FontEffect.cpp 3.0 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "../../Include/RmlUi/Core/FontEffect.h"
  30. #include "../../Include/RmlUi/Core/FontDatabase.h"
  31. #include "../../Include/RmlUi/Core/FontEffectInstancer.h"
  32. namespace Rml {
  33. namespace Core {
  34. FontEffect::FontEffect() : colour(255, 255, 255)
  35. {
  36. layer = Layer::Back;
  37. }
  38. FontEffect::~FontEffect()
  39. {
  40. }
  41. // Asks the font effect if it requires, and will generate, its own unique texture.
  42. bool FontEffect::HasUniqueTexture() const
  43. {
  44. return false;
  45. }
  46. // Gets the effect to resize and reposition a glyph's bitmap.
  47. bool FontEffect::GetGlyphMetrics(Vector2i& RMLUI_UNUSED_PARAMETER(origin), Vector2i& RMLUI_UNUSED_PARAMETER(dimensions), const FontGlyph& RMLUI_UNUSED_PARAMETER(glyph)) const
  48. {
  49. RMLUI_UNUSED(origin);
  50. RMLUI_UNUSED(dimensions);
  51. RMLUI_UNUSED(glyph);
  52. return false;
  53. }
  54. // Requests the effect to generate the texture data for a single glyph's bitmap.
  55. void FontEffect::GenerateGlyphTexture(byte* RMLUI_UNUSED_PARAMETER(destination_data), const Vector2i& RMLUI_UNUSED_PARAMETER(destination_dimensions), int RMLUI_UNUSED_PARAMETER(destination_stride), const FontGlyph& RMLUI_UNUSED_PARAMETER(glyph)) const
  56. {
  57. RMLUI_UNUSED(destination_data);
  58. RMLUI_UNUSED(destination_dimensions);
  59. RMLUI_UNUSED(destination_stride);
  60. RMLUI_UNUSED(glyph);
  61. }
  62. // Sets the colour of the effect's geometry.
  63. void FontEffect::SetColour(const Colourb& _colour)
  64. {
  65. colour = _colour;
  66. }
  67. // Returns the effect's colour.
  68. const Colourb& FontEffect::GetColour() const
  69. {
  70. return colour;
  71. }
  72. FontEffect::Layer FontEffect::GetLayer() const
  73. {
  74. return layer;
  75. }
  76. void FontEffect::SetLayer(Layer _layer)
  77. {
  78. layer = _layer;
  79. }
  80. size_t FontEffect::GetFingerprint() const
  81. {
  82. return fingerprint;
  83. }
  84. void FontEffect::SetFingerprint(size_t _fingerprint)
  85. {
  86. fingerprint = _fingerprint;
  87. }
  88. }
  89. }