Colourf.cpp 5.1 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "Colourf.h"
  29. namespace Rml {
  30. namespace Lua {
  31. template<> void ExtraInit<Colourf>(lua_State* L, int metatable_index)
  32. {
  33. lua_pushcfunction(L,Colourfnew);
  34. lua_setfield(L,metatable_index-1,"new");
  35. lua_pushcfunction(L,Colourf__eq);
  36. lua_setfield(L,metatable_index,"__eq");
  37. return;
  38. }
  39. //metamethods
  40. int Colourfnew(lua_State* L)
  41. {
  42. float red = (float)luaL_checknumber(L,1);
  43. float green = (float)luaL_checknumber(L,2);
  44. float blue = (float)luaL_checknumber(L,3);
  45. float alpha = (float)luaL_checknumber(L,4);
  46. Colourf* col = new Colourf(red,green,blue,alpha);
  47. LuaType<Colourf>::push(L,col,true);
  48. return 1;
  49. }
  50. int Colourf__eq(lua_State* L)
  51. {
  52. Colourf* lhs = LuaType<Colourf>::check(L,1);
  53. RMLUI_CHECK_OBJ(lhs);
  54. Colourf* rhs = LuaType<Colourf>::check(L,2);
  55. RMLUI_CHECK_OBJ(rhs);
  56. lua_pushboolean(L, (*lhs) == (*rhs) ? 1 : 0);
  57. return 1;
  58. }
  59. //getters
  60. int ColourfGetAttrred(lua_State* L)
  61. {
  62. Colourf* obj = LuaType<Colourf>::check(L,1);
  63. RMLUI_CHECK_OBJ(obj);
  64. lua_pushnumber(L,obj->red);
  65. return 1;
  66. }
  67. int ColourfGetAttrgreen(lua_State* L)
  68. {
  69. Colourf* obj = LuaType<Colourf>::check(L,1);
  70. RMLUI_CHECK_OBJ(obj);
  71. lua_pushnumber(L,obj->green);
  72. return 1;
  73. }
  74. int ColourfGetAttrblue(lua_State* L)
  75. {
  76. Colourf* obj = LuaType<Colourf>::check(L,1);
  77. RMLUI_CHECK_OBJ(obj);
  78. lua_pushnumber(L,obj->blue);
  79. return 1;
  80. }
  81. int ColourfGetAttralpha(lua_State* L)
  82. {
  83. Colourf* obj = LuaType<Colourf>::check(L,1);
  84. RMLUI_CHECK_OBJ(obj);
  85. lua_pushnumber(L,obj->alpha);
  86. return 1;
  87. }
  88. int ColourfGetAttrrgba(lua_State* L)
  89. {
  90. Colourf* obj = LuaType<Colourf>::check(L,1);
  91. RMLUI_CHECK_OBJ(obj);
  92. lua_pushnumber(L,obj->red);
  93. lua_pushnumber(L,obj->green);
  94. lua_pushnumber(L,obj->blue);
  95. lua_pushnumber(L,obj->alpha);
  96. return 4;
  97. }
  98. //setters
  99. int ColourfSetAttrred(lua_State* L)
  100. {
  101. Colourf* obj = LuaType<Colourf>::check(L,1);
  102. RMLUI_CHECK_OBJ(obj);
  103. float red = (float)luaL_checknumber(L,2);
  104. obj->red = red;
  105. return 0;
  106. }
  107. int ColourfSetAttrgreen(lua_State* L)
  108. {
  109. Colourf* obj = LuaType<Colourf>::check(L,1);
  110. RMLUI_CHECK_OBJ(obj);
  111. float green = (float)luaL_checknumber(L,2);
  112. obj->green = green;
  113. return 0;
  114. }
  115. int ColourfSetAttrblue(lua_State* L)
  116. {
  117. Colourf* obj = LuaType<Colourf>::check(L,1);
  118. RMLUI_CHECK_OBJ(obj);
  119. float blue = (float)luaL_checknumber(L,2);
  120. obj->blue = blue;
  121. return 0;
  122. }
  123. int ColourfSetAttralpha(lua_State* L)
  124. {
  125. Colourf* obj = LuaType<Colourf>::check(L,1);
  126. RMLUI_CHECK_OBJ(obj);
  127. float alpha = (float)luaL_checknumber(L,2);
  128. obj->alpha = alpha;
  129. return 0;
  130. }
  131. int ColourfSetAttrrgba(lua_State* L)
  132. {
  133. Colourf* obj = nullptr;
  134. int top = lua_gettop(L);
  135. //each of the items are optional.
  136. if(top > 0)
  137. {
  138. obj = LuaType<Colourf>::check(L,1);
  139. RMLUI_CHECK_OBJ(obj);
  140. if(top > 1)
  141. {
  142. if(top > 2)
  143. {
  144. if(top > 3)
  145. obj->alpha = (float)luaL_checknumber(L,4);
  146. obj->blue = (float)luaL_checknumber(L,3);
  147. }
  148. obj->green = (float)luaL_checknumber(L,2);
  149. }
  150. obj->red = (float)luaL_checknumber(L,1);
  151. }
  152. return 0;
  153. }
  154. RegType<Colourf> ColourfMethods[] =
  155. {
  156. { nullptr, nullptr },
  157. };
  158. luaL_Reg ColourfGetters[] =
  159. {
  160. RMLUI_LUAGETTER(Colourf,red)
  161. RMLUI_LUAGETTER(Colourf,green)
  162. RMLUI_LUAGETTER(Colourf,blue)
  163. RMLUI_LUAGETTER(Colourf,alpha)
  164. RMLUI_LUAGETTER(Colourf,rgba)
  165. { nullptr, nullptr },
  166. };
  167. luaL_Reg ColourfSetters[] =
  168. {
  169. RMLUI_LUASETTER(Colourf,red)
  170. RMLUI_LUASETTER(Colourf,green)
  171. RMLUI_LUASETTER(Colourf,blue)
  172. RMLUI_LUASETTER(Colourf,alpha)
  173. RMLUI_LUASETTER(Colourf,rgba)
  174. { nullptr, nullptr },
  175. };
  176. RMLUI_LUATYPE_DEFINE(Colourf)
  177. } // namespace Lua
  178. } // namespace Rml