DecoratorNinePatch.h 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_DECORATORNINEPATCH_H
  29. #define RMLUI_CORE_DECORATORNINEPATCH_H
  30. #include "../../Include/RmlUi/Core/Decorator.h"
  31. #include "../../Include/RmlUi/Core/DecoratorInstancer.h"
  32. #include "../../Include/RmlUi/Core/Property.h"
  33. #include "../../Include/RmlUi/Core/Spritesheet.h"
  34. namespace Rml {
  35. class DecoratorNinePatch : public Decorator
  36. {
  37. public:
  38. DecoratorNinePatch();
  39. virtual ~DecoratorNinePatch();
  40. bool Initialise(const Rectangle& rect_outer, const Rectangle& rect_inner, const Array<Property, 4>* _edges, const Texture& texture, float display_scale);
  41. DecoratorDataHandle GenerateElementData(Element* element) const override;
  42. void ReleaseElementData(DecoratorDataHandle element_data) const override;
  43. void RenderElement(Element* element, DecoratorDataHandle element_data) const override;
  44. private:
  45. Rectangle rect_outer, rect_inner;
  46. float display_scale = 1;
  47. UniquePtr<Array<Property,4>> edges;
  48. };
  49. class DecoratorNinePatchInstancer : public DecoratorInstancer
  50. {
  51. public:
  52. DecoratorNinePatchInstancer();
  53. ~DecoratorNinePatchInstancer();
  54. SharedPtr<Decorator> InstanceDecorator(const String& name, const PropertyDictionary& properties, const DecoratorInstancerInterface& instancer_interface) override;
  55. private:
  56. PropertyId sprite_outer_id, sprite_inner_id;
  57. PropertyId edge_ids[4];
  58. };
  59. } // namespace Rml
  60. #endif