LayoutLineBox.cpp 13 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "LayoutLineBox.h"
  30. #include "LayoutBlockBox.h"
  31. #include "LayoutEngine.h"
  32. #include "LayoutInlineBoxText.h"
  33. #include "FontFaceHandle.h"
  34. #include "../../Include/RmlUi/Core/Property.h"
  35. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  36. #include "../../Include/RmlUi/Core/ElementText.h"
  37. #include "../../Include/RmlUi/Core/StyleSheetKeywords.h"
  38. #include <stack>
  39. namespace Rml {
  40. namespace Core {
  41. static float GetSpacing(const Box& box, Box::Edge edge)
  42. {
  43. return box.GetEdge(Box::PADDING, edge) +
  44. box.GetEdge(Box::BORDER, edge) +
  45. box.GetEdge(Box::MARGIN, edge);
  46. }
  47. LayoutLineBox::LayoutLineBox(LayoutBlockBox* _parent) : position(-1, -1), dimensions(-1, -1)
  48. {
  49. parent = _parent;
  50. box_cursor = 0;
  51. open_inline_box = NULL;
  52. position_set = false;
  53. wrap_content = false;
  54. }
  55. LayoutLineBox::~LayoutLineBox()
  56. {
  57. for (size_t i = 0; i < inline_boxes.size(); i++)
  58. delete inline_boxes[i];
  59. }
  60. // Closes the line box, positioning all inline elements within it.
  61. LayoutInlineBox* LayoutLineBox::Close(LayoutInlineBox* overflow)
  62. {
  63. // If we haven't positioned this line yet, and it has elements in it, then this is a great opportunity to do so.
  64. if (!position_set &&
  65. !inline_boxes.empty())
  66. {
  67. parent->PositionLineBox(position, dimensions.x, wrap_content, Vector2f(0, 0));
  68. dimensions.y = 0;
  69. position_set = true;
  70. }
  71. // If the line has been positioned and our content is greater than our original size (for example, if we aren't
  72. // wrapping or had to render a very long word), then we push our dimensions out to compensate.
  73. else
  74. dimensions.x = Math::Max(dimensions.x, box_cursor);
  75. // Now we calculate the baselines of each of our inline boxes relative to their parent box's baseline; either us,
  76. // or another of our inline boxes. The maximum distance each element is above and below our baseline is calculated
  77. // from that, and therefore our height.
  78. float ascender = 0;
  79. float descender = 0;
  80. float minimum_height = 0;
  81. for (size_t i = 0; i < inline_boxes.size(); ++i)
  82. {
  83. LayoutInlineBox* inline_box = inline_boxes[i];
  84. // Check if we've got an element aligned to the line box rather than a baseline.
  85. if (inline_box->GetVerticalAlignProperty() == VERTICAL_ALIGN_TOP ||
  86. inline_box->GetVerticalAlignProperty() == VERTICAL_ALIGN_BOTTOM)
  87. {
  88. // Get this element to calculate the baseline offsets of its children; it can't calculate its own baseline
  89. // because we don't know the height of the line box yet. We don't actually care about its ascender or
  90. // descender either, just its height.
  91. float box_ascender, box_descender;
  92. inline_box->CalculateBaseline(box_ascender, box_descender);
  93. minimum_height = Math::Max(minimum_height, inline_box->GetHeight());
  94. }
  95. // Otherwise, we have an element anchored to a baseline, so we can fetch its ascender and descender relative
  96. // to our baseline.
  97. else if (inline_box->GetParent() == NULL)
  98. {
  99. float box_ascender, box_descender;
  100. inline_box->CalculateBaseline(box_ascender, box_descender);
  101. ascender = Math::Max(ascender, box_ascender - inline_box->GetPosition().y);
  102. descender = Math::Max(descender, box_descender + inline_box->GetPosition().y);
  103. }
  104. }
  105. // We've now got the maximum ascender and descender, we can calculate the dimensions of the line box.
  106. dimensions.y = Math::Max(minimum_height, ascender + descender);
  107. // And from that, we can now set the final baseline of each box.
  108. for (size_t i = 0; i < inline_boxes.size(); ++i)
  109. {
  110. LayoutInlineBox* inline_box = inline_boxes[i];
  111. // Check again if this element is aligned to the line box. We don't need to worry about offsetting an element
  112. // tied to the top of the line box, as its position will always stay at exactly 0.
  113. if (inline_box->GetVerticalAlignProperty() == VERTICAL_ALIGN_TOP ||
  114. inline_box->GetVerticalAlignProperty() == VERTICAL_ALIGN_BOTTOM)
  115. {
  116. if (inline_box->GetVerticalAlignProperty() == VERTICAL_ALIGN_TOP)
  117. inline_box->OffsetBaseline(inline_box->GetHeight() - inline_box->GetBaseline());
  118. else
  119. inline_box->OffsetBaseline(dimensions.y - inline_box->GetBaseline());
  120. }
  121. // Otherwise, this element is tied to a baseline.
  122. else if (inline_box->GetParent() == NULL)
  123. inline_box->OffsetBaseline(ascender);
  124. }
  125. // Position all the boxes horizontally in the line. We only need to reposition the elements if they're set to
  126. // centre or right; the element are already placed left-aligned, and justification occurs at the text level.
  127. int text_align_property = parent->GetParent()->GetElement()->GetTextAlign();
  128. if (text_align_property == TEXT_ALIGN_CENTER ||
  129. text_align_property == TEXT_ALIGN_RIGHT)
  130. {
  131. float element_offset = 0;
  132. switch (text_align_property)
  133. {
  134. case TEXT_ALIGN_CENTER: element_offset = (dimensions.x - box_cursor) * 0.5f; break;
  135. case TEXT_ALIGN_RIGHT: element_offset = (dimensions.x - box_cursor); break;
  136. }
  137. if (element_offset != 0)
  138. {
  139. for (size_t i = 0; i < inline_boxes.size(); i++)
  140. inline_boxes[i]->SetHorizontalPosition(inline_boxes[i]->GetPosition().x + element_offset);
  141. }
  142. }
  143. // Get each line box to set the position of their element, relative to their parents.
  144. for (int i = (int) inline_boxes.size() - 1; i >= 0; --i)
  145. {
  146. inline_boxes[i]->PositionElement();
  147. // Check if this inline box is part of the open box chain.
  148. bool inline_box_open = false;
  149. LayoutInlineBox* open_box = open_inline_box;
  150. while (open_box != NULL &&
  151. !inline_box_open)
  152. {
  153. if (inline_boxes[i] == open_box)
  154. inline_box_open = true;
  155. open_box = open_box->GetParent();
  156. }
  157. inline_boxes[i]->SizeElement(inline_box_open);
  158. }
  159. return parent->CloseLineBox(this, overflow, open_inline_box);
  160. }
  161. // Closes one of the line box's inline boxes.
  162. void LayoutLineBox::CloseInlineBox(LayoutInlineBox* inline_box)
  163. {
  164. RMLUI_ASSERT(open_inline_box == inline_box);
  165. open_inline_box = inline_box->GetParent();
  166. box_cursor += GetSpacing(inline_box->GetBox(), Box::RIGHT);
  167. }
  168. // Attempts to add a new element to this line box.
  169. LayoutInlineBox* LayoutLineBox::AddElement(Element* element, const Box& box)
  170. {
  171. if (dynamic_cast< ElementText* >(element) != NULL)
  172. return AddBox(new LayoutInlineBoxText(element));
  173. else
  174. return AddBox(new LayoutInlineBox(element, box));
  175. }
  176. // Attempts to add a new inline box to this line.
  177. LayoutInlineBox* LayoutLineBox::AddBox(LayoutInlineBox* box)
  178. {
  179. // Set to true if we're flowing the first box (with content) on the line.
  180. bool first_box = false;
  181. // The spacing this element must leave on the right of the line, to account not only for its margins and padding,
  182. // but also for its parents which will close immediately after it.
  183. float right_spacing;
  184. // If this line is unplaced, then this is the first inline box; if it is sized, then we can place and size this
  185. // line.
  186. if (!position_set)
  187. {
  188. // Add the new box to the list of boxes in the line box. As this line box has not been placed, we don't have to
  189. // check if it can fit yet.
  190. AppendBox(box);
  191. // If the new box has a physical prescence, then we must place this line once we've figured out how wide it has to
  192. // be.
  193. if (box->GetBox().GetSize().x >= 0)
  194. {
  195. // Calculate the dimensions for the box we need to fit.
  196. Vector2f minimum_dimensions = box->GetBox().GetSize();
  197. // Add the width of any empty, already closed tags, or still opened spaced tags.
  198. minimum_dimensions.x += box_cursor;
  199. // Calculate the right spacing for the element.
  200. right_spacing = GetSpacing(box->GetBox(), Box::RIGHT);
  201. // Add the right spacing for any ancestor elements that must close immediately after it.
  202. LayoutInlineBox* closing_box = box;
  203. while (closing_box != NULL &&
  204. closing_box->IsLastChild())
  205. {
  206. closing_box = closing_box->GetParent();
  207. if (closing_box != NULL)
  208. right_spacing += GetSpacing(closing_box->GetBox(), Box::RIGHT);
  209. }
  210. if (!box->CanOverflow())
  211. minimum_dimensions.x += right_spacing;
  212. parent->PositionLineBox(position, dimensions.x, wrap_content, minimum_dimensions);
  213. dimensions.y = minimum_dimensions.y;
  214. first_box = true;
  215. position_set = true;
  216. }
  217. else
  218. return box;
  219. }
  220. // This line has already been placed and sized, so we'll check if we can fit this new inline box on the line.
  221. else
  222. {
  223. // Build up the spacing required on the right side of this element. This consists of the right spacing on the
  224. // new element, and the right spacing on all parent element that will close next.
  225. right_spacing = GetSpacing(box->GetBox(), Box::RIGHT);
  226. if (open_inline_box != NULL &&
  227. box->IsLastChild())
  228. {
  229. LayoutInlineBox* closing_box = open_inline_box;
  230. while (closing_box != NULL &&
  231. closing_box->IsLastChild())
  232. {
  233. closing_box = closing_box->GetParent();
  234. if (closing_box != NULL)
  235. right_spacing += GetSpacing(closing_box->GetBox(), Box::RIGHT);
  236. }
  237. }
  238. // Determine the inline box's spacing requirements (before we get onto it's actual content width).
  239. float element_width = box->GetBox().GetPosition(Box::CONTENT).x;
  240. if (!box->CanOverflow())
  241. element_width += right_spacing;
  242. // Add on the box's content area (if it has content).
  243. if (box->GetBox().GetSize().x >= 0)
  244. element_width += box->GetBox().GetSize().x;
  245. if (wrap_content &&
  246. box_cursor + element_width > dimensions.x)
  247. {
  248. // We can't fit the new inline element into this box! So we'll close this line box, and send the inline box
  249. // onto the next line.
  250. return Close(box);
  251. }
  252. else
  253. {
  254. // We can fit the new inline element into this box.
  255. AppendBox(box);
  256. }
  257. }
  258. // Flow the box's content into the line.
  259. LayoutInlineBox* overflow_box = open_inline_box->FlowContent(first_box, wrap_content ? dimensions.x - (open_inline_box->GetPosition().x + open_inline_box->GetBox().GetPosition(Box::CONTENT).x) : -1, right_spacing);
  260. box_cursor += open_inline_box->GetBox().GetSize().x;
  261. // If our box overflowed, then we'll close this line (as no more content will fit onto it) and tell our block box
  262. // to make a new line.
  263. if (overflow_box != NULL)
  264. {
  265. open_inline_box = open_inline_box->GetParent();
  266. return Close(overflow_box);
  267. }
  268. return open_inline_box;
  269. }
  270. // Adds an inline box as a chained hierarchy overflowing to this line.
  271. void LayoutLineBox::AddChainedBox(LayoutInlineBox* chained_box)
  272. {
  273. std::stack< LayoutInlineBox* > hierarchy;
  274. LayoutInlineBox* chain = chained_box;
  275. while (chain != NULL)
  276. {
  277. hierarchy.push(chain);
  278. chain = chain->GetParent();
  279. }
  280. while (!hierarchy.empty())
  281. {
  282. AddBox(new LayoutInlineBox(hierarchy.top()));
  283. hierarchy.pop();
  284. }
  285. }
  286. // Returns the position of the line box, relative to its parent's block box's content area.
  287. const Vector2f& LayoutLineBox::GetPosition() const
  288. {
  289. return position;
  290. }
  291. // Returns the position of the line box, relative to its parent's block box's offset parent.
  292. Vector2f LayoutLineBox::GetRelativePosition() const
  293. {
  294. return position - (parent->GetOffsetParent()->GetPosition() - parent->GetOffsetRoot()->GetPosition());
  295. }
  296. // Returns the dimensions of the line box.
  297. const Vector2f& LayoutLineBox::GetDimensions() const
  298. {
  299. return dimensions;
  300. }
  301. // Returns the line box's open inline box.
  302. LayoutInlineBox* LayoutLineBox::GetOpenInlineBox()
  303. {
  304. return open_inline_box;
  305. }
  306. // Returns the line's containing block box.
  307. LayoutBlockBox* LayoutLineBox::GetBlockBox()
  308. {
  309. return parent;
  310. }
  311. float LayoutLineBox::GetBoxCursor() const
  312. {
  313. return box_cursor;
  314. }
  315. void* LayoutLineBox::operator new(size_t size)
  316. {
  317. return LayoutEngine::AllocateLayoutChunk(size);
  318. }
  319. void LayoutLineBox::operator delete(void* chunk)
  320. {
  321. LayoutEngine::DeallocateLayoutChunk(chunk);
  322. }
  323. // Appends an inline box to the end of the line box's list of inline boxes.
  324. void LayoutLineBox::AppendBox(LayoutInlineBox* box)
  325. {
  326. inline_boxes.push_back(box);
  327. box->SetParent(open_inline_box);
  328. box->SetLine(this);
  329. box->SetHorizontalPosition(box_cursor + box->GetBox().GetEdge(Box::MARGIN, Box::LEFT));
  330. box_cursor += GetSpacing(box->GetBox(), Box::LEFT);
  331. open_inline_box = box;
  332. }
  333. }
  334. }