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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core.h"
- #include "EventDispatcher.h"
- #include "EventIterators.h"
- #include "PluginRegistry.h"
- #include "StreamFile.h"
- #include "../../Include/Rocket/Core/StreamMemory.h"
- #include <algorithm>
- #include <iterator>
- namespace Rocket {
- namespace Core {
- const float DOUBLE_CLICK_TIME = 0.5f;
- Context::Context(const String& name) : name(name), dimensions(0, 0), mouse_position(0, 0), clip_origin(-1, -1), clip_dimensions(-1, -1), density_independent_pixel_ratio(1.0f), view_state()
- {
- instancer = NULL;
- // Initialise this to NULL; this will be set in Rocket::Core::CreateContext().
- render_interface = NULL;
- root = Factory::InstanceElement(NULL, "*", "#root", XMLAttributes());
- root->SetId(name);
- root->SetOffset(Vector2f(0, 0), NULL);
- root->SetProperty(Z_INDEX, "0");
- Element* element = Factory::InstanceElement(NULL, "body", "body", XMLAttributes());
- cursor_proxy = dynamic_cast< ElementDocument* >(element);
- if (cursor_proxy == NULL)
- {
- if (element != NULL)
- element->RemoveReference();
- }
- else
- cursor_proxy->context = this;
- document_focus_history.push_back(root);
- focus = root;
- show_cursor = true;
- drag_started = false;
- drag_verbose = false;
- drag_clone = NULL;
- last_click_element = NULL;
- last_click_time = 0;
- }
- Context::~Context()
- {
- PluginRegistry::NotifyContextDestroy(this);
- UnloadAllDocuments();
- UnloadAllMouseCursors();
- ReleaseUnloadedDocuments();
- if (cursor_proxy != NULL)
- cursor_proxy->RemoveReference();
- if (root != NULL)
- root->RemoveReference();
- if (instancer)
- instancer->RemoveReference();
- if (render_interface)
- render_interface->RemoveReference();
- }
- // Returns the name of the context.
- const String& Context::GetName() const
- {
- return name;
- }
- // Changes the dimensions of the screen.
- void Context::SetDimensions(const Vector2i& _dimensions)
- {
- if (dimensions != _dimensions)
- {
- dimensions = _dimensions;
- root->SetBox(Box(Vector2f((float) dimensions.x, (float) dimensions.y)));
- root->DirtyLayout();
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document != NULL)
- {
- document->DirtyLayout();
- document->UpdatePosition();
- }
- // We need to rebuild our projection matrices when the
- // dimensions change.
- root->GetChild(i)->DirtyTransformState(true, false, false);
- }
-
- clip_dimensions = dimensions;
- // TODO: Ensure the user calls ProcessProjectionChange() before
- // the next rendering phase.
- }
- }
- // Returns the dimensions of the screen.
- const Vector2i& Context::GetDimensions() const
- {
- return dimensions;
- }
- // Returns the current state of the view.
- const ViewState& Context::GetViewState() const noexcept
- {
- return view_state;
- }
- void Context::SetDensityIndependentPixelRatio(float _density_independent_pixel_ratio)
- {
- if (density_independent_pixel_ratio != _density_independent_pixel_ratio)
- {
- density_independent_pixel_ratio = _density_independent_pixel_ratio;
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document != NULL)
- {
- document->DirtyDpProperties();
- }
- }
- }
- }
- float Context::GetDensityIndependentPixelRatio() const
- {
- return density_independent_pixel_ratio;
- }
- // Updates all elements in the element tree.
- bool Context::Update()
- {
- #ifdef _DEBUG
- // Reset all document layout locks (work-around due to leak, possibly in select element?)
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document != NULL && document->lock_layout != 0)
- {
- Log::Message(Log::LT_WARNING, "Layout lock leak. Document '%s' had lock layout value: %d", document->title.CString(), document->lock_layout);
- document->lock_layout = 0;
- }
- }
- #endif
- root->Update();
- // Release any documents that were unloaded during the update.
- ReleaseUnloadedDocuments();
- return true;
- }
- // Renders all visible elements in the element tree.
- bool Context::Render()
- {
- RenderInterface* render_interface = GetRenderInterface();
- if (render_interface == NULL)
- return false;
- // Update the layout for all documents in the root. This is done now as events during the
- // update may have caused elements to require an update.
- for (int i = 0; i < root->GetNumChildren(); ++i)
- if (auto doc = root->GetChild(i)->GetOwnerDocument())
- doc->UpdateLayout(true);
- render_interface->context = this;
- ElementUtilities::ApplyActiveClipRegion(this, render_interface);
- root->Render();
- ElementUtilities::SetClippingRegion(NULL, this);
- // Render the cursor proxy so any elements attached the cursor will be rendered below the cursor.
- if (cursor_proxy != NULL)
- {
- cursor_proxy->Update();
- cursor_proxy->SetOffset(Vector2f((float)Math::Clamp(mouse_position.x, 0, dimensions.x),
- (float)Math::Clamp(mouse_position.y, 0, dimensions.y)),
- NULL);
- cursor_proxy->Render();
- }
- // Render the cursor document if we have one and we're showing the cursor.
- if (active_cursor &&
- show_cursor)
- {
- active_cursor->Update();
- active_cursor->SetOffset(Vector2f((float)Math::Clamp(mouse_position.x, 0, dimensions.x),
- (float)Math::Clamp(mouse_position.y, 0, dimensions.y)),
- NULL);
- active_cursor->Render();
- }
- render_interface->context = NULL;
- return true;
- }
- // Creates a new, empty document and places it into this context.
- ElementDocument* Context::CreateDocument(const String& tag)
- {
- Element* element = Factory::InstanceElement(NULL, tag, "body", XMLAttributes());
- if (element == NULL)
- {
- Log::Message(Log::LT_ERROR, "Failed to instance document on tag '%s', instancer returned NULL.", tag.CString());
- return NULL;
- }
- ElementDocument* document = dynamic_cast< ElementDocument* >(element);
- if (document == NULL)
- {
- Log::Message(Log::LT_ERROR, "Failed to instance document on tag '%s', Found type '%s', was expecting derivative of ElementDocument.", tag.CString(), typeid(element).name());
- element->RemoveReference();
- return NULL;
- }
- document->context = this;
- root->AppendChild(document);
- PluginRegistry::NotifyDocumentLoad(document);
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocument(const String& document_path)
- {
- // Open the stream based on the file path
- StreamFile* stream = new StreamFile();
- if (!stream->Open(document_path))
- {
- stream->RemoveReference();
- return NULL;
- }
- // Load the document from the stream
- ElementDocument* document = LoadDocument(stream);
- stream->RemoveReference();
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocument(Stream* stream)
- {
- PluginRegistry::NotifyDocumentOpen(this, stream->GetSourceURL().GetURL());
- // Load the document from the stream.
- ElementDocument* document = Factory::InstanceDocumentStream(this, stream);
- if (!document)
- return NULL;
- root->AppendChild(document);
- // Bind the events, run the layout and fire the 'onload' event.
- ElementUtilities::BindEventAttributes(document);
- document->UpdateLayout();
- // Dispatch the load notifications.
- PluginRegistry::NotifyDocumentLoad(document);
- document->DispatchEvent(LOAD, Dictionary(), false);
- return document;
- }
- // Load a document into the context.
- ElementDocument* Context::LoadDocumentFromMemory(const String& string)
- {
- // Open the stream based on the string contents.
- StreamMemory* stream = new StreamMemory((byte*)string.CString(), string.Length());
- stream->SetSourceURL("[document from memory]");
- // Load the document from the stream.
- ElementDocument* document = LoadDocument(stream);
- stream->RemoveReference();
- return document;
- }
- // Unload the given document
- void Context::UnloadDocument(ElementDocument* _document)
- {
- // Has this document already been unloaded?
- for (size_t i = 0; i < unloaded_documents.size(); ++i)
- {
- if (unloaded_documents[i] == _document)
- return;
- }
- // Add a reference, to ensure the document isn't released
- // while we're closing it.
- unloaded_documents.push_back(_document);
- ElementDocument* document = _document;
- if (document->GetParentNode() == root)
- {
- // Dispatch the unload notifications.
- document->DispatchEvent(UNLOAD, Dictionary(), false);
- PluginRegistry::NotifyDocumentUnload(document);
- // Remove the document from the context.
- root->RemoveChild(document);
- }
- // Remove the item from the focus history.
- ElementList::iterator itr = std::find(document_focus_history.begin(), document_focus_history.end(), document);
- if (itr != document_focus_history.end())
- document_focus_history.erase(itr);
- // Focus to the previous document if the old document is the current focus.
- if (focus && focus->GetOwnerDocument() == document)
- {
- focus = NULL;
- document_focus_history.back()->GetFocusLeafNode()->Focus();
- }
- // Clear the active element if the old document is the active element.
- if (active && active->GetOwnerDocument() == document)
- {
- active = NULL;
- }
- // Rebuild the hover state.
- UpdateHoverChain(Dictionary(), Dictionary(), mouse_position);
- }
- // Unload all the currently loaded documents
- void Context::UnloadAllDocuments()
- {
- // Unload all children.
- while (root->GetNumChildren(true) > 0)
- UnloadDocument(root->GetChild(0)->GetOwnerDocument());
- // Force cleanup of child elements now, reference counts must hit zero so that python (if it's in use) cleans up
- // before we exit this method.
- root->active_children.clear();
- root->ReleaseElements(root->deleted_children);
- }
- // Adds a previously-loaded cursor document as a mouse cursor within this context.
- void Context::AddMouseCursor(ElementDocument* cursor_document)
- {
- cursor_document->AddReference();
- CursorMap::iterator i = cursors.find(cursor_document->GetTitle());
- if (i != cursors.end())
- {
- if (active_cursor == (*i).second)
- active_cursor = cursor_document;
- if (default_cursor == (*i).second)
- default_cursor = cursor_document;
- (*i).second->RemoveReference();
- }
- cursors[cursor_document->GetTitle()] = cursor_document;
- if (!default_cursor)
- {
- default_cursor = cursor_document;
- active_cursor = cursor_document;
- }
- }
- // Loads a document as a mouse cursor.
- ElementDocument* Context::LoadMouseCursor(const String& document_path)
- {
- StreamFile* stream = new StreamFile();
- if (!stream->Open(document_path))
- return NULL;
- // Load the document from the stream.
- ElementDocument* document = Factory::InstanceDocumentStream(this, stream);
- if (document == NULL)
- {
- stream->RemoveReference();
- return NULL;
- }
- AddMouseCursor(document);
- // Bind the events, run the layout and fire the 'onload' event.
- ElementUtilities::BindEventAttributes(document);
- document->UpdateLayout();
- document->DispatchEvent(LOAD, Dictionary(), false);
- stream->RemoveReference();
- return document;
- }
- // Unload the given cursor.
- void Context::UnloadMouseCursor(const String& cursor_name)
- {
- CursorMap::iterator i = cursors.find(cursor_name);
- if (i != cursors.end())
- {
- if (default_cursor == (*i).second)
- default_cursor = NULL;
- if (active_cursor == (*i).second)
- active_cursor = default_cursor;
- (*i).second->RemoveReference();
- cursors.erase(i);
- }
- }
- // Unloads all currently loaded cursors.
- void Context::UnloadAllMouseCursors()
- {
- while (!cursors.empty())
- UnloadMouseCursor((*cursors.begin()).first.CString());
- }
- // Sets a cursor as the active cursor.
- bool Context::SetMouseCursor(const String& cursor_name)
- {
- CursorMap::iterator i = cursors.find(cursor_name);
- if (i == cursors.end())
- {
- active_cursor = default_cursor;
- Log::Message(Log::LT_WARNING, "Failed to find cursor '%s' in context '%s', reverting to default cursor.", cursor_name.CString(), name.CString());
- return false;
- }
- active_cursor = (*i).second;
- return true;
- }
- // Shows or hides the cursor.
- void Context::ShowMouseCursor(bool show)
- {
- show_cursor = show;
- }
- // Returns the first document found in the root with the given id.
- ElementDocument* Context::GetDocument(const String& id)
- {
- for (int i = 0; i < root->GetNumChildren(); i++)
- {
- ElementDocument* document = root->GetChild(i)->GetOwnerDocument();
- if (document == NULL)
- continue;
- if (document->GetId() == id)
- return document;
- }
- return NULL;
- }
- // Returns a document in the context by index.
- ElementDocument* Context::GetDocument(int index)
- {
- Element* element = root->GetChild(index);
- if (element == NULL)
- return NULL;
- return element->GetOwnerDocument();
- }
- // Returns the number of documents in the context.
- int Context::GetNumDocuments() const
- {
- return root->GetNumChildren();
- }
- // Returns the hover element.
- Element* Context::GetHoverElement()
- {
- return *hover;
- }
- // Returns the focus element.
- Element* Context::GetFocusElement()
- {
- return *focus;
- }
- // Returns the root element.
- Element* Context::GetRootElement()
- {
- return root;
- }
- // Brings the document to the front of the document stack.
- void Context::PullDocumentToFront(ElementDocument* document)
- {
- if (document != root->GetLastChild())
- {
- // Calling RemoveChild() / AppendChild() would be cleaner, but that dirties the document's layout
- // unnecessarily, so we'll go under the hood here.
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- if (root->GetChild(i) == document)
- {
- root->children.erase(root->children.begin() + i);
- root->children.insert(root->children.begin() + root->GetNumChildren(), document);
- root->DirtyStackingContext();
- }
- }
- }
- }
- // Sends the document to the back of the document stack.
- void Context::PushDocumentToBack(ElementDocument* document)
- {
- if (document != root->GetFirstChild())
- {
- // See PullDocumentToFront().
- for (int i = 0; i < root->GetNumChildren(); ++i)
- {
- if (root->GetChild(i) == document)
- {
- root->children.erase(root->children.begin() + i);
- root->children.insert(root->children.begin(), document);
- root->DirtyStackingContext();
- }
- }
- }
- }
- // Adds an event listener to the root element.
- void Context::AddEventListener(const String& event, EventListener* listener, bool in_capture_phase)
- {
- root->AddEventListener(event, listener, in_capture_phase);
- }
- // Removes an event listener from the root element.
- void Context::RemoveEventListener(const String& event, EventListener* listener, bool in_capture_phase)
- {
- root->RemoveEventListener(event, listener, in_capture_phase);
- }
- // Sends a key down event into Rocket.
- bool Context::ProcessKeyDown(Input::KeyIdentifier key_identifier, int key_modifier_state)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- GenerateKeyEventParameters(parameters, key_identifier);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (focus)
- return focus->DispatchEvent(KEYDOWN, parameters, true);
- else
- return root->DispatchEvent(KEYDOWN, parameters, true);
- }
- // Sends a key up event into Rocket.
- bool Context::ProcessKeyUp(Input::KeyIdentifier key_identifier, int key_modifier_state)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- GenerateKeyEventParameters(parameters, key_identifier);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (focus)
- return focus->DispatchEvent(KEYUP, parameters, true);
- else
- return root->DispatchEvent(KEYUP, parameters, true);
- }
- // Sends a single character of text as text input into Rocket.
- bool Context::ProcessTextInput(word character)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- parameters.Set("data", character);
- if (focus)
- return focus->DispatchEvent(TEXTINPUT, parameters, true);
- else
- return root->DispatchEvent(TEXTINPUT, parameters, true);
- }
- // Sends a string of text as text input into Rocket.
- bool Context::ProcessTextInput(const String& string)
- {
- bool consumed = true;
- for (size_t i = 0; i < string.Length(); ++i)
- {
- // Generate the parameters for the key event.
- Dictionary parameters;
- parameters.Set("data", string[i]);
- if (focus)
- consumed = focus->DispatchEvent(TEXTINPUT, parameters, true) && consumed;
- else
- consumed = root->DispatchEvent(TEXTINPUT, parameters, true) && consumed;
- }
- return consumed;
- }
- // Sends a mouse movement event into Rocket.
- void Context::ProcessMouseMove(int x, int y, int key_modifier_state)
- {
- // Check whether the mouse moved since the last event came through.
- Vector2i old_mouse_position = mouse_position;
- bool mouse_moved = (x != mouse_position.x) || (y != mouse_position.y);
- if (mouse_moved)
- {
- mouse_position.x = x;
- mouse_position.y = y;
- }
- // Generate the parameters for the mouse events (there could be a few!).
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, -1);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- Dictionary drag_parameters;
- GenerateMouseEventParameters(drag_parameters);
- GenerateDragEventParameters(drag_parameters);
- GenerateKeyModifierEventParameters(drag_parameters, key_modifier_state);
- // Update the current hover chain. This will send all necessary 'onmouseout', 'onmouseover', 'ondragout' and
- // 'ondragover' messages.
- UpdateHoverChain(parameters, drag_parameters, old_mouse_position);
- // Dispatch any 'onmousemove' events.
- if (mouse_moved)
- {
- if (hover)
- {
- hover->DispatchEvent(MOUSEMOVE, parameters, true);
- if (drag_hover &&
- drag_verbose)
- drag_hover->DispatchEvent(DRAGMOVE, drag_parameters, true);
- }
- }
- }
-
- static Element* FindFocusElement(Element* element)
- {
- ElementDocument* owner_document = element->GetOwnerDocument();
- if (!owner_document || owner_document->GetProperty< int >(FOCUS) == FOCUS_NONE)
- return NULL;
-
- while (element && element->GetProperty< int >(FOCUS) == FOCUS_NONE)
- {
- element = element->GetParentNode();
- }
-
- return element;
- }
- // Sends a mouse-button down event into Rocket.
- void Context::ProcessMouseButtonDown(int button_index, int key_modifier_state)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, button_index);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- if (button_index == 0)
- {
- Element* new_focus = *hover;
-
- // Set the currently hovered element to focus if it isn't already the focus.
- if (hover)
- {
- new_focus = FindFocusElement(*hover);
- if (new_focus && new_focus != *focus)
- {
- if (!new_focus->Focus())
- return;
- }
- }
- // Save the just-pressed-on element as the pressed element.
- active = new_focus;
- bool propogate = true;
-
- // Call 'onmousedown' on every item in the hover chain, and copy the hover chain to the active chain.
- if (hover)
- propogate = hover->DispatchEvent(MOUSEDOWN, parameters, true);
- if (propogate)
- {
- // Check for a double-click on an element; if one has occured, we send the 'dblclick' event to the hover
- // element. If not, we'll start a timer to catch the next one.
- float click_time = GetSystemInterface()->GetElapsedTime();
- if (active == last_click_element &&
- click_time - last_click_time < DOUBLE_CLICK_TIME)
- {
- if (hover)
- propogate = hover->DispatchEvent(DBLCLICK, parameters, true);
- last_click_element = NULL;
- last_click_time = 0;
- }
- else
- {
- last_click_element = *active;
- last_click_time = click_time;
-
- }
- }
- for (ElementSet::iterator itr = hover_chain.begin(); itr != hover_chain.end(); ++itr)
- active_chain.push_back((*itr));
- if (propogate)
- {
- // Traverse down the hierarchy of the newly focussed element (if any), and see if we can begin dragging it.
- drag_started = false;
- drag = hover;
- while (drag)
- {
- int drag_style = drag->GetProperty(DRAG)->value.Get< int >();
- switch (drag_style)
- {
- case DRAG_NONE: drag = drag->GetParentNode(); continue;
- case DRAG_BLOCK: drag = NULL; continue;
- default: drag_verbose = (drag_style == DRAG_DRAG_DROP || drag_style == DRAG_CLONE);
- }
- break;
- }
- }
- }
- else
- {
- // Not the primary mouse button, so we're not doing any special processing.
- if (hover)
- hover->DispatchEvent(MOUSEDOWN, parameters, true);
- }
- }
- // Sends a mouse-button up event into Rocket.
- void Context::ProcessMouseButtonUp(int button_index, int key_modifier_state)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, button_index);
- GenerateKeyModifierEventParameters(parameters, key_modifier_state);
- // Process primary click.
- if (button_index == 0)
- {
- // The elements in the new hover chain have the 'onmouseup' event called on them.
- if (hover)
- hover->DispatchEvent(MOUSEUP, parameters, true);
- // If the active element (the one that was being hovered over when the mouse button was pressed) is still being
- // hovered over, we click it.
- if (hover && active && active == FindFocusElement(*hover))
- {
- active->DispatchEvent(CLICK, parameters, true);
- }
- // Unset the 'active' pseudo-class on all the elements in the active chain; because they may not necessarily
- // have had 'onmouseup' called on them, we can't guarantee this has happened already.
- std::for_each(active_chain.begin(), active_chain.end(), PseudoClassFunctor("active", false));
- active_chain.clear();
- if (drag)
- {
- if (drag_started)
- {
- Dictionary drag_parameters;
- GenerateMouseEventParameters(drag_parameters);
- GenerateDragEventParameters(drag_parameters);
- GenerateKeyModifierEventParameters(drag_parameters, key_modifier_state);
- if (drag_hover)
- {
- if (drag_verbose)
- {
- drag_hover->DispatchEvent(DRAGDROP, drag_parameters, true);
- drag_hover->DispatchEvent(DRAGOUT, drag_parameters, true);
- }
- }
- drag->DispatchEvent(DRAGEND, drag_parameters, true);
- ReleaseDragClone();
- }
- drag = NULL;
- drag_hover = NULL;
- drag_hover_chain.clear();
- }
- }
- else
- {
- // Not the left mouse button, so we're not doing any special processing.
- if (hover)
- hover->DispatchEvent(MOUSEUP, parameters, true);
- }
- }
- // Sends a mouse-wheel movement event into Rocket.
- bool Context::ProcessMouseWheel(int wheel_delta, int key_modifier_state)
- {
- if (hover)
- {
- Dictionary scroll_parameters;
- GenerateKeyModifierEventParameters(scroll_parameters, key_modifier_state);
- scroll_parameters.Set("wheel_delta", wheel_delta);
- return hover->DispatchEvent(MOUSESCROLL, scroll_parameters, true);
- }
- return true;
- }
- // Notifies Rocket of a change in the projection matrix.
- void Context::ProcessProjectionChange(const Matrix4f &projection)
- {
- view_state.SetProjection(&projection);
- }
- // Notifies Rocket of a change in the view matrix.
- void Context::ProcessViewChange(const Matrix4f &view)
- {
- view_state.SetView(&view);
- }
- // Gets the context's render interface.
- RenderInterface* Context::GetRenderInterface() const
- {
- return render_interface;
- }
-
- // Gets the current clipping region for the render traversal
- bool Context::GetActiveClipRegion(Vector2i& origin, Vector2i& dimensions) const
- {
- if (clip_dimensions.x < 0 || clip_dimensions.y < 0)
- return false;
-
- origin = clip_origin;
- dimensions = clip_dimensions;
-
- return true;
- }
-
- // Sets the current clipping region for the render traversal
- void Context::SetActiveClipRegion(const Vector2i& origin, const Vector2i& dimensions)
- {
- clip_origin = origin;
- clip_dimensions = dimensions;
- }
- // Sets the instancer to use for releasing this object.
- void Context::SetInstancer(ContextInstancer* _instancer)
- {
- ROCKET_ASSERT(instancer == NULL);
- instancer = _instancer;
- instancer->AddReference();
- }
- // Internal callback for when an element is removed from the hierarchy.
- void Context::OnElementRemove(Element* element)
- {
- ElementSet::iterator i = hover_chain.find(element);
- if (i == hover_chain.end())
- return;
- ElementSet old_hover_chain = hover_chain;
- hover_chain.erase(i);
- Element* hover_element = element;
- while (hover_element != NULL)
- {
- Element* next_hover_element = NULL;
- // Look for a child on this element's children that is also hovered.
- for (int j = 0; j < hover_element->GetNumChildren(true); ++j)
- {
- // Is this child also in the hover chain?
- Element* hover_child_element = hover_element->GetChild(j);
- ElementSet::iterator k = hover_chain.find(hover_child_element);
- if (k != hover_chain.end())
- {
- next_hover_element = hover_child_element;
- hover_chain.erase(k);
- break;
- }
- }
- hover_element = next_hover_element;
- }
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, -1);
- SendEvents(old_hover_chain, hover_chain, MOUSEOUT, parameters, true);
- }
- // Internal callback for when a new element gains focus
- bool Context::OnFocusChange(Element* new_focus)
- {
- ElementSet old_chain;
- ElementSet new_chain;
- Element* old_focus = *(focus);
- ElementDocument* old_document = old_focus ? old_focus->GetOwnerDocument() : NULL;
- ElementDocument* new_document = new_focus->GetOwnerDocument();
- // If the current focus is modal and the new focus is not modal, deny the request
- if (old_document && old_document->IsModal() && (!new_document || !new_document->GetOwnerDocument()->IsModal()))
- return false;
- // Build the old chains
- Element* element = old_focus;
- while (element)
- {
- old_chain.insert(element);
- element = element->GetParentNode();
- }
- // Build the new chain
- element = new_focus;
- while (element)
- {
- new_chain.insert(element);
- element = element->GetParentNode();
- }
- Dictionary parameters;
- // Send out blur/focus events.
- SendEvents(old_chain, new_chain, BLUR, parameters, false);
- SendEvents(new_chain, old_chain, FOCUS, parameters, false);
- focus = new_focus;
- // Raise the element's document to the front, if desired.
- ElementDocument* document = focus->GetOwnerDocument();
- if (document != NULL)
- {
- const Property* z_index_property = document->GetProperty(Z_INDEX);
- if (z_index_property->unit == Property::KEYWORD &&
- z_index_property->value.Get< int >() == Z_INDEX_AUTO)
- document->PullToFront();
- }
- // Update the focus history
- if (old_document != new_document)
- {
- // If documents have changed, add the new document to the end of the history
- ElementList::iterator itr = std::find(document_focus_history.begin(), document_focus_history.end(), new_document);
- if (itr != document_focus_history.end())
- document_focus_history.erase(itr);
- if (new_document != NULL)
- document_focus_history.push_back(new_document);
- }
- return true;
- }
- // Generates an event for faking clicks on an element.
- void Context::GenerateClickEvent(Element* element)
- {
- Dictionary parameters;
- GenerateMouseEventParameters(parameters, 0);
- element->DispatchEvent(CLICK, parameters, true);
- }
- // Updates the current hover elements, sending required events.
- void Context::UpdateHoverChain(const Dictionary& parameters, const Dictionary& drag_parameters, const Vector2i& old_mouse_position)
- {
- Vector2f position((float) mouse_position.x, (float) mouse_position.y);
- // Send out drag events.
- if (drag)
- {
- if (mouse_position != old_mouse_position)
- {
- if (!drag_started)
- {
- Dictionary drag_start_parameters = drag_parameters;
- drag_start_parameters.Set("mouse_x", old_mouse_position.x);
- drag_start_parameters.Set("mouse_y", old_mouse_position.y);
- drag->DispatchEvent(DRAGSTART, drag_start_parameters);
- drag_started = true;
- if (drag->GetProperty< int >(DRAG) == DRAG_CLONE)
- {
- // Clone the element and attach it to the mouse cursor.
- CreateDragClone(*drag);
- }
- }
- drag->DispatchEvent(DRAG, drag_parameters);
- }
- }
- hover = GetElementAtPoint(position);
- if (!hover ||
- hover->GetProperty(CURSOR)->unit == Property::KEYWORD)
- active_cursor = default_cursor;
- else
- SetMouseCursor(hover->GetProperty< String >(CURSOR));
- // Build the new hover chain.
- ElementSet new_hover_chain;
- Element* element = *hover;
- while (element != NULL)
- {
- new_hover_chain.insert(element);
- element = element->GetParentNode();
- }
- // Send mouseout / mouseover events.
- SendEvents(hover_chain, new_hover_chain, MOUSEOUT, parameters, true);
- SendEvents(new_hover_chain, hover_chain, MOUSEOVER, parameters, true);
- // Send out drag events.
- if (drag)
- {
- drag_hover = GetElementAtPoint(position, *drag);
- ElementSet new_drag_hover_chain;
- element = *drag_hover;
- while (element != NULL)
- {
- new_drag_hover_chain.insert(element);
- element = element->GetParentNode();
- }
- /* if (mouse_moved && !drag_started)
- {
- drag->DispatchEvent(DRAGSTART, drag_parameters);
- drag_started = true;
- if (drag->GetProperty< int >(DRAG) == DRAG_CLONE)
- {
- // Clone the element and attach it to the mouse cursor.
- CreateDragClone(*drag);
- }
- }*/
- if (drag_started &&
- drag_verbose)
- {
- // Send out ondragover and ondragout events as appropriate.
- SendEvents(drag_hover_chain, new_drag_hover_chain, DRAGOUT, drag_parameters, true);
- SendEvents(new_drag_hover_chain, drag_hover_chain, DRAGOVER, drag_parameters, true);
- }
- drag_hover_chain.swap(new_drag_hover_chain);
- }
- // Swap the new chain in.
- hover_chain.swap(new_hover_chain);
- }
- // Returns the youngest descendent of the given element which is under the given point in screen coodinates.
- Element* Context::GetElementAtPoint(const Vector2f& point, const Element* ignore_element, Element* element)
- {
- // Update the layout on all documents prior to this call.
- for (int i = 0; i < GetNumDocuments(); ++i)
- GetDocument(i)->UpdateLayout();
- if (element == NULL)
- {
- if (ignore_element == root)
- return NULL;
- element = root;
- }
- // Check if any documents have modal focus; if so, only check down than document.
- if (element == root)
- {
- if (focus)
- {
- ElementDocument* focus_document = focus->GetOwnerDocument();
- if (focus_document != NULL &&
- focus_document->IsModal())
- {
- element = focus_document;
- }
- }
- }
- // Check any elements within our stacking context. We want to return the lowest-down element
- // that is under the cursor.
- if (element->local_stacking_context)
- {
- if (element->stacking_context_dirty)
- element->BuildLocalStackingContext();
- for (int i = (int) element->stacking_context.size() - 1; i >= 0; --i)
- {
- if (ignore_element != NULL)
- {
- Element* element_hierarchy = element->stacking_context[i];
- while (element_hierarchy != NULL)
- {
- if (element_hierarchy == ignore_element)
- break;
- element_hierarchy = element_hierarchy->GetParentNode();
- }
- if (element_hierarchy != NULL)
- continue;
- }
- Element* child_element = GetElementAtPoint(point, ignore_element, element->stacking_context[i]);
- if (child_element != NULL)
- return child_element;
- }
- }
- // Ignore elements whose pointer events are disabled
- if (element->GetPointerEvents() == POINTER_EVENTS_NONE)
- return NULL;
- Vector2f projected_point = element->Project(point);
- // Check if the point is actually within this element.
- bool within_element = element->IsPointWithinElement(projected_point);
- if (within_element)
- {
- Vector2i clip_origin, clip_dimensions;
- if (ElementUtilities::GetClippingRegion(clip_origin, clip_dimensions, element))
- {
- within_element = projected_point.x >= clip_origin.x &&
- projected_point.y >= clip_origin.y &&
- projected_point.x <= (clip_origin.x + clip_dimensions.x) &&
- projected_point.y <= (clip_origin.y + clip_dimensions.y);
- }
- }
- if (within_element)
- return element;
- return NULL;
- }
- // Creates the drag clone from the given element.
- void Context::CreateDragClone(Element* element)
- {
- if (cursor_proxy == NULL)
- {
- Log::Message(Log::LT_ERROR, "Unable to create drag clone, no cursor proxy document.");
- return;
- }
- ReleaseDragClone();
- // Instance the drag clone.
- drag_clone = element->Clone();
- if (drag_clone == NULL)
- {
- Log::Message(Log::LT_ERROR, "Unable to duplicate drag clone.");
- return;
- }
- // Append the clone to the cursor proxy element.
- cursor_proxy->AppendChild(drag_clone);
- drag_clone->RemoveReference();
- // Set the style sheet on the cursor proxy.
- cursor_proxy->SetStyleSheet(element->GetStyleSheet());
- // Set all the required properties and pseudo-classes on the clone.
- drag_clone->SetPseudoClass("drag", true);
- drag_clone->SetProperty("position", "absolute");
- drag_clone->SetProperty("left", Property(element->GetAbsoluteLeft() - element->GetBox().GetEdge(Box::MARGIN, Box::LEFT) - mouse_position.x, Property::PX));
- drag_clone->SetProperty("top", Property(element->GetAbsoluteTop() - element->GetBox().GetEdge(Box::MARGIN, Box::TOP) - mouse_position.y, Property::PX));
- }
- // Releases the drag clone, if one exists.
- void Context::ReleaseDragClone()
- {
- if (drag_clone != NULL)
- {
- cursor_proxy->RemoveChild(drag_clone);
- drag_clone = NULL;
- }
- }
- // Builds the parameters for a generic key event.
- void Context::GenerateKeyEventParameters(Dictionary& parameters, Input::KeyIdentifier key_identifier)
- {
- parameters.Set("key_identifier", (int) key_identifier);
- }
- // Builds the parameters for a generic mouse event.
- void Context::GenerateMouseEventParameters(Dictionary& parameters, int button_index)
- {
- parameters.Set("mouse_x", mouse_position.x);
- parameters.Set("mouse_y", mouse_position.y);
- if (button_index >= 0)
- parameters.Set("button", button_index);
- }
- // Builds the parameters for the key modifier state.
- void Context::GenerateKeyModifierEventParameters(Dictionary& parameters, int key_modifier_state)
- {
- static String property_names[] = {
- "ctrl_key",
- "shift_key",
- "alt_key",
- "meta_key",
- "caps_lock_key",
- "num_lock_key",
- "scroll_lock_key"
- };
- for (int i = 0; i < 7; i++)
- parameters.Set(property_names[i], (int) ((key_modifier_state & (1 << i)) > 0));
- }
- // Builds the parameters for a drag event.
- void Context::GenerateDragEventParameters(Dictionary& parameters)
- {
- parameters.Set("drag_element", (void*) *drag);
- }
- // Releases all unloaded documents pending destruction.
- void Context::ReleaseUnloadedDocuments()
- {
- if (!unloaded_documents.empty())
- {
- ElementList documents = unloaded_documents;
- unloaded_documents.clear();
- // Clear the deleted list.
- for (size_t i = 0; i < documents.size(); ++i)
- documents[i]->GetEventDispatcher()->DetachAllEvents();
- documents.clear();
- }
- }
- // Sends the specified event to all elements in new_items that don't appear in old_items.
- void Context::SendEvents(const ElementSet& old_items, const ElementSet& new_items, const String& event, const Dictionary& parameters, bool interruptible)
- {
- ElementList elements;
- std::set_difference(old_items.begin(), old_items.end(), new_items.begin(), new_items.end(), std::back_inserter(elements));
- std::for_each(elements.begin(), elements.end(), RKTEventFunctor(event, parameters, interruptible));
- }
- void Context::OnReferenceDeactivate()
- {
- if (instancer != NULL)
- {
- instancer->ReleaseContext(this);
- }
- }
- }
- }
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