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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_ELEMENTDECORATION_H
- #define RMLUI_CORE_ELEMENTDECORATION_H
- #include "../../Include/RmlUi/Core/Types.h"
- namespace Rml {
- class Decorator;
- class Element;
- /**
- Manages an elements decorator state
- @author Lloyd Weehuizen
- */
- class ElementDecoration
- {
- public:
- /// Constructor
- /// @param element The element this decorator with acting on
- ElementDecoration(Element* element);
- ~ElementDecoration();
- /// Instances decorators if necessary.
- void InstanceDecorators();
- /// Renders all appropriate decorators.
- void RenderDecorators();
- /// Mark decorators as dirty and force them to reset themselves.
- void DirtyDecorators();
- /// Mark the element data of decorators as dirty.
- void DirtyDecoratorsData();
- private:
- // Releases existing decorators and loads all decorators required by the element's definition.
- bool ReloadDecorators();
- // Releases existing element data of decorators, and regenerates it.
- void ReloadDecoratorsData();
- // Releases all existing decorators and frees their data.
- void ReleaseDecorators();
- struct DecoratorHandle
- {
- SharedPtr<const Decorator> decorator;
- DecoratorDataHandle decorator_data;
- };
- using DecoratorHandleList = Vector< DecoratorHandle >;
- // The element this decorator belongs to
- Element* element;
- // The list of every decorator used by this element in every class.
- DecoratorHandleList decorators;
- // If set, a full reload is necessary.
- bool decorators_dirty = false;
- // If set, element data of all decorators need to be regenerated.
- bool decorators_data_dirty = false;
- };
- } // namespace Rml
- #endif
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