FontFamily.cpp 2.6 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "FontFamily.h"
  29. #include "FontFace.h"
  30. namespace Rml {
  31. FontFamily::FontFamily(const String& name) : name(name)
  32. {
  33. }
  34. // Returns a handle to the most appropriate font in the family, at the correct size.
  35. FontFaceHandleDefault* FontFamily::GetFaceHandle(Style::FontStyle style, Style::FontWeight weight, int size)
  36. {
  37. // Search for a face of the same style, and match the weight as closely as we can.
  38. FontFace* matching_face = nullptr;
  39. for (size_t i = 0; i < font_faces.size(); i++)
  40. {
  41. // If we've found a face matching the style, then ... great! We'll match it regardless of the weight. However,
  42. // if it's a perfect match, then we'll stop looking altogether.
  43. if (font_faces[i]->GetStyle() == style)
  44. {
  45. matching_face = font_faces[i].get();
  46. if (font_faces[i]->GetWeight() == weight)
  47. break;
  48. }
  49. }
  50. if (matching_face == nullptr)
  51. return nullptr;
  52. return matching_face->GetHandle(size, false);
  53. }
  54. // Adds a new face to the family.
  55. FontFace* FontFamily::AddFace(FontFaceHandleFreetype ft_face, Style::FontStyle style, Style::FontWeight weight, UniquePtr<byte[]> face_memory)
  56. {
  57. auto face = MakeUnique<FontFace>(ft_face, style, weight, std::move(face_memory));
  58. FontFace* result = face.get();
  59. font_faces.push_back(std::move(face));
  60. return result;
  61. }
  62. } // namespace Rml