Geometry.h 2.1 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_DEBUGGER_GEOMETRY_H
  29. #define RMLUI_DEBUGGER_GEOMETRY_H
  30. #include "../../Include/RmlUi/Core/Types.h"
  31. namespace Rml {
  32. class Context;
  33. namespace Debugger {
  34. /**
  35. Helper class for generating geometry for the debugger.
  36. @author Peter Curry
  37. */
  38. class Geometry
  39. {
  40. public:
  41. // Set the context to render through.
  42. static void SetContext(Context* context);
  43. // Renders a one-pixel rectangular outline.
  44. static void RenderOutline(Vector2f origin, Vector2f dimensions, Colourb colour, float width);
  45. // Renders a box.
  46. static void RenderBox(Vector2f origin, Vector2f dimensions, Colourb colour);
  47. // Renders a box with a hole in the middle.
  48. static void RenderBox(Vector2f origin, Vector2f dimensions, Vector2f hole_origin, Vector2f hole_dimensions, Colourb colour);
  49. private:
  50. Geometry();
  51. };
  52. }
  53. } // namespace Rml
  54. #endif