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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../TextureLayout.h"
- #include "FontFaceHandleDefault.h"
- #include "FontDatabaseDefault.h"
- #include "FontFaceLayer.h"
- #include "FreeTypeInterface.h"
- #include <algorithm>
- namespace Rml {
- namespace Core {
- #ifndef RMLUI_NO_FONT_INTERFACE_DEFAULT
-
- FontFaceHandleDefault::FontFaceHandleDefault()
- {
- base_layer = nullptr;
- metrics = {};
- ft_face = 0;
- }
- FontFaceHandleDefault::~FontFaceHandleDefault()
- {
- glyphs.clear();
- layers.clear();
- }
- bool FontFaceHandleDefault::Initialize(FontFaceHandleFreetype face, int font_size)
- {
- ft_face = face;
- RMLUI_ASSERTMSG(layer_configurations.empty(), "Initialize must only be called once.");
- if (!FreeType::InitialiseFaceHandle(ft_face, glyphs, metrics, font_size))
- {
- return false;
- }
- // Generate the default layer and layer configuration.
- base_layer = GetOrCreateLayer(nullptr);
- layer_configurations.push_back(LayerConfiguration{ base_layer });
- return true;
- }
- // Returns the point size of this font face.
- int FontFaceHandleDefault::GetSize() const
- {
- return metrics.size;
- }
- // Returns the pixel height of a lower-case x in this font face.
- int FontFaceHandleDefault::GetXHeight() const
- {
- return metrics.x_height;
- }
- // Returns the default height between this font face's baselines.
- int FontFaceHandleDefault::GetLineHeight() const
- {
- return metrics.line_height;
- }
- // Returns the font's baseline.
- int FontFaceHandleDefault::GetBaseline() const
- {
- return metrics.baseline;
- }
- // Returns the font's glyphs.
- const FontGlyphMap& FontFaceHandleDefault::GetGlyphs() const
- {
- return glyphs;
- }
- float FontFaceHandleDefault::GetUnderline(float& thickness) const
- {
- thickness = metrics.underline_thickness;
- return metrics.underline_position;
- }
- // Returns the width a string will take up if rendered with this handle.
- int FontFaceHandleDefault::GetStringWidth(const String& string, CodePoint prior_character)
- {
- int width = 0;
- for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
- {
- CodePoint code_point = *it_string;
- const FontGlyph* glyph = GetOrAppendGlyph(code_point);
- if (!glyph)
- continue;
- // Adjust the cursor for the kerning between this character and the previous one.
- if (prior_character != CodePoint::Null)
- width += GetKerning(prior_character, code_point);
- // Adjust the cursor for this character's advance.
- width += glyph->advance;
- prior_character = code_point;
- }
- return width;
- }
- // Generates, if required, the layer configuration for a given array of font effects.
- int FontFaceHandleDefault::GenerateLayerConfiguration(const FontEffectList& font_effects)
- {
- if (font_effects.empty())
- return 0;
- // Check each existing configuration for a match with this arrangement of effects.
- int configuration_index = 1;
- for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
- {
- const LayerConfiguration& configuration = layer_configurations[configuration_index];
- // Check the size is correct. For a match, there should be one layer in the configuration
- // plus an extra for the base layer.
- if (configuration.size() != font_effects.size() + 1)
- continue;
- // Check through each layer, checking it was created by the same effect as the one we're
- // checking.
- size_t effect_index = 0;
- for (size_t i = 0; i < configuration.size(); ++i)
- {
- // Skip the base layer ...
- if (configuration[i]->GetFontEffect() == nullptr)
- continue;
- // If the ith layer's effect doesn't match the equivalent effect, then this
- // configuration can't match.
- if (configuration[i]->GetFontEffect() != font_effects[effect_index].get())
- break;
- // Check the next one ...
- ++effect_index;
- }
- if (effect_index == font_effects.size())
- return configuration_index;
- }
- // No match, so we have to generate a new layer configuration.
- layer_configurations.push_back(LayerConfiguration());
- LayerConfiguration& layer_configuration = layer_configurations.back();
- bool added_base_layer = false;
- for (size_t i = 0; i < font_effects.size(); ++i)
- {
- if (!added_base_layer && font_effects[i]->GetLayer() == FontEffect::Layer::Front)
- {
- layer_configuration.push_back(base_layer);
- added_base_layer = true;
- }
- FontFaceLayer* new_layer = GetOrCreateLayer(font_effects[i]);
- layer_configuration.push_back(new_layer);
- }
- // Add the base layer now if we still haven't added it.
- if (!added_base_layer)
- layer_configuration.push_back(base_layer);
- return (int) (layer_configurations.size() - 1);
- }
- // Generates the texture data for a layer (for the texture database).
- bool FontFaceHandleDefault::GenerateLayerTexture(UniquePtr<const byte[]>& texture_data, Vector2i& texture_dimensions, FontEffect* layer_id, int texture_id, int handle_version)
- {
- if (handle_version != version)
- return false;
- FontLayerMap::iterator layer_iterator = layers.find(layer_id);
- if (layer_iterator == layers.end())
- return false;
- return layer_iterator->second->GenerateTexture(glyphs, texture_data, texture_dimensions, texture_id);
- }
- // Generates the geometry required to render a single line of text.
- int FontFaceHandleDefault::GenerateString(GeometryList& geometry, const String& string, const Vector2f& position, const Colourb& colour, int layer_configuration_index)
- {
- int geometry_index = 0;
- int line_width = 0;
- RMLUI_ASSERT(layer_configuration_index >= 0);
- RMLUI_ASSERT(layer_configuration_index < (int) layer_configurations.size());
- UpdateLayersOnDirty();
- // Fetch the requested configuration and generate the geometry for each one.
- const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
- for (size_t i = 0; i < layer_configuration.size(); ++i)
- {
- FontFaceLayer* layer = layer_configuration[i];
- Colourb layer_colour;
- if (layer == base_layer)
- layer_colour = colour;
- else
- layer_colour = layer->GetColour();
- // Resize the geometry list if required.
- if ((int) geometry.size() < geometry_index + layer->GetNumTextures())
- geometry.resize(geometry_index + layer->GetNumTextures());
-
- RMLUI_ASSERT(!geometry.empty());
- // Bind the textures to the geometries.
- for (int i = 0; i < layer->GetNumTextures(); ++i)
- geometry[geometry_index + i].SetTexture(layer->GetTexture(i));
- line_width = 0;
- CodePoint prior_character = CodePoint::Null;
- geometry[geometry_index].GetIndices().reserve(string.size() * 6);
- geometry[geometry_index].GetVertices().reserve(string.size() * 4);
- for (auto it_string = StringIteratorU8(string); it_string; ++it_string)
- {
- CodePoint code_point = *it_string;
- const FontGlyph* glyph = GetOrAppendGlyph(code_point);
- if (!glyph)
- continue;
- // Adjust the cursor for the kerning between this character and the previous one.
- if (prior_character != CodePoint::Null)
- line_width += GetKerning(prior_character, code_point);
- layer->GenerateGeometry(&geometry[geometry_index], code_point, Vector2f(position.x + line_width, position.y), layer_colour);
- line_width += glyph->advance;
- prior_character = code_point;
- }
- geometry_index += layer->GetNumTextures();
- }
- // Cull any excess geometry from a previous generation.
- geometry.resize(geometry_index);
- return line_width;
- }
- bool FontFaceHandleDefault::UpdateLayersOnDirty()
- {
- bool result = false;
- // If we are dirty, regenerate all the layers and increment the version
- if(is_layers_dirty && base_layer)
- {
- is_layers_dirty = false;
- ++version;
- // Regenerate all the layers
- for (auto& pair : layers)
- {
- FontFaceLayer* layer = pair.second.get();
- GenerateLayer(layer);
- }
- result = true;
- }
- return result;
- }
- int FontFaceHandleDefault::GetVersion() const
- {
- return version;
- }
- bool FontFaceHandleDefault::AppendGlyph(CodePoint code_point)
- {
- bool result = FreeType::AppendGlyph(ft_face, code_point, metrics.size, glyphs);
- return result;
- }
- int FontFaceHandleDefault::GetKerning(CodePoint lhs, CodePoint rhs) const
- {
- int result = FreeType::GetKerning(ft_face, lhs, rhs);
- return result;
- }
- const FontGlyph* FontFaceHandleDefault::GetOrAppendGlyph(CodePoint& code_point, bool look_in_fallback_fonts)
- {
- // Don't try to render control characters
- if ((unsigned int)code_point < (unsigned int)' ')
- return nullptr;
- auto it_glyph = glyphs.find(code_point);
- if (it_glyph == glyphs.end())
- {
- bool result = AppendGlyph(code_point);
- if (result)
- {
- it_glyph = glyphs.find(code_point);
- if (it_glyph == glyphs.end())
- {
- RMLUI_ERROR;
- return nullptr;
- }
- is_layers_dirty = true;
- }
- else if (look_in_fallback_fonts)
- {
- const int num_fallback_faces = FontDatabaseDefault::CountFallbackFontFaces();
- for (int i = 0; i < num_fallback_faces; i++)
- {
- FontFaceHandleDefault* fallback_face = FontDatabaseDefault::GetFallbackFontFace(i, metrics.size).get();
- if (!fallback_face || fallback_face == this)
- continue;
- const FontGlyph* glyph = fallback_face->GetOrAppendGlyph(code_point, false);
- if (glyph)
- {
- // Insert the new glyph into our own set of glyphs
- auto pair = glyphs.emplace(code_point, glyph->WeakCopy());
- it_glyph = pair.first;
- if(pair.second)
- is_layers_dirty = true;
- break;
- }
- }
- // If we still have not found a glyph, use the replacement character.
- if(it_glyph == glyphs.end())
- {
- code_point = CodePoint::Replacement;
- it_glyph = glyphs.find(code_point);
- if (it_glyph == glyphs.end())
- return nullptr;
- }
- }
- else
- {
- return nullptr;
- }
- }
- const FontGlyph* glyph = &it_glyph->second;
- return glyph;
- }
- // Generates (or shares) a layer derived from a font effect.
- FontFaceLayer* FontFaceHandleDefault::GetOrCreateLayer(const SharedPtr<const FontEffect>& font_effect)
- {
- // Try inserting the font effect, it may have been instanced before as part of a different configuration.
- auto pair = layers.emplace(font_effect.get(), nullptr);
- bool inserted = pair.second;
- auto& layer = pair.first->second;
- if (!inserted)
- return layer.get();
- // The new effect was inserted, generate a new layer.
- layer = std::make_unique<FontFaceLayer>(font_effect);
- GenerateLayer(layer.get());
- return layer.get();
- }
- bool FontFaceHandleDefault::GenerateLayer(FontFaceLayer* layer)
- {
- RMLUI_ASSERT(layer);
- const FontEffect* font_effect = layer->GetFontEffect();
- bool result = false;
- if (!font_effect)
- {
- result = layer->Generate(this);
- }
- else
- {
- // Determine which, if any, layer the new layer should copy its geometry and textures from.
- FontFaceLayer* clone = nullptr;
- bool clone_glyph_origins = true;
- String generation_key;
- size_t fingerprint = font_effect->GetFingerprint();
- if (!font_effect->HasUniqueTexture())
- {
- clone = base_layer;
- clone_glyph_origins = false;
- }
- else
- {
- auto cache_iterator = layer_cache.find(fingerprint);
- if (cache_iterator != layer_cache.end() && cache_iterator->second != layer)
- clone = cache_iterator->second;
- }
- // Create a new layer.
- result = layer->Generate(this, clone, clone_glyph_origins);
- // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
- if (!clone)
- layer_cache[fingerprint] = layer;
- }
- return result;
- }
- #endif
- }
- }
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