RmlUi_Platform_GLFW.cpp 12 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "RmlUi_Platform_GLFW.h"
  29. #include <RmlUi/Core/Context.h>
  30. #include <RmlUi/Core/Input.h>
  31. #include <RmlUi/Core/Log.h>
  32. #include <RmlUi/Core/SystemInterface.h>
  33. #include <GLFW/glfw3.h>
  34. SystemInterface_GLFW::SystemInterface_GLFW()
  35. {
  36. cursor_pointer = glfwCreateStandardCursor(GLFW_HAND_CURSOR);
  37. cursor_cross = glfwCreateStandardCursor(GLFW_CROSSHAIR_CURSOR);
  38. cursor_text = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
  39. }
  40. SystemInterface_GLFW::~SystemInterface_GLFW()
  41. {
  42. glfwDestroyCursor(cursor_pointer);
  43. glfwDestroyCursor(cursor_cross);
  44. glfwDestroyCursor(cursor_text);
  45. }
  46. void SystemInterface_GLFW::SetWindow(GLFWwindow* in_window)
  47. {
  48. window = in_window;
  49. }
  50. double SystemInterface_GLFW::GetElapsedTime()
  51. {
  52. return glfwGetTime();
  53. }
  54. void SystemInterface_GLFW::SetMouseCursor(const Rml::String& cursor_name)
  55. {
  56. GLFWcursor* cursor = nullptr;
  57. if (cursor_name.empty() || cursor_name == "arrow")
  58. cursor = nullptr;
  59. else if (cursor_name == "move")
  60. cursor = cursor_pointer;
  61. else if (cursor_name == "pointer")
  62. cursor = cursor_pointer;
  63. else if (cursor_name == "resize")
  64. cursor = cursor_pointer;
  65. else if (cursor_name == "cross")
  66. cursor = cursor_cross;
  67. else if (cursor_name == "text")
  68. cursor = cursor_text;
  69. else if (cursor_name == "unavailable")
  70. cursor = nullptr;
  71. if (window)
  72. glfwSetCursor(window, cursor);
  73. }
  74. void SystemInterface_GLFW::SetClipboardText(const Rml::String& text_utf8)
  75. {
  76. if (window)
  77. glfwSetClipboardString(window, text_utf8.c_str());
  78. }
  79. void SystemInterface_GLFW::GetClipboardText(Rml::String& text)
  80. {
  81. if (window)
  82. text = Rml::String(glfwGetClipboardString(window));
  83. }
  84. bool RmlGLFW::ProcessKeyCallback(Rml::Context* context, int key, int action, int mods)
  85. {
  86. if (!context)
  87. return true;
  88. bool result = true;
  89. switch (action)
  90. {
  91. case GLFW_PRESS:
  92. case GLFW_REPEAT:
  93. result = context->ProcessKeyDown(RmlGLFW::ConvertKey(key), RmlGLFW::ConvertKeyModifiers(mods));
  94. if (key == GLFW_KEY_ENTER || key == GLFW_KEY_KP_ENTER)
  95. result &= context->ProcessTextInput('\n');
  96. break;
  97. case GLFW_RELEASE:
  98. result = context->ProcessKeyUp(RmlGLFW::ConvertKey(key), RmlGLFW::ConvertKeyModifiers(mods));
  99. break;
  100. }
  101. return result;
  102. }
  103. bool RmlGLFW::ProcessCharCallback(Rml::Context* context, unsigned int codepoint)
  104. {
  105. if (!context)
  106. return true;
  107. bool result = context->ProcessTextInput((Rml::Character)codepoint);
  108. return result;
  109. }
  110. bool RmlGLFW::ProcessCursorEnterCallback(Rml::Context* context, int entered)
  111. {
  112. if (!context)
  113. return true;
  114. bool result = true;
  115. if (!entered)
  116. result = context->ProcessMouseLeave();
  117. return result;
  118. }
  119. bool RmlGLFW::ProcessCursorPosCallback(Rml::Context* context, double xpos, double ypos, int mods)
  120. {
  121. if (!context)
  122. return true;
  123. bool result = context->ProcessMouseMove(int(xpos), int(ypos), RmlGLFW::ConvertKeyModifiers(mods));
  124. return result;
  125. }
  126. bool RmlGLFW::ProcessMouseButtonCallback(Rml::Context* context, int button, int action, int mods)
  127. {
  128. if (!context)
  129. return true;
  130. bool result = true;
  131. switch (action)
  132. {
  133. case GLFW_PRESS:
  134. result = context->ProcessMouseButtonDown(button, RmlGLFW::ConvertKeyModifiers(mods));
  135. break;
  136. case GLFW_RELEASE:
  137. result = context->ProcessMouseButtonUp(button, RmlGLFW::ConvertKeyModifiers(mods));
  138. break;
  139. }
  140. return result;
  141. }
  142. bool RmlGLFW::ProcessScrollCallback(Rml::Context* context, double yoffset, int mods)
  143. {
  144. if (!context)
  145. return true;
  146. bool result = context->ProcessMouseWheel(-float(yoffset), RmlGLFW::ConvertKeyModifiers(mods));
  147. return result;
  148. }
  149. void RmlGLFW::ProcessFramebufferSizeCallback(Rml::Context* context, int width, int height)
  150. {
  151. if (context)
  152. context->SetDimensions(Rml::Vector2i(width, height));
  153. }
  154. void RmlGLFW::ProcessContentScaleCallback(Rml::Context* context, float xscale)
  155. {
  156. if (context)
  157. context->SetDensityIndependentPixelRatio(xscale);
  158. }
  159. int RmlGLFW::ConvertKeyModifiers(int glfw_mods)
  160. {
  161. int key_modifier_state = 0;
  162. if (GLFW_MOD_SHIFT & glfw_mods)
  163. key_modifier_state |= Rml::Input::KM_SHIFT;
  164. if (GLFW_MOD_CONTROL & glfw_mods)
  165. key_modifier_state |= Rml::Input::KM_CTRL;
  166. if (GLFW_MOD_ALT & glfw_mods)
  167. key_modifier_state |= Rml::Input::KM_ALT;
  168. if (GLFW_MOD_CAPS_LOCK & glfw_mods)
  169. key_modifier_state |= Rml::Input::KM_SCROLLLOCK;
  170. if (GLFW_MOD_NUM_LOCK & glfw_mods)
  171. key_modifier_state |= Rml::Input::KM_NUMLOCK;
  172. return key_modifier_state;
  173. }
  174. Rml::Input::KeyIdentifier RmlGLFW::ConvertKey(int glfw_key)
  175. {
  176. // clang-format off
  177. switch (glfw_key)
  178. {
  179. case GLFW_KEY_A: return Rml::Input::KI_A;
  180. case GLFW_KEY_B: return Rml::Input::KI_B;
  181. case GLFW_KEY_C: return Rml::Input::KI_C;
  182. case GLFW_KEY_D: return Rml::Input::KI_D;
  183. case GLFW_KEY_E: return Rml::Input::KI_E;
  184. case GLFW_KEY_F: return Rml::Input::KI_F;
  185. case GLFW_KEY_G: return Rml::Input::KI_G;
  186. case GLFW_KEY_H: return Rml::Input::KI_H;
  187. case GLFW_KEY_I: return Rml::Input::KI_I;
  188. case GLFW_KEY_J: return Rml::Input::KI_J;
  189. case GLFW_KEY_K: return Rml::Input::KI_K;
  190. case GLFW_KEY_L: return Rml::Input::KI_L;
  191. case GLFW_KEY_M: return Rml::Input::KI_M;
  192. case GLFW_KEY_N: return Rml::Input::KI_N;
  193. case GLFW_KEY_O: return Rml::Input::KI_O;
  194. case GLFW_KEY_P: return Rml::Input::KI_P;
  195. case GLFW_KEY_Q: return Rml::Input::KI_Q;
  196. case GLFW_KEY_R: return Rml::Input::KI_R;
  197. case GLFW_KEY_S: return Rml::Input::KI_S;
  198. case GLFW_KEY_T: return Rml::Input::KI_T;
  199. case GLFW_KEY_U: return Rml::Input::KI_U;
  200. case GLFW_KEY_V: return Rml::Input::KI_V;
  201. case GLFW_KEY_W: return Rml::Input::KI_W;
  202. case GLFW_KEY_X: return Rml::Input::KI_X;
  203. case GLFW_KEY_Y: return Rml::Input::KI_Y;
  204. case GLFW_KEY_Z: return Rml::Input::KI_Z;
  205. case GLFW_KEY_0: return Rml::Input::KI_0;
  206. case GLFW_KEY_1: return Rml::Input::KI_1;
  207. case GLFW_KEY_2: return Rml::Input::KI_2;
  208. case GLFW_KEY_3: return Rml::Input::KI_3;
  209. case GLFW_KEY_4: return Rml::Input::KI_4;
  210. case GLFW_KEY_5: return Rml::Input::KI_5;
  211. case GLFW_KEY_6: return Rml::Input::KI_6;
  212. case GLFW_KEY_7: return Rml::Input::KI_7;
  213. case GLFW_KEY_8: return Rml::Input::KI_8;
  214. case GLFW_KEY_9: return Rml::Input::KI_9;
  215. case GLFW_KEY_BACKSPACE: return Rml::Input::KI_BACK;
  216. case GLFW_KEY_TAB: return Rml::Input::KI_TAB;
  217. case GLFW_KEY_ENTER: return Rml::Input::KI_RETURN;
  218. case GLFW_KEY_PAUSE: return Rml::Input::KI_PAUSE;
  219. case GLFW_KEY_CAPS_LOCK: return Rml::Input::KI_CAPITAL;
  220. case GLFW_KEY_ESCAPE: return Rml::Input::KI_ESCAPE;
  221. case GLFW_KEY_SPACE: return Rml::Input::KI_SPACE;
  222. case GLFW_KEY_PAGE_UP: return Rml::Input::KI_PRIOR;
  223. case GLFW_KEY_PAGE_DOWN: return Rml::Input::KI_NEXT;
  224. case GLFW_KEY_END: return Rml::Input::KI_END;
  225. case GLFW_KEY_HOME: return Rml::Input::KI_HOME;
  226. case GLFW_KEY_LEFT: return Rml::Input::KI_LEFT;
  227. case GLFW_KEY_UP: return Rml::Input::KI_UP;
  228. case GLFW_KEY_RIGHT: return Rml::Input::KI_RIGHT;
  229. case GLFW_KEY_DOWN: return Rml::Input::KI_DOWN;
  230. case GLFW_KEY_PRINT_SCREEN: return Rml::Input::KI_SNAPSHOT;
  231. case GLFW_KEY_INSERT: return Rml::Input::KI_INSERT;
  232. case GLFW_KEY_DELETE: return Rml::Input::KI_DELETE;
  233. case GLFW_KEY_LEFT_SUPER: return Rml::Input::KI_LWIN;
  234. case GLFW_KEY_RIGHT_SUPER: return Rml::Input::KI_RWIN;
  235. case GLFW_KEY_KP_0: return Rml::Input::KI_NUMPAD0;
  236. case GLFW_KEY_KP_1: return Rml::Input::KI_NUMPAD1;
  237. case GLFW_KEY_KP_2: return Rml::Input::KI_NUMPAD2;
  238. case GLFW_KEY_KP_3: return Rml::Input::KI_NUMPAD3;
  239. case GLFW_KEY_KP_4: return Rml::Input::KI_NUMPAD4;
  240. case GLFW_KEY_KP_5: return Rml::Input::KI_NUMPAD5;
  241. case GLFW_KEY_KP_6: return Rml::Input::KI_NUMPAD6;
  242. case GLFW_KEY_KP_7: return Rml::Input::KI_NUMPAD7;
  243. case GLFW_KEY_KP_8: return Rml::Input::KI_NUMPAD8;
  244. case GLFW_KEY_KP_9: return Rml::Input::KI_NUMPAD9;
  245. case GLFW_KEY_KP_ENTER: return Rml::Input::KI_NUMPADENTER;
  246. case GLFW_KEY_KP_MULTIPLY: return Rml::Input::KI_MULTIPLY;
  247. case GLFW_KEY_KP_ADD: return Rml::Input::KI_ADD;
  248. case GLFW_KEY_KP_SUBTRACT: return Rml::Input::KI_SUBTRACT;
  249. case GLFW_KEY_KP_DECIMAL: return Rml::Input::KI_DECIMAL;
  250. case GLFW_KEY_KP_DIVIDE: return Rml::Input::KI_DIVIDE;
  251. case GLFW_KEY_F1: return Rml::Input::KI_F1;
  252. case GLFW_KEY_F2: return Rml::Input::KI_F2;
  253. case GLFW_KEY_F3: return Rml::Input::KI_F3;
  254. case GLFW_KEY_F4: return Rml::Input::KI_F4;
  255. case GLFW_KEY_F5: return Rml::Input::KI_F5;
  256. case GLFW_KEY_F6: return Rml::Input::KI_F6;
  257. case GLFW_KEY_F7: return Rml::Input::KI_F7;
  258. case GLFW_KEY_F8: return Rml::Input::KI_F8;
  259. case GLFW_KEY_F9: return Rml::Input::KI_F9;
  260. case GLFW_KEY_F10: return Rml::Input::KI_F10;
  261. case GLFW_KEY_F11: return Rml::Input::KI_F11;
  262. case GLFW_KEY_F12: return Rml::Input::KI_F12;
  263. case GLFW_KEY_F13: return Rml::Input::KI_F13;
  264. case GLFW_KEY_F14: return Rml::Input::KI_F14;
  265. case GLFW_KEY_F15: return Rml::Input::KI_F15;
  266. case GLFW_KEY_F16: return Rml::Input::KI_F16;
  267. case GLFW_KEY_F17: return Rml::Input::KI_F17;
  268. case GLFW_KEY_F18: return Rml::Input::KI_F18;
  269. case GLFW_KEY_F19: return Rml::Input::KI_F19;
  270. case GLFW_KEY_F20: return Rml::Input::KI_F20;
  271. case GLFW_KEY_F21: return Rml::Input::KI_F21;
  272. case GLFW_KEY_F22: return Rml::Input::KI_F22;
  273. case GLFW_KEY_F23: return Rml::Input::KI_F23;
  274. case GLFW_KEY_F24: return Rml::Input::KI_F24;
  275. case GLFW_KEY_NUM_LOCK: return Rml::Input::KI_NUMLOCK;
  276. case GLFW_KEY_SCROLL_LOCK: return Rml::Input::KI_SCROLL;
  277. case GLFW_KEY_LEFT_SHIFT: return Rml::Input::KI_LSHIFT;
  278. case GLFW_KEY_LEFT_CONTROL: return Rml::Input::KI_LCONTROL;
  279. case GLFW_KEY_RIGHT_SHIFT: return Rml::Input::KI_RSHIFT;
  280. case GLFW_KEY_RIGHT_CONTROL: return Rml::Input::KI_RCONTROL;
  281. case GLFW_KEY_MENU: return Rml::Input::KI_LMENU;
  282. case GLFW_KEY_KP_EQUAL: return Rml::Input::KI_OEM_NEC_EQUAL;
  283. default: break;
  284. }
  285. // clang-format on
  286. return Rml::Input::KI_UNKNOWN;
  287. }