GeometryDatabase.h 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_GEOMETRYDATABASE_H
  29. #define RMLUI_CORE_GEOMETRYDATABASE_H
  30. #include <stdint.h>
  31. #include "../../Include/RmlUi/Core/Types.h"
  32. namespace Rml {
  33. class Geometry;
  34. using GeometryDatabaseHandle = uint32_t;
  35. /**
  36. The geometry database stores a reference to all active geometry.
  37. The intention is for the user to be able to re-compile all geometry in use.
  38. It is expected that every Insert() call is followed (at some later time) by
  39. exactly one Erase() call with the same handle value.
  40. */
  41. namespace GeometryDatabase {
  42. GeometryDatabaseHandle Insert(Geometry* geometry);
  43. void Erase(GeometryDatabaseHandle handle);
  44. void ReleaseAll();
  45. #ifdef RMLUI_TESTS_ENABLED
  46. bool PrepareForTests();
  47. bool ListMatchesDatabase(const Vector<Geometry>& geometry_list);
  48. #endif
  49. }
  50. } // namespace Rml
  51. #endif