SampleFileList.cmake 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309
  1. # This file was auto-generated with gen_samplelists.sh
  2. set(shell_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/shell/src/precompiled.h
  4. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  5. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  6. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  7. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  8. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceExtensions.h
  9. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  10. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  11. )
  12. set(shell_SRC_FILES
  13. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  15. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  16. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  17. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  18. )
  19. set(animation_HDR_FILES
  20. )
  21. set(animation_SRC_FILES
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/animation/src/main.cpp
  23. )
  24. set(benchmark_HDR_FILES
  25. )
  26. set(benchmark_SRC_FILES
  27. ${PROJECT_SOURCE_DIR}/Samples/basic/benchmark/src/main.cpp
  28. )
  29. set(bitmapfont_HDR_FILES
  30. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.h
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.h
  32. )
  33. set(bitmapfont_SRC_FILES
  34. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineBitmap.cpp
  35. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/FontEngineInterfaceBitmap.cpp
  36. ${PROJECT_SOURCE_DIR}/Samples/basic/bitmapfont/src/main.cpp
  37. )
  38. set(customlog_HDR_FILES
  39. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  40. )
  41. set(customlog_SRC_FILES
  42. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  43. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  44. )
  45. set(databinding_HDR_FILES
  46. )
  47. set(databinding_SRC_FILES
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/databinding/src/main.cpp
  49. )
  50. set(demo_HDR_FILES
  51. )
  52. set(demo_SRC_FILES
  53. ${PROJECT_SOURCE_DIR}/Samples/basic/demo/src/main.cpp
  54. )
  55. set(drag_HDR_FILES
  56. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  57. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  58. )
  59. set(drag_SRC_FILES
  60. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  61. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  62. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  63. )
  64. set(loaddocument_HDR_FILES
  65. )
  66. set(loaddocument_SRC_FILES
  67. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  68. )
  69. set(treeview_HDR_FILES
  70. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileBrowser.h
  71. )
  72. set(treeview_SRC_FILES
  73. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileBrowser.cpp
  74. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  75. )
  76. set(transform_HDR_FILES
  77. )
  78. set(transform_SRC_FILES
  79. ${PROJECT_SOURCE_DIR}/Samples/basic/transform/src/main.cpp
  80. )
  81. set(lottie_HDR_FILES
  82. )
  83. set(lottie_SRC_FILES
  84. ${PROJECT_SOURCE_DIR}/Samples/basic/lottie/src/main.cpp
  85. )
  86. set(svg_HDR_FILES
  87. )
  88. set(svg_SRC_FILES
  89. ${PROJECT_SOURCE_DIR}/Samples/basic/svg/src/main.cpp
  90. )
  91. set(sdl2_HDR_FILES
  92. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.h
  93. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.h
  94. )
  95. set(sdl2_SRC_FILES
  96. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/main.cpp
  97. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.cpp
  98. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.cpp
  99. )
  100. set(sdl2_sdlrenderer_HDR_FILES
  101. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2_sdlrenderer/src/RenderInterfaceSDL2.h
  102. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2_sdlrenderer/src/SystemInterfaceSDL2.h
  103. )
  104. set(sdl2_sdlrenderer_SRC_FILES
  105. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2_sdlrenderer/src/main.cpp
  106. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2_sdlrenderer/src/RenderInterfaceSDL2.cpp
  107. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2_sdlrenderer/src/SystemInterfaceSDL2.cpp
  108. )
  109. set(sfml2_HDR_FILES
  110. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.h
  111. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.h
  112. )
  113. set(sfml2_SRC_FILES
  114. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/main.cpp
  115. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/RenderInterfaceSFML.cpp
  116. ${PROJECT_SOURCE_DIR}/Samples/basic/sfml2/src/SystemInterfaceSFML.cpp
  117. )
  118. set(tutorial_template_HDR_FILES
  119. )
  120. set(tutorial_template_SRC_FILES
  121. ${PROJECT_SOURCE_DIR}/Samples/tutorial/template/src/main.cpp
  122. )
  123. set(tutorial_datagrid_HDR_FILES
  124. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.h
  125. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.h
  126. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.h
  127. )
  128. set(tutorial_datagrid_SRC_FILES
  129. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.cpp
  130. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.cpp
  131. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.cpp
  132. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/main.cpp
  133. )
  134. set(tutorial_datagrid_tree_HDR_FILES
  135. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.h
  136. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.h
  137. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.h
  138. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.h
  139. )
  140. set(tutorial_datagrid_tree_SRC_FILES
  141. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.cpp
  142. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.cpp
  143. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.cpp
  144. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.cpp
  145. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/main.cpp
  146. )
  147. set(tutorial_drag_HDR_FILES
  148. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.h
  149. )
  150. set(tutorial_drag_SRC_FILES
  151. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/Inventory.cpp
  152. ${PROJECT_SOURCE_DIR}/Samples/tutorial/drag/src/main.cpp
  153. )
  154. set(invaders_HDR_FILES
  155. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  156. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  157. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  158. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  159. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  160. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  161. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  162. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  163. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  164. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  165. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  166. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  167. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  168. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  169. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  170. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  171. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  172. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  173. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  174. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  175. )
  176. set(invaders_SRC_FILES
  177. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  178. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  179. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  180. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  181. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  182. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  183. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  184. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  185. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  186. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  187. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  188. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  189. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  190. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  191. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  192. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  193. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  194. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  195. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  196. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  197. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  198. )
  199. set(luainvaders_HDR_FILES
  200. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  201. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  202. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  203. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  204. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  205. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  206. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  207. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  208. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  209. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  210. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  211. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  212. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  213. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  214. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  215. )
  216. set(luainvaders_SRC_FILES
  217. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  218. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  219. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  220. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  221. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  222. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  223. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  224. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  225. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  226. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  227. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  228. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  229. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  230. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  231. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  232. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  233. )
  234. # Deal with platform specific sources for sample shell
  235. if(WIN32)
  236. list(APPEND shell_SRC_FILES
  237. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  238. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  239. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellRenderInterfaceExtensionsOpenGL_Win32.cpp
  240. )
  241. list(APPEND shell_HDR_FILES
  242. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  243. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/IncludeWindows.h
  244. )
  245. elseif(APPLE)
  246. list(APPEND shell_SRC_FILES
  247. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  248. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  249. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellRenderInterfaceExtensionsOpenGL_MacOSX.cpp
  250. )
  251. list(APPEND shell_HDR_FILES
  252. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  253. )
  254. else()
  255. list(APPEND shell_SRC_FILES
  256. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  257. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  258. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellRenderInterfaceExtensionsOpenGL_X11.cpp
  259. )
  260. list(APPEND shell_HDR_FILES
  261. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  262. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/X11MacroZapper.h
  263. )
  264. endif()