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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "ElementTextDefault.h"
- #include "ElementDefinition.h"
- #include "ElementStyle.h"
- #include "../../Include/RmlUi/Core/ElementDocument.h"
- #include "../../Include/RmlUi/Core/ElementUtilities.h"
- #include "../../Include/RmlUi/Core/Event.h"
- #include "../../Include/RmlUi/Core/Property.h"
- namespace Rml {
- namespace Core {
- static bool BuildToken(String& token, const char*& token_begin, const char* string_end, bool first_token, bool collapse_white_space, bool break_at_endline, Style::TextTransform text_transformation);
- static bool LastToken(const char* token_begin, const char* string_end, bool collapse_white_space, bool break_at_endline);
- ElementTextDefault::ElementTextDefault(const String& tag) : ElementText(tag), colour(255, 255, 255), decoration(this)
- {
- dirty_layout_on_change = true;
- generated_decoration = Style::TextDecoration::None;
- decoration_property = Style::TextDecoration::None;
- geometry_dirty = true;
- font_effects_handle = 0;
- font_effects_dirty = true;
- font_handle_version = 0;
- }
- ElementTextDefault::~ElementTextDefault()
- {
- }
- void ElementTextDefault::SetText(const String& _text)
- {
- if (text != _text)
- {
- text = _text;
- if (dirty_layout_on_change)
- DirtyLayout();
- }
- }
- const String& ElementTextDefault::GetText() const
- {
- return text;
- }
- void ElementTextDefault::OnRender()
- {
- RMLUI_ZoneScoped;
- FontFaceHandle font_face_handle = GetFontFaceHandle();
- if (font_face_handle == 0)
- return;
-
- // If our font effects have potentially changed, update it and force a geometry generation if necessary.
- if (font_effects_dirty && UpdateFontEffects())
- geometry_dirty = true;
- // Dirty geometry if font version has changed.
- int new_version = GetFontEngineInterface()->GetVersion(font_face_handle);
- if (new_version != font_handle_version)
- {
- font_handle_version = new_version;
- geometry_dirty = true;
- }
- // Regenerate the geometry if the colour or font configuration has altered.
- if (geometry_dirty)
- GenerateGeometry(font_face_handle);
- Vector2f translation = GetAbsoluteOffset();
-
- bool render = true;
- Vector2i clip_origin;
- Vector2i clip_dimensions;
- if (GetContext()->GetActiveClipRegion(clip_origin, clip_dimensions))
- {
- float clip_top = (float)clip_origin.y;
- float clip_left = (float)clip_origin.x;
- float clip_right = (float)(clip_origin.x + clip_dimensions.x);
- float clip_bottom = (float)(clip_origin.y + clip_dimensions.y);
- float line_height = (float)GetFontEngineInterface()->GetLineHeight(GetFontFaceHandle());
-
- render = false;
- for (size_t i = 0; i < lines.size(); ++i)
- {
- const Line& line = lines[i];
- float x = translation.x + line.position.x;
- float y = translation.y + line.position.y;
-
- bool render_line = !(x > clip_right);
- render_line = render_line && !(x + line.width < clip_left);
-
- render_line = render_line && !(y - line_height > clip_bottom);
- render_line = render_line && !(y < clip_top);
-
- if (render_line)
- {
- render = true;
- break;
- }
- }
- }
- translation = translation.Round();
-
- if (render)
- {
- for (size_t i = 0; i < geometry.size(); ++i)
- geometry[i].Render(translation);
- }
- if (decoration_property != Style::TextDecoration::None)
- decoration.Render(translation);
- }
- // Generates a token of text from this element, returning only the width.
- bool ElementTextDefault::GenerateToken(float& token_width, int line_begin)
- {
- RMLUI_ZoneScoped;
- // Bail if we don't have a valid font face.
- FontFaceHandle font_face_handle = GetFontFaceHandle();
- if (font_face_handle == 0 ||
- line_begin >= (int) text.size())
- return 0;
- // Determine how we are processing white-space while formatting the text.
- using namespace Style;
- auto& computed = GetComputedValues();
- WhiteSpace white_space_property = computed.white_space;
- bool collapse_white_space = white_space_property == WhiteSpace::Normal ||
- white_space_property == WhiteSpace::Nowrap ||
- white_space_property == WhiteSpace::Preline;
- bool break_at_endline = white_space_property == WhiteSpace::Pre ||
- white_space_property == WhiteSpace::Prewrap ||
- white_space_property == WhiteSpace::Preline;
- const char* token_begin = text.c_str() + line_begin;
- String token;
- BuildToken(token, token_begin, text.c_str() + text.size(), true, collapse_white_space, break_at_endline, computed.text_transform);
- token_width = (float) GetFontEngineInterface()->GetStringWidth(font_face_handle, token);
- return LastToken(token_begin, text.c_str() + text.size(), collapse_white_space, break_at_endline);
- }
- // Generates a line of text rendered from this element
- bool ElementTextDefault::GenerateLine(String& line, int& line_length, float& line_width, int line_begin, float maximum_line_width, float right_spacing_width, bool trim_whitespace_prefix)
- {
- RMLUI_ZoneScoped;
- FontFaceHandle font_face_handle = GetFontFaceHandle();
- // Initialise the output variables.
- line.clear();
- line_length = 0;
- line_width = 0;
- // Bail if we don't have a valid font face.
- if (font_face_handle == 0)
- return true;
- // Determine how we are processing white-space while formatting the text.
- using namespace Style;
- auto& computed = GetComputedValues();
- WhiteSpace white_space_property = computed.white_space;
- bool collapse_white_space = white_space_property == WhiteSpace::Normal ||
- white_space_property == WhiteSpace::Nowrap ||
- white_space_property == WhiteSpace::Preline;
- bool break_at_line = maximum_line_width >= 0 &&
- (white_space_property == WhiteSpace::Normal ||
- white_space_property == WhiteSpace::Prewrap ||
- white_space_property == WhiteSpace::Preline);
- bool break_at_endline = white_space_property == WhiteSpace::Pre ||
- white_space_property == WhiteSpace::Prewrap ||
- white_space_property == WhiteSpace::Preline;
- // Determine what (if any) text transformation we are putting the characters through.
- TextTransform text_transform_property = computed.text_transform;
- // Starting at the line_begin character, we generate sections of the text (we'll call them tokens) depending on the
- // white-space parsing parameters. Each section is then appended to the line if it can fit. If not, or if an
- // endline is found (and we're processing them), then the line is ended. kthxbai!
- const char* token_begin = text.c_str() + line_begin;
- const char* string_end = text.c_str() + text.size();
- while (token_begin != string_end)
- {
- String token;
- const char* next_token_begin = token_begin;
- CodePoint previous_codepoint = CodePoint::Null;
- if (!line.empty())
- previous_codepoint = StringUtilities::ToCodePoint(StringUtilities::SeekBackwardUTF8(&line.back(), line.data()));
- // Generate the next token and determine its pixel-length.
- bool break_line = BuildToken(token, next_token_begin, string_end, line.empty() && trim_whitespace_prefix, collapse_white_space, break_at_endline, text_transform_property);
- int token_width = GetFontEngineInterface()->GetStringWidth(font_face_handle, token, previous_codepoint);
- // If we're breaking to fit a line box, check if the token can fit on the line before we add it.
- if (break_at_line)
- {
- if (!line.empty() &&
- (line_width + token_width > maximum_line_width ||
- (LastToken(next_token_begin, string_end, collapse_white_space, break_at_endline) && line_width + token_width > maximum_line_width - right_spacing_width)))
- {
- return false;
- }
- }
- // The token can fit on the end of the line, so add it onto the end and increment our width and length
- // counters.
- line += token;
- line_length += (int)(next_token_begin - token_begin);
- line_width += token_width;
- // Break out of the loop if an endline was forced.
- if (break_line)
- return false;
- // Set the beginning of the next token.
- token_begin = next_token_begin;
- }
- return true;
- }
- // Clears all lines of generated text and prepares the element for generating new lines.
- void ElementTextDefault::ClearLines()
- {
- // Clear the rendering information.
- for (size_t i = 0; i < geometry.size(); ++i)
- geometry[i].Release(true);
- lines.clear();
- decoration.Release(true);
- }
- // Adds a new line into the text element.
- void ElementTextDefault::AddLine(const Vector2f& line_position, const String& line)
- {
- FontFaceHandle font_face_handle = GetFontFaceHandle();
- if (font_face_handle == 0)
- return;
- if (font_effects_dirty)
- UpdateFontEffects();
- Vector2f baseline_position = line_position + Vector2f(0.0f, (float)GetFontEngineInterface()->GetLineHeight(font_face_handle) - GetFontEngineInterface()->GetBaseline(font_face_handle));
- lines.push_back(Line(line, baseline_position));
- geometry_dirty = true;
- }
- // Prevents the element from dirtying its document's layout when its text is changed.
- void ElementTextDefault::SuppressAutoLayout()
- {
- dirty_layout_on_change = false;
- }
- void ElementTextDefault::OnPropertyChange(const PropertyIdSet& changed_properties)
- {
- RMLUI_ZoneScoped;
- Element::OnPropertyChange(changed_properties);
- bool colour_changed = false;
- bool font_face_changed = false;
- auto& computed = GetComputedValues();
- if (changed_properties.Contains(PropertyId::Color) ||
- changed_properties.Contains(PropertyId::Opacity))
- {
- // Fetch our (potentially) new colour.
- Colourb new_colour = computed.color;
- float opacity = computed.opacity;
- new_colour.alpha = byte(opacity * float(new_colour.alpha));
- colour_changed = colour != new_colour;
- if (colour_changed)
- colour = new_colour;
- }
- if (changed_properties.Contains(PropertyId::FontFamily) ||
- changed_properties.Contains(PropertyId::FontWeight) ||
- changed_properties.Contains(PropertyId::FontStyle) ||
- changed_properties.Contains(PropertyId::FontSize))
- {
- font_face_changed = true;
- geometry.clear();
- font_effects_dirty = true;
- }
- if (changed_properties.Contains(PropertyId::TextDecoration))
- {
- decoration_property = computed.text_decoration;
- if (decoration_property != Style::TextDecoration::None)
- {
- if (decoration_property != generated_decoration)
- {
- decoration.Release(true);
- FontFaceHandle font_face_handle = GetFontFaceHandle();
- if (font_face_handle != 0)
- {
- for (size_t i = 0; i < lines.size(); ++i)
- GenerateLineDecoration(font_face_handle, lines[i]);
- }
- generated_decoration = decoration_property;
- }
- }
- }
- if (font_face_changed)
- {
- // We have to let our document know we need to be regenerated.
- if (dirty_layout_on_change)
- DirtyLayout();
- }
- else if (colour_changed)
- {
- // Force the geometry to be regenerated.
- geometry_dirty = true;
- // Re-colour the decoration geometry.
- std::vector< Vertex >& vertices = decoration.GetVertices();
- for (size_t i = 0; i < vertices.size(); ++i)
- vertices[i].colour = colour;
- decoration.Release();
- }
- }
- // Returns the RML of this element
- void ElementTextDefault::GetRML(String& content)
- {
- content += text;
- }
- // Updates the configuration this element uses for its font.
- bool ElementTextDefault::UpdateFontEffects()
- {
- RMLUI_ZoneScoped;
- if (GetFontFaceHandle() == 0)
- return false;
- font_effects_dirty = false;
- static const FontEffectList empty_font_effects;
- // Fetch the font-effect for this text element
- const FontEffectList* font_effects = &empty_font_effects;
- if (const FontEffects* effects = GetComputedValues().font_effect.get())
- font_effects = &effects->list;
- // Request a font layer configuration to match this set of effects. If this is different from
- // our old configuration, then return true to indicate we'll need to regenerate geometry.
- FontEffectsHandle new_font_effects_handle = GetFontEngineInterface()->PrepareFontEffects(GetFontFaceHandle(), *font_effects);
- if (new_font_effects_handle != font_effects_handle)
- {
- font_effects_handle = new_font_effects_handle;
- return true;
- }
- return false;
- }
- // Clears and regenerates all of the text's geometry.
- void ElementTextDefault::GenerateGeometry(const FontFaceHandle font_face_handle)
- {
- RMLUI_ZoneScopedC(0xD2691E);
- // Release the old geometry ...
- for (size_t i = 0; i < geometry.size(); ++i)
- geometry[i].Release(true);
- // ... and generate it all again!
- for (size_t i = 0; i < lines.size(); ++i)
- GenerateGeometry(font_face_handle, lines[i]);
- geometry_dirty = false;
- }
- void ElementTextDefault::GenerateGeometry(const FontFaceHandle font_face_handle, Line& line)
- {
- line.width = GetFontEngineInterface()->GenerateString(font_face_handle, font_effects_handle, line.text, line.position, colour, geometry);
- for (size_t i = 0; i < geometry.size(); ++i)
- geometry[i].SetHostElement(this);
- if (decoration_property != Style::TextDecoration::None)
- GenerateLineDecoration(font_face_handle, line);
- }
- // Generates any geometry necessary for rendering a line decoration (underline, strike-through, etc).
- void ElementTextDefault::GenerateLineDecoration(const FontFaceHandle font_face_handle, const Line& line)
- {
- RMLUI_ZoneScopedC(0xA52A2A);
-
- GeometryUtilities::GenerateLine(font_face_handle, &decoration, line.position, line.width, decoration_property, colour);
- }
- static bool BuildToken(String& token, const char*& token_begin, const char* string_end, bool first_token, bool collapse_white_space, bool break_at_endline, Style::TextTransform text_transformation)
- {
- RMLUI_ASSERT(token_begin != string_end);
- token.reserve(string_end - token_begin + token.size());
- // Check what the first character of the token is; all we need to know is if it is white-space or not.
- bool parsing_white_space = StringUtilities::IsWhitespace(*token_begin);
- // Loop through the string from the token's beginning until we find an end to the token. This can occur in various
- // places, depending on the white-space processing;
- // - at the end of a section of non-white-space characters,
- // - at the end of a section of white-space characters, if we're not collapsing white-space,
- // - at an endline token, if we're breaking on endlines.
- while (token_begin != string_end)
- {
- bool force_non_whitespace = false;
- char character = *token_begin;
- const char* escape_begin = token_begin;
- // Check for an ampersand; if we find one, we've got an HTML escaped character.
- if (character == '&')
- {
- // Find the terminating ';'.
- while (token_begin != string_end &&
- *token_begin != ';')
- ++token_begin;
- // If we couldn't find the ';', print the token like normal text.
- if (token_begin == string_end)
- {
- token_begin = escape_begin;
- }
- // We could find a ';', parse the escape code. If the escape code is recognised, set the parsed character
- // to the appropriate one. If it is a non-breaking space, prevent it being picked up as whitespace. If it
- // is not recognised, print the token like normal text.
- else
- {
- String escape_code(escape_begin + 1, token_begin);
- if (escape_code == "lt")
- character = '<';
- else if (escape_code == "gt")
- character = '>';
- else if (escape_code == "amp")
- character = '&';
- else if (escape_code == "quot")
- character = '"';
- else if (escape_code == "nbsp")
- {
- character = ' ';
- force_non_whitespace = true;
- }
- else
- token_begin = escape_begin;
- }
- }
- // Check for an endline token; if we're breaking on endlines and we find one, then return true to indicate a
- // forced break.
- if (break_at_endline &&
- character == '\n')
- {
- token += '\n';
- token_begin++;
- return true;
- }
- // If we've transitioned from white-space characters to non-white-space characters, or vice-versa, then check
- // if should terminate the token; if we're not collapsing white-space, then yes (as sections of white-space are
- // non-breaking), otherwise only if we've transitioned from characters to white-space.
- bool white_space = !force_non_whitespace && StringUtilities::IsWhitespace(character);
- if (white_space != parsing_white_space)
- {
- if (!collapse_white_space)
- {
- // Restore pointer to the beginning of the escaped token, if we processed an escape code.
- token_begin = escape_begin;
- return false;
- }
- // We're collapsing white-space; we only tokenise words, not white-space, so we're only done tokenising
- // once we've begun parsing non-white-space and then found white-space.
- if (!parsing_white_space)
- {
- // However, if we are the last non-whitespace character in the string, and there are trailing
- // whitespace characters after this token, then we need to append a single space to the end of this
- // token.
- if (token_begin != string_end &&
- LastToken(token_begin, string_end, collapse_white_space, break_at_endline))
- token += ' ';
- return false;
- }
- // We've transitioned from white-space to non-white-space, so we append a single white-space character.
- if (!first_token)
- token += ' ';
- parsing_white_space = false;
- }
- // If the current character is white-space, we'll append a space character to the token if we're not collapsing
- // sections of white-space.
- if (white_space)
- {
- if (!collapse_white_space)
- token += ' ';
- }
- else
- {
- if (text_transformation == Style::TextTransform::Uppercase)
- {
- if (character >= 'a' && character <= 'z')
- character += ('A' - 'a');
- }
- else if (text_transformation == Style::TextTransform::Lowercase)
- {
- if (character >= 'A' && character <= 'Z')
- character -= ('A' - 'a');
- }
- token += character;
- }
- ++token_begin;
- }
- return false;
- }
- static bool LastToken(const char* token_begin, const char* string_end, bool collapse_white_space, bool break_at_endline)
- {
- bool last_token = (token_begin == string_end);
- if (collapse_white_space &&
- !last_token)
- {
- last_token = true;
- const char* character = token_begin;
- while (character != string_end)
- {
- if (!StringUtilities::IsWhitespace(*character) ||
- (break_at_endline && *character == '\n'))
- {
- last_token = false;
- break;
- }
- character++;
- }
- }
- return last_token;
- }
- }
- }
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