
  42. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  43. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  44. )
  45. set(databinding_HDR_FILES
  46. )
  47. set(databinding_SRC_FILES
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/databinding/src/main.cpp
  49. )
  50. set(demo_HDR_FILES
  51. )
  52. set(demo_SRC_FILES
  53. ${PROJECT_SOURCE_DIR}/Samples/basic/demo/src/main.cpp
  54. )
  55. set(drag_HDR_FILES
  56. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  57. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  58. )
  59. set(drag_SRC_FILES
  60. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  61. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  62. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  63. )
  64. set(loaddocument_HDR_FILES
  65. )
  66. set(loaddocument_SRC_FILES
  67. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  68. )
  69. set(treeview_HDR_FILES
  70. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileBrowser.h
  71. )
  72. set(treeview_SRC_FILES
  73. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileBrowser.cpp
  74. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  75. )
  76. set(transform_HDR_FILES
  77. )
  78. set(transform_SRC_FILES
  79. ${PROJECT_SOURCE_DIR}/Samples/basic/transform/src/main.cpp
  80. )
  81. set(lottie_HDR_FILES
  82. )
  83. set(lottie_SRC_FILES
  84. ${PROJECT_SOURCE_DIR}/Samples/basic/lottie/src/main.cpp
  85. )
  86. set(svg_HDR_FILES
  87. )
  88. set(svg_SRC_FILES
  89. ${PROJECT_SOURCE_DIR}/Samples/basic/svg/src/main.cpp
  90. )
  91. set(sdl2_HDR_FILES
  92. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.h
  93. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.h
  94. )
  95. set(sdl2_SRC_FILES
  96. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/main.cpp
  97. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.cpp
  98. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.cpp
  99. )
  100. set(sfml2_HDR_FILES
  101. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.h
  102. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.h
  103. )
  104. set(sfml2_SRC_FILES
  105. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/main.cpp
  106. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.cpp
  107. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.cpp
  108. )
  109. set(tutorial_template_HDR_FILES
  110. )
  111. set(tutorial_template_SRC_FILES
  112. ${PROJECT_SOURCE_DIR}/Samples/tutorial/template/src/main.cpp
  113. )
  114. set(tutorial_datagrid_HDR_FILES
  115. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.h
  116. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.h
  117. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.h
  118. )
  119. set(tutorial_datagrid_SRC_FILES
  120. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.cpp
  121. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.cpp
  122. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.cpp
  123. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/main.cpp
  124. )
  125. set(tutorial_datagrid_tree_HDR_FILES
  126. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.h
  127. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.h
  128. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.h
  129. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.h
  130. )
  131. set(tutorial_datagrid_tree_SRC_FILES
  132. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.cpp
  133. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.cpp
  134. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.cpp
  135. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.cpp
  136. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/main.cpp
  137. )
  138. set(tutorial_drag_HDR_FILES
  139. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.h
  140. )
  141. set(tutorial_drag_SRC_FILES
  142. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.cpp
  143. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/main.cpp
  144. )
  145. set(invaders_HDR_FILES
  146. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  147. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  148. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  149. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  150. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  151. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  152. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  153. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  154. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  155. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  156. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  157. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  158. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  159. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  160. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  161. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  162. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  163. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  164. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  165. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  166. )
  167. set(invaders_SRC_FILES
  168. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  169. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  170. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  171. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  172. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  173. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  174. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  175. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  176. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  177. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  178. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  179. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  180. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  181. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  182. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  183. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  184. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  185. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  186. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  187. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  188. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  189. )
  190. set(luainvaders_HDR_FILES
  191. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  192. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  193. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  194. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  195. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  196. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  197. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  198. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  199. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  200. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  201. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  202. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  203. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  204. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  205. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  206. )
  207. set(luainvaders_SRC_FILES
  208. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  209. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  210. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  211. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  212. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  213. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  214. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  215. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  216. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  217. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  218. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  219. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  220. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  221. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  222. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  223. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  224. )
  225. # Deal with platform specific sources for sample shell
  226. if(WIN32)
  227. list(APPEND shell_SRC_FILES
  228. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  229. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  230. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellRenderInterfaceExtensionsOpenGL_Win32.cpp
  231. )
  232. list(APPEND shell_HDR_FILES
  233. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  234. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/IncludeWindows.h
  235. )
  236. elseif(APPLE)
  237. list(APPEND shell_SRC_FILES
  238. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  239. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  240. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellRenderInterfaceExtensionsOpenGL_MacOSX.cpp
  241. )
  242. list(APPEND shell_HDR_FILES
  243. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  244. )
  245. else()
  246. list(APPEND shell_SRC_FILES
  247. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  248. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  249. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellRenderInterfaceExtensionsOpenGL_X11.cpp
  250. )
  251. list(APPEND shell_HDR_FILES
  252. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  253. )
  254. endif()