ElementHandle.cpp 5.4 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "ElementHandle.h"
  29. #include "../../Include/RmlUi/Core/ComputedValues.h"
  30. #include "../../Include/RmlUi/Core/ElementDocument.h"
  31. #include "../../Include/RmlUi/Core/ElementUtilities.h"
  32. #include "../../Include/RmlUi/Core/Property.h"
  33. #include "../../Include/RmlUi/Core/Event.h"
  34. namespace Rml {
  35. ElementHandle::ElementHandle(const String& tag) : Element(tag), drag_start(0, 0)
  36. {
  37. // Make sure we can be dragged!
  38. SetProperty(PropertyId::Drag, Property(Style::Drag::Drag));
  39. move_target = nullptr;
  40. size_target = nullptr;
  41. initialised = false;
  42. }
  43. ElementHandle::~ElementHandle()
  44. {
  45. }
  46. void ElementHandle::OnAttributeChange(const ElementAttributes& changed_attributes)
  47. {
  48. Element::OnAttributeChange(changed_attributes);
  49. // Reset initialised state if the move or size targets have changed.
  50. if (changed_attributes.find("move_target") != changed_attributes.end() ||
  51. changed_attributes.find("size_target") != changed_attributes.end())
  52. {
  53. initialised = false;
  54. move_target = nullptr;
  55. size_target = nullptr;
  56. }
  57. }
  58. void ElementHandle::ProcessDefaultAction(Event& event)
  59. {
  60. Element::ProcessDefaultAction(event);
  61. if (event.GetTargetElement() == this)
  62. {
  63. // Lazy initialisation.
  64. if (!initialised && GetOwnerDocument())
  65. {
  66. String move_target_name = GetAttribute<String>("move_target", "");
  67. if (!move_target_name.empty())
  68. move_target = GetElementById(move_target_name);
  69. String size_target_name = GetAttribute<String>("size_target", "");
  70. if (!size_target_name.empty())
  71. size_target = GetElementById(size_target_name);
  72. initialised = true;
  73. }
  74. if (event == EventId::Dragstart)
  75. {
  76. // Store the drag starting position
  77. drag_start = event.GetUnprojectedMouseScreenPos();
  78. // Store current element position and size
  79. if (move_target)
  80. {
  81. move_original_position.x = move_target->GetOffsetLeft();
  82. move_original_position.y = move_target->GetOffsetTop();
  83. }
  84. if (size_target)
  85. size_original_size = size_target->GetBox().GetSize(
  86. (size_target->GetComputedValues().box_sizing() == Style::BoxSizing::BorderBox)
  87. ? Box::BORDER
  88. : Box::CONTENT);
  89. }
  90. else if (event == EventId::Drag)
  91. {
  92. // Work out the delta
  93. Vector2f delta = event.GetUnprojectedMouseScreenPos() - drag_start;
  94. // Update the move and size objects
  95. if (move_target)
  96. {
  97. move_target->SetProperty(PropertyId::Left, Property(Math::RoundFloat(move_original_position.x + delta.x), Property::PX));
  98. move_target->SetProperty(PropertyId::Top, Property(Math::RoundFloat(move_original_position.y + delta.y), Property::PX));
  99. }
  100. if (size_target)
  101. {
  102. using namespace Style;
  103. const auto& computed = size_target->GetComputedValues();
  104. // Check if we have auto-margins; if so, they have to be set to the current margins.
  105. if (computed.margin_top().type == Margin::Auto)
  106. size_target->SetProperty(PropertyId::MarginTop, Property((float) Math::RealToInteger(size_target->GetBox().GetEdge(Box::MARGIN, Box::TOP)), Property::PX));
  107. if (computed.margin_right().type == Margin::Auto)
  108. size_target->SetProperty(PropertyId::MarginRight, Property((float) Math::RealToInteger(size_target->GetBox().GetEdge(Box::MARGIN, Box::RIGHT)), Property::PX));
  109. if (computed.margin_bottom().type == Margin::Auto)
  110. size_target->SetProperty(PropertyId::MarginBottom, Property((float) Math::RealToInteger(size_target->GetBox().GetEdge(Box::MARGIN, Box::BOTTOM)), Property::PX));
  111. if (computed.margin_left().type == Margin::Auto)
  112. size_target->SetProperty(PropertyId::MarginLeft, Property((float) Math::RealToInteger(size_target->GetBox().GetEdge(Box::MARGIN, Box::LEFT)), Property::PX));
  113. float new_x = Math::RoundFloat(size_original_size.x + delta.x);
  114. float new_y = Math::RoundFloat(size_original_size.y + delta.y);
  115. size_target->SetProperty(PropertyId::Width, Property(Math::Max< float >(new_x, 0.f), Property::PX));
  116. size_target->SetProperty(PropertyId::Height, Property(Math::Max< float >(new_y, 0.f), Property::PX));
  117. }
  118. Dictionary parameters;
  119. parameters["handle_x"] = delta.x;
  120. parameters["handle_y"] = delta.y;
  121. DispatchEvent(EventId::Handledrag, parameters);
  122. }
  123. }
  124. }
  125. } // namespace Rml