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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2019 Michael R. P. Ragazzon
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core/Spritesheet.h"
- namespace Rocket {
- namespace Core {
- bool SpritesheetList::AddSpriteSheet(const String& name, const String& image_source, const String& definition_source, int definition_line_number, const SpriteDefinitionList& sprite_definitions)
- {
- // Load the texture
- Texture texture;
- if (!texture.Load(image_source, definition_source))
- {
- Log::Message(Log::LT_WARNING, "Could not load image '%s' specified in spritesheet '%s' at %s:%d", image_source.c_str(), name.c_str(), definition_source.c_str(), definition_line_number);
- return false;
- }
- auto result = spritesheet_map.emplace(name, std::make_shared<Spritesheet>(name, image_source, definition_source, definition_line_number, texture));
- if (!result.second)
- {
- Log::Message(Log::LT_WARNING, "Spritesheet '%s' has the same name as another spritesheet, ignored. See %s:%d", name.c_str(), definition_source.c_str(), definition_line_number);
- return false;
- }
- Spritesheet& spritesheet = *result.first->second;
- StringList& sprite_names = spritesheet.sprite_names;
- // Insert all the sprites with names not already defined in the global sprite list.
- int num_removed_sprite_names = 0;
- for (auto& sprite_definition : sprite_definitions)
- {
- const String& sprite_name = sprite_definition.first;
- const Rectangle& sprite_rectangle = sprite_definition.second;
- auto result = sprite_map.emplace(sprite_name, Sprite{ sprite_rectangle, &spritesheet });
- if (result.second)
- {
- sprite_names.push_back(sprite_name);
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Sprite '%s' has the same name as an existing sprite, skipped. See %s:%d", sprite_name.c_str(), definition_source.c_str(), definition_line_number);
- }
- }
- return true;
- }
- const Sprite* SpritesheetList::GetSprite(const String& name) const
- {
- auto it = sprite_map.find(name);
- if (it != sprite_map.end())
- return &it->second;
- return nullptr;
- }
- void SpritesheetList::Merge(const SpritesheetList& other)
- {
- for (auto& pair : other.spritesheet_map)
- {
- auto sheet_result = spritesheet_map.emplace(pair);
- bool sheet_inserted = sheet_result.second;
- if (sheet_inserted)
- {
- const String& sheet_name = sheet_result.first->first;
- Spritesheet& sheet = *sheet_result.first->second;
- // The spritesheet was succesfully added, now try to add each sprite to the global list.
- // Each sprite name must be unique, if we fail, we must also remove the sprite from the spritesheet.
- for (auto it = sheet.sprite_names.begin(); it != sheet.sprite_names.end(); )
- {
- const String& sprite_name = *it;
- auto it_sprite = other.sprite_map.find(sprite_name);
- bool success = false;
- if (it_sprite != other.sprite_map.end())
- {
- auto sprite_result = sprite_map.emplace(*it, it_sprite->second);
- success = sprite_result.second;
- }
- if (success)
- {
- ++it;
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Duplicate sprite name '%s' found while merging style sheets, defined in %s:%d.", sprite_name.c_str(), sheet.definition_source.c_str(), sheet.definition_line_number);
- it = sheet.sprite_names.erase(it);
- }
- }
- }
- }
- }
- }
- }
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