Event.cpp 4.6 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "../../Include/RmlUi/Core/Event.h"
  30. #include "../../Include/RmlUi/Core/EventInstancer.h"
  31. namespace Rml {
  32. namespace Core {
  33. Event::Event() : id(EventId::Invalid)
  34. {
  35. id = EventId::Invalid;
  36. phase = EventPhase::None;
  37. interruptible = false;
  38. interrupted = false;
  39. interrupted_immediate = false;
  40. current_element = nullptr;
  41. target_element = nullptr;
  42. has_mouse_position = false;
  43. mouse_screen_position = Vector2f(0, 0);
  44. }
  45. Event::Event(Element* _target_element, EventId id, const String& type, const Dictionary& _parameters, bool interruptible)
  46. : parameters(_parameters), target_element(_target_element), type(type), id(id), interruptible(interruptible)
  47. {
  48. phase = EventPhase::None;
  49. interrupted = false;
  50. interrupted_immediate = false;
  51. current_element = nullptr;
  52. has_mouse_position = false;
  53. mouse_screen_position = Vector2f(0, 0);
  54. const Variant* mouse_x = GetIf(parameters, "mouse_x");
  55. const Variant* mouse_y = GetIf(parameters, "mouse_y");
  56. if (mouse_x && mouse_y)
  57. {
  58. has_mouse_position = true;
  59. mouse_x->GetInto(mouse_screen_position.x);
  60. mouse_y->GetInto(mouse_screen_position.y);
  61. }
  62. }
  63. Event::~Event()
  64. {
  65. }
  66. void Event::SetCurrentElement(Element* element)
  67. {
  68. current_element = element;
  69. if(has_mouse_position)
  70. {
  71. ProjectMouse(element);
  72. }
  73. }
  74. Element* Event::GetCurrentElement() const
  75. {
  76. return current_element;
  77. }
  78. Element* Event::GetTargetElement() const
  79. {
  80. return target_element;
  81. }
  82. const String& Event::GetType() const
  83. {
  84. return type;
  85. }
  86. bool Event::operator==(const String& _type) const
  87. {
  88. return type == _type;
  89. }
  90. bool Event::operator==(EventId _id) const
  91. {
  92. return id == _id;
  93. }
  94. void Event::SetPhase(EventPhase _phase)
  95. {
  96. phase = _phase;
  97. }
  98. EventPhase Event::GetPhase() const
  99. {
  100. return phase;
  101. }
  102. bool Event::IsPropagating() const
  103. {
  104. return !interrupted;
  105. }
  106. void Event::StopPropagation()
  107. {
  108. // Set interrupted to true if we can be interrupted
  109. if (interruptible)
  110. {
  111. interrupted = true;
  112. }
  113. }
  114. bool Event::IsImmediatePropagating() const
  115. {
  116. return !interrupted_immediate;
  117. }
  118. bool Event::IsInterruptible() const
  119. {
  120. return interruptible;
  121. }
  122. void Event::StopImmediatePropagation()
  123. {
  124. if(interruptible)
  125. {
  126. interrupted_immediate = true;
  127. interrupted = true;
  128. }
  129. }
  130. const Dictionary& Event::GetParameters() const
  131. {
  132. return parameters;
  133. }
  134. const Vector2f& Event::GetUnprojectedMouseScreenPos() const
  135. {
  136. return mouse_screen_position;
  137. }
  138. void Event::Release()
  139. {
  140. instancer->ReleaseEvent(this);
  141. }
  142. EventId Event::GetId() const
  143. {
  144. return id;
  145. }
  146. void Event::ProjectMouse(Element* element)
  147. {
  148. if(!element)
  149. {
  150. parameters["mouse_x"] = mouse_screen_position.x;
  151. parameters["mouse_y"] = mouse_screen_position.y;
  152. return;
  153. }
  154. // Only need to project mouse position if element has a transform state
  155. if (element->GetTransformState())
  156. {
  157. // Project mouse from parent (previous 'mouse_x/y' property) to child (element)
  158. Variant *mouse_x = GetIf(parameters, "mouse_x");
  159. Variant *mouse_y = GetIf(parameters, "mouse_y");
  160. if (!mouse_x || !mouse_y)
  161. {
  162. RMLUI_ERROR;
  163. return;
  164. }
  165. Vector2f projected_position = mouse_screen_position;
  166. // Not sure how best to handle the case where the projection fails.
  167. if (element->Project(projected_position))
  168. {
  169. *mouse_x = projected_position.x;
  170. *mouse_y = projected_position.y;
  171. }
  172. else
  173. StopPropagation();
  174. }
  175. }
  176. }
  177. }