PropertyDefinition.cpp 6.7 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "../../Include/RmlUi/Core/PropertyDefinition.h"
  29. #include "../../Include/RmlUi/Core/Log.h"
  30. #include "../../Include/RmlUi/Core/StyleSheetSpecification.h"
  31. namespace Rml {
  32. PropertyDefinition::PropertyDefinition(PropertyId id, const String& _default_value, bool _inherited, bool _forces_layout)
  33. : id(id), default_value(_default_value, Property::UNKNOWN), relative_target(RelativeTarget::None)
  34. {
  35. inherited = _inherited;
  36. forces_layout = _forces_layout;
  37. default_value.definition = this;
  38. }
  39. PropertyDefinition::~PropertyDefinition()
  40. {
  41. }
  42. // Registers a parser to parse values for this definition.
  43. PropertyDefinition& PropertyDefinition::AddParser(const String& parser_name, const String& parser_parameters)
  44. {
  45. ParserState new_parser;
  46. // Fetch the parser.
  47. new_parser.parser = StyleSheetSpecification::GetParser(parser_name);
  48. if (new_parser.parser == nullptr)
  49. {
  50. Log::Message(Log::LT_ERROR, "Property was registered with invalid parser '%s'.", parser_name.c_str());
  51. return *this;
  52. }
  53. // Split the parameter list, and set up the map.
  54. if (!parser_parameters.empty())
  55. {
  56. StringList parameter_list;
  57. StringUtilities::ExpandString(parameter_list, parser_parameters);
  58. int parameter_value = 0;
  59. for (const String& parameter : parameter_list)
  60. {
  61. // Look for an optional parameter value such as in "normal=400".
  62. const size_t i_equal = parameter.find('=');
  63. if (i_equal != String::npos)
  64. {
  65. if (!TypeConverter<String, int>::Convert(parameter.substr(i_equal + 1), parameter_value))
  66. {
  67. Log::Message(Log::LT_ERROR, "Parser was added with invalid parameter '%s'.", parameter.c_str());
  68. return *this;
  69. }
  70. }
  71. new_parser.parameters[parameter.substr(0, i_equal)] = parameter_value;
  72. parameter_value += 1;
  73. }
  74. }
  75. const int parser_index = (int)parsers.size();
  76. parsers.push_back(new_parser);
  77. // If the default value has not been parsed successfully yet, run it through the new parser.
  78. if (default_value.unit == Property::UNKNOWN)
  79. {
  80. String unparsed_value = default_value.value.Get< String >();
  81. if (new_parser.parser->ParseValue(default_value, unparsed_value, new_parser.parameters))
  82. {
  83. default_value.parser_index = parser_index;
  84. }
  85. else
  86. {
  87. default_value.value = unparsed_value;
  88. default_value.unit = Property::UNKNOWN;
  89. }
  90. }
  91. return *this;
  92. }
  93. // Called when parsing a RCSS declaration.
  94. bool PropertyDefinition::ParseValue(Property& property, const String& value) const
  95. {
  96. for (size_t i = 0; i < parsers.size(); i++)
  97. {
  98. if (parsers[i].parser->ParseValue(property, value, parsers[i].parameters))
  99. {
  100. property.definition = this;
  101. property.parser_index = (int) i;
  102. return true;
  103. }
  104. }
  105. property.unit = Property::UNKNOWN;
  106. return false;
  107. }
  108. // Called to convert a parsed property back into a value.
  109. bool PropertyDefinition::GetValue(String& value, const Property& property) const
  110. {
  111. value = property.value.Get< String >();
  112. switch (property.unit)
  113. {
  114. case Property::KEYWORD:
  115. {
  116. int parser_index = property.parser_index;
  117. if (parser_index < 0 || parser_index >= (int)parsers.size())
  118. {
  119. // Look for the keyword parser in the property's list of parsers
  120. const auto* keyword_parser = StyleSheetSpecification::GetParser("keyword");
  121. for(int i = 0; i < (int)parsers.size(); i++)
  122. {
  123. if (parsers[i].parser == keyword_parser)
  124. {
  125. parser_index = i;
  126. break;
  127. }
  128. }
  129. // If we couldn't find it, exit now
  130. if (parser_index < 0 || parser_index >= (int)parsers.size())
  131. return false;
  132. }
  133. int keyword = property.value.Get<int>();
  134. for (const auto& name_keyword : parsers[parser_index].parameters)
  135. {
  136. if (name_keyword.second == keyword)
  137. {
  138. value = name_keyword.first;
  139. break;
  140. }
  141. }
  142. return false;
  143. }
  144. break;
  145. case Property::COLOUR:
  146. {
  147. Colourb colour = property.value.Get< Colourb >();
  148. value = CreateString(32, "rgba(%d,%d,%d,%d)", colour.red, colour.green, colour.blue, colour.alpha);
  149. }
  150. break;
  151. case Property::PX: value += "px"; break;
  152. case Property::VW: value += "vw"; break;
  153. case Property::VH: value += "vh"; break;
  154. case Property::DEG: value += "deg"; break;
  155. case Property::RAD: value += "rad"; break;
  156. case Property::DP: value += "dp"; break;
  157. case Property::EM: value += "em"; break;
  158. case Property::REM: value += "rem"; break;
  159. case Property::PERCENT: value += "%"; break;
  160. case Property::INCH: value += "in"; break;
  161. case Property::CM: value += "cm"; break;
  162. case Property::MM: value += "mm"; break;
  163. case Property::PT: value += "pt"; break;
  164. case Property::PC: value += "pc"; break;
  165. default: break;
  166. }
  167. return true;
  168. }
  169. // Returns true if this property is inherited from a parent to child elements.
  170. bool PropertyDefinition::IsInherited() const
  171. {
  172. return inherited;
  173. }
  174. // Returns true if this property forces a re-layout when changed.
  175. bool PropertyDefinition::IsLayoutForced() const
  176. {
  177. return forces_layout;
  178. }
  179. // Returns the default for this property.
  180. const Property* PropertyDefinition::GetDefaultValue() const
  181. {
  182. return &default_value;
  183. }
  184. /// Returns the default defined for this property.
  185. RelativeTarget PropertyDefinition::GetRelativeTarget() const
  186. {
  187. return relative_target;
  188. }
  189. PropertyId PropertyDefinition::GetId() const
  190. {
  191. return id;
  192. }
  193. /// Set target for units with scaling percentages
  194. PropertyDefinition & PropertyDefinition::SetRelativeTarget(RelativeTarget relative_target)
  195. {
  196. this->relative_target = relative_target;
  197. return *this;
  198. }
  199. } // namespace Rml