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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETSHELLRENDERINTERFACEOPENGL_H
- #define ROCKETSHELLRENDERINTERFACEOPENGL_H
- #include "Rocket/Core/RenderInterface.h"
- #include "ShellOpenGL.h"
- /**
- Low level OpenGL render interface for Rocket
- @author Peter Curry
- */
- class ShellRenderInterfaceOpenGL : public Rocket::Core::RenderInterface, public ShellRenderInterfaceExtensions
- {
- public:
- ShellRenderInterfaceOpenGL();
- /// Called by Rocket when it wants to render geometry that it does not wish to optimise.
- virtual void RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f& translation);
- /// Called by Rocket when it wants to compile geometry it believes will be static for the forseeable future.
- virtual Rocket::Core::CompiledGeometryHandle CompileGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture);
- /// Called by Rocket when it wants to render application-compiled geometry.
- virtual void RenderCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry, const Rocket::Core::Vector2f& translation);
- /// Called by Rocket when it wants to release application-compiled geometry.
- virtual void ReleaseCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry);
- /// Called by Rocket when it wants to enable or disable scissoring to clip content.
- virtual void EnableScissorRegion(bool enable);
- /// Called by Rocket when it wants to change the scissor region.
- virtual void SetScissorRegion(int x, int y, int width, int height);
- /// Called by Rocket when a texture is required by the library.
- virtual bool LoadTexture(Rocket::Core::TextureHandle& texture_handle, Rocket::Core::Vector2i& texture_dimensions, const Rocket::Core::String& source);
- /// Called by Rocket when a texture is required to be built from an internally-generated sequence of pixels.
- virtual bool GenerateTexture(Rocket::Core::TextureHandle& texture_handle, const Rocket::Core::byte* source, const Rocket::Core::Vector2i& source_dimensions);
- /// Called by Rocket when a loaded texture is no longer required.
- virtual void ReleaseTexture(Rocket::Core::TextureHandle texture_handle);
- /// Called by Rocket when it wants to set the current transform matrix to a new matrix.
- virtual void PushTransform(const Rocket::Core::RowMajorMatrix4f& transform);
- virtual void PushTransform(const Rocket::Core::ColumnMajorMatrix4f& transform);
- /// Called by Rocket when it wants to revert the latest transform change.
- virtual void PopTransform(const Rocket::Core::Matrix4f& transform);
- // ShellRenderInterfaceExtensions
- virtual void SetViewport(int width, int height);
- virtual void SetContext(void *context);
- virtual bool AttachToNative(void *nativeWindow);
- virtual void DetachFromNative(void);
- virtual void PrepareRenderBuffer(void);
- virtual void PresentRenderBuffer(void);
- protected:
- int m_width;
- int m_height;
- int m_transforms;
- void *m_rocket_context;
-
- #if defined(ROCKET_PLATFORM_MACOSX)
- AGLContext gl_context;
- #elif defined(ROCKET_PLATFORM_LINUX)
- struct __X11NativeWindowData nwData;
- GLXContext gl_context;
- #elif defined(ROCKET_PLATFORM_WIN32)
- HWND window_handle;
- HDC device_context;
- HGLRC render_context;
- #else
- #error Platform is undefined, this must be resolved so gl_context is usable.
- #endif
- };
- #endif
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