FontFaceHandle.h 2.8 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICOREBITMAPFONTFONTFACEHANDLE_H
  29. #define RMLUICOREBITMAPFONTFONTFACEHANDLE_H
  30. #include "../UnicodeRange.h"
  31. #include "../../../Include/RmlUi/Core/Font.h"
  32. #include "../../../Include/RmlUi/Core/FontEffect.h"
  33. #include "../../../Include/RmlUi/Core/FontGlyph.h"
  34. #include "../../../Include/RmlUi/Core/Geometry.h"
  35. #include "../../../Include/RmlUi/Core/String.h"
  36. #include "../../../Include/RmlUi/Core/Texture.h"
  37. #include "../FontFaceHandle.h"
  38. #include "BitmapFontDefinitions.h"
  39. namespace Rml {
  40. namespace Core {
  41. namespace BitmapFont {
  42. /**
  43. @author Peter Curry
  44. */
  45. class FontFaceHandle : public Rml::Core::FontFaceHandle
  46. {
  47. public:
  48. FontFaceHandle();
  49. virtual ~FontFaceHandle();
  50. /// Initialises the handle so it is able to render text.
  51. bool Initialise(BitmapFontDefinitions *bm_face, const String& charset, int size);
  52. const String & GetTextureSource() const
  53. {
  54. return texture_source;
  55. }
  56. unsigned int GetTextureWidth() const
  57. {
  58. return texture_width;
  59. }
  60. unsigned int GetTextureHeight() const
  61. {
  62. return texture_height;
  63. }
  64. protected:
  65. Rml::Core::FontFaceLayer* CreateNewLayer() override;
  66. private:
  67. void GenerateMetrics(BitmapFontDefinitions *bm_face);
  68. void BuildGlyphMap(BitmapFontDefinitions *bm_face, const UnicodeRange& unicode_range);
  69. void BuildGlyph(FontGlyph& glyph, CharacterInfo *ft_glyph);
  70. int GetKerning(word lhs, word rhs) const override;
  71. BitmapFontDefinitions * bm_face;
  72. String texture_source;
  73. String texture_directory;
  74. unsigned int texture_width;
  75. unsigned int texture_height;
  76. };
  77. }
  78. }
  79. }
  80. #endif