LayoutEngine.cpp 9.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "LayoutEngine.h"
  29. #include "LayoutBlockBoxSpace.h"
  30. #include "LayoutDetails.h"
  31. #include "LayoutInlineBoxText.h"
  32. #include "LayoutTable.h"
  33. #include "Pool.h"
  34. #include "../../Include/RmlUi/Core/Element.h"
  35. #include "../../Include/RmlUi/Core/Profiling.h"
  36. #include "../../Include/RmlUi/Core/Types.h"
  37. #include <cstddef>
  38. namespace Rml {
  39. #define MAX(a, b) (a > b ? a : b)
  40. struct LayoutChunk
  41. {
  42. static const unsigned int size = MAX(sizeof(LayoutBlockBox), MAX(sizeof(LayoutInlineBox), MAX(sizeof(LayoutInlineBoxText), MAX(sizeof(LayoutLineBox), sizeof(LayoutBlockBoxSpace)))));
  43. alignas(std::max_align_t) char buffer[size];
  44. };
  45. static Pool< LayoutChunk > layout_chunk_pool(200, true);
  46. // Formats the contents for a root-level element (usually a document or floating element).
  47. void LayoutEngine::FormatElement(Element* element, Vector2f containing_block, const Box* override_initial_box, Vector2f* visible_overflow_size)
  48. {
  49. RMLUI_ASSERT(element && containing_block.x >= 0 && containing_block.y >= 0);
  50. #ifdef RMLUI_ENABLE_PROFILING
  51. RMLUI_ZoneScopedC(0xB22222);
  52. auto name = CreateString(80, "%s %x", element->GetAddress(false, false).c_str(), element);
  53. RMLUI_ZoneName(name.c_str(), name.size());
  54. #endif
  55. LayoutBlockBox containing_block_box(nullptr, nullptr, Box(containing_block), 0.0f, FLT_MAX);
  56. Box box;
  57. if (override_initial_box)
  58. box = *override_initial_box;
  59. else
  60. LayoutDetails::BuildBox(box, containing_block, element, false);
  61. float min_height, max_height;
  62. LayoutDetails::GetMinMaxHeight(min_height, max_height, &element->GetComputedValues(), box, containing_block.y);
  63. LayoutBlockBox* block_context_box = containing_block_box.AddBlockElement(element, box, min_height, max_height);
  64. for (int layout_iteration = 0; layout_iteration < 2; layout_iteration++)
  65. {
  66. for (int i = 0; i < element->GetNumChildren(); i++)
  67. {
  68. if (!FormatElement(block_context_box, element->GetChild(i)))
  69. i = -1;
  70. }
  71. if (block_context_box->Close() == LayoutBlockBox::OK)
  72. break;
  73. }
  74. block_context_box->CloseAbsoluteElements();
  75. if (visible_overflow_size)
  76. *visible_overflow_size = block_context_box->GetVisibleOverflowSize();
  77. element->OnLayout();
  78. }
  79. void* LayoutEngine::AllocateLayoutChunk(size_t size)
  80. {
  81. RMLUI_ASSERT(size <= LayoutChunk::size);
  82. (void)size;
  83. return layout_chunk_pool.AllocateAndConstruct();
  84. }
  85. void LayoutEngine::DeallocateLayoutChunk(void* chunk)
  86. {
  87. layout_chunk_pool.DestroyAndDeallocate((LayoutChunk*) chunk);
  88. }
  89. // Positions a single element and its children within this layout.
  90. bool LayoutEngine::FormatElement(LayoutBlockBox* block_context_box, Element* element)
  91. {
  92. #ifdef RMLUI_ENABLE_PROFILING
  93. RMLUI_ZoneScoped;
  94. auto name = CreateString(80, ">%s %x", element->GetAddress(false, false).c_str(), element);
  95. RMLUI_ZoneName(name.c_str(), name.size());
  96. #endif
  97. auto& computed = element->GetComputedValues();
  98. // Check if we have to do any special formatting for any elements that don't fit into the standard layout scheme.
  99. if (FormatElementSpecial(block_context_box, element))
  100. return true;
  101. // Fetch the display property, and don't lay this element out if it is set to a display type of none.
  102. if (computed.display == Style::Display::None)
  103. return true;
  104. // Check for an absolute position; if this has been set, then we remove it from the flow and add it to the current
  105. // block box to be laid out and positioned once the block has been closed and sized.
  106. if (computed.position == Style::Position::Absolute || computed.position == Style::Position::Fixed)
  107. {
  108. // Display the element as a block element.
  109. block_context_box->AddAbsoluteElement(element);
  110. return true;
  111. }
  112. // If the element is floating, we remove it from the flow.
  113. if (computed.float_ != Style::Float::None)
  114. {
  115. LayoutEngine::FormatElement(element, LayoutDetails::GetContainingBlock(block_context_box));
  116. return block_context_box->AddFloatElement(element);
  117. }
  118. // The element is nothing exceptional, so we treat it as a normal block, inline or replaced element.
  119. switch (computed.display)
  120. {
  121. case Style::Display::Block: return FormatElementBlock(block_context_box, element);
  122. case Style::Display::Inline: return FormatElementInline(block_context_box, element);
  123. case Style::Display::InlineBlock: return FormatElementInlineBlock(block_context_box, element);
  124. case Style::Display::Table: return FormatElementTable(block_context_box, element);
  125. case Style::Display::TableRow:
  126. case Style::Display::TableColumn:
  127. case Style::Display::TableCell: RMLUI_ERROR; /* should always be formatted in the table context formatter, if we get here it means the user has added a sporadic 'display: table-row/-column/-cell', or we have a bug
  128. TODO: Handle this situation better. */ break;
  129. case Style::Display::None: RMLUI_ERROR; /* handled above */ break;
  130. }
  131. return true;
  132. }
  133. // Formats and positions an element as a block element.
  134. bool LayoutEngine::FormatElementBlock(LayoutBlockBox* block_context_box, Element* element)
  135. {
  136. RMLUI_ZoneScopedC(0x2F4F4F);
  137. Box box;
  138. float min_height, max_height;
  139. LayoutDetails::BuildBox(box, min_height, max_height, block_context_box, element, false);
  140. LayoutBlockBox* new_block_context_box = block_context_box->AddBlockElement(element, box, min_height, max_height);
  141. if (new_block_context_box == nullptr)
  142. return false;
  143. // Format the element's children.
  144. for (int i = 0; i < element->GetNumChildren(); i++)
  145. {
  146. if (!FormatElement(new_block_context_box, element->GetChild(i)))
  147. i = -1;
  148. }
  149. // Close the block box, and check the return code; we may have overflowed either this element or our parent.
  150. switch (new_block_context_box->Close())
  151. {
  152. // We need to reformat ourself; format all of our children again and close the box. No need to check for error
  153. // codes, as we already have our vertical slider bar.
  154. case LayoutBlockBox::LAYOUT_SELF:
  155. {
  156. for (int i = 0; i < element->GetNumChildren(); i++)
  157. FormatElement(new_block_context_box, element->GetChild(i));
  158. if (new_block_context_box->Close() == LayoutBlockBox::OK)
  159. {
  160. element->OnLayout();
  161. break;
  162. }
  163. }
  164. //-fallthrough
  165. // We caused our parent to add a vertical scrollbar; bail out!
  166. case LayoutBlockBox::LAYOUT_PARENT:
  167. {
  168. return false;
  169. }
  170. break;
  171. default:
  172. element->OnLayout();
  173. }
  174. return true;
  175. }
  176. // Formats and positions an element as an inline element.
  177. bool LayoutEngine::FormatElementInline(LayoutBlockBox* block_context_box, Element* element)
  178. {
  179. RMLUI_ZoneScopedC(0x3F6F6F);
  180. const Vector2f containing_block = LayoutDetails::GetContainingBlock(block_context_box);
  181. Box box;
  182. LayoutDetails::BuildBox(box, containing_block, element, true);
  183. LayoutInlineBox* inline_box = block_context_box->AddInlineElement(element, box);
  184. // Format the element's children.
  185. for (int i = 0; i < element->GetNumChildren(); i++)
  186. {
  187. if (!FormatElement(block_context_box, element->GetChild(i)))
  188. return false;
  189. }
  190. inline_box->Close();
  191. return true;
  192. }
  193. // Positions an element as a sized inline element, formatting its internal hierarchy as a block element.
  194. bool LayoutEngine::FormatElementInlineBlock(LayoutBlockBox* block_context_box, Element* element)
  195. {
  196. RMLUI_ZoneScopedC(0x1F2F2F);
  197. // Format the element separately as a block element, then position it inside our own layout as an inline element.
  198. Vector2f containing_block_size = LayoutDetails::GetContainingBlock(block_context_box);
  199. FormatElement(element, containing_block_size);
  200. block_context_box->AddInlineElement(element, element->GetBox())->Close();
  201. return true;
  202. }
  203. bool LayoutEngine::FormatElementTable(LayoutBlockBox* block_context_box, Element* element_table)
  204. {
  205. LayoutBlockBox* table_block_context_box = nullptr;
  206. {
  207. Box box;
  208. float min_height, max_height;
  209. LayoutDetails::BuildBox(box, min_height, max_height, block_context_box, element_table, false);
  210. table_block_context_box = block_context_box->AddBlockElement(element_table, box, min_height, max_height);
  211. }
  212. if (!table_block_context_box)
  213. return false;
  214. for (int i = 0; i < 2; i++)
  215. {
  216. LayoutBlockBox::CloseResult result = LayoutTable::FormatTable(table_block_context_box, element_table);
  217. // If the close failed, it probably means that the table or its parent produced scrollbars. Try again, but only once.
  218. if (result == LayoutBlockBox::LAYOUT_SELF)
  219. continue;
  220. else if (result == LayoutBlockBox::LAYOUT_PARENT)
  221. return false;
  222. else if (result == LayoutBlockBox::OK)
  223. break;
  224. }
  225. return true;
  226. }
  227. // Executes any special formatting for special elements.
  228. bool LayoutEngine::FormatElementSpecial(LayoutBlockBox* block_context_box, Element* element)
  229. {
  230. static const String br("br");
  231. // Check for a <br> tag.
  232. if (element->GetTagName() == br)
  233. {
  234. block_context_box->AddBreak();
  235. element->OnLayout();
  236. return true;
  237. }
  238. return false;
  239. }
  240. } // namespace Rml