Utilities.cpp 2.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include <RmlUi/Core/Lua/Utilities.h>
  30. namespace Rml {
  31. namespace Core {
  32. namespace Lua {
  33. void PushVariant(lua_State* L, const Variant* var)
  34. {
  35. if(var == nullptr)
  36. {
  37. lua_pushnil(L);
  38. return;
  39. }
  40. Variant::Type vartype = var->GetType();
  41. switch(vartype)
  42. {
  43. case Variant::BYTE:
  44. case Variant::CHAR:
  45. case Variant::INT:
  46. lua_pushinteger(L,var->Get<int>());
  47. break;
  48. case Variant::FLOAT:
  49. lua_pushnumber(L,var->Get<float>());
  50. break;
  51. case Variant::COLOURB:
  52. LuaType<Colourb>::push(L,new Colourb(var->Get<Colourb>()),true);
  53. break;
  54. case Variant::COLOURF:
  55. LuaType<Colourf>::push(L,new Colourf(var->Get<Colourf>()),true);
  56. break;
  57. case Variant::STRING:
  58. lua_pushstring(L,var->Get<String>().c_str());
  59. break;
  60. case Variant::VECTOR2:
  61. //according to Variant.inl, it is going to be a Vector2f
  62. LuaType<Vector2f>::push(L,new Vector2f(var->Get<Vector2f>()),true);
  63. break;
  64. case Variant::VOIDPTR:
  65. lua_pushlightuserdata(L,var->Get<void*>());
  66. break;
  67. default:
  68. lua_pushnil(L);
  69. break;
  70. }
  71. }
  72. void Report(lua_State* L, const Rml::Core::String& place)
  73. {
  74. const char * msg= lua_tostring(L,-1);
  75. String strmsg;
  76. while(msg)
  77. {
  78. lua_pop(L,1);
  79. if(place == "")
  80. strmsg = msg;
  81. else
  82. strmsg = String(place).append(" ").append(msg);
  83. Log::Message(Log::LT_WARNING, strmsg.c_str());
  84. msg=lua_tostring(L,-1);
  85. }
  86. }
  87. }
  88. }
  89. }