StyleSheetParser.h 5.3 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_STYLESHEETPARSER_H
  29. #define RMLUI_CORE_STYLESHEETPARSER_H
  30. #include "../../Include/RmlUi/Core/Types.h"
  31. #include "../../Include/RmlUi/Core/StyleSheetTypes.h"
  32. namespace Rml {
  33. class PropertyDictionary;
  34. class Stream;
  35. class StyleSheetNode;
  36. class AbstractPropertyParser;
  37. struct PropertySource;
  38. using StyleSheetNodeListRaw = Vector<StyleSheetNode*>;
  39. /**
  40. Helper class for parsing a style sheet into its memory representation.
  41. @author Lloyd Weehuizen
  42. */
  43. class StyleSheetParser
  44. {
  45. public:
  46. StyleSheetParser();
  47. ~StyleSheetParser();
  48. /// Parses the given stream into the style sheet
  49. /// @param style_sheets The collection of style sheets to write into, organized into media blocks
  50. /// @param stream The stream to read
  51. /// @param begin_line_number The used line number for the first line in the stream, for reporting errors.
  52. /// @return True on success, false on failure.
  53. bool Parse(MediaBlockList& style_sheets, Stream* stream, int begin_line_number);
  54. /// Parses the given string into the property dictionary
  55. /// @param parsed_properties The properties dictionary the properties will be read into
  56. /// @param properties The properties to parse
  57. /// @return True if the parse was successful, or false if an error occured.
  58. bool ParseProperties(PropertyDictionary& parsed_properties, const String& properties);
  59. // Converts a selector query to a tree of nodes.
  60. // @param root_node Node to construct into.
  61. // @param selectors The selector rules as a string value.
  62. // @return The list of leaf nodes in the constructed tree, which are all owned by the root node.
  63. static StyleSheetNodeListRaw ConstructNodes(StyleSheetNode& root_node, const String& selectors);
  64. // Initialises property parsers. Call after initialisation of StylesheetSpecification.
  65. static void Initialise();
  66. // Reset property parsers.
  67. static void Shutdown();
  68. private:
  69. // Stream we're parsing from.
  70. Stream* stream;
  71. // Parser memory buffer.
  72. String parse_buffer;
  73. // How far we've read through the buffer.
  74. size_t parse_buffer_pos;
  75. // The name of the file we're parsing.
  76. String stream_file_name;
  77. // Current line number we're parsing.
  78. int line_number;
  79. // Parses properties from the parse buffer.
  80. // @param property_parser An abstract parser which specifies how the properties are parsed and stored.
  81. bool ReadProperties(AbstractPropertyParser& property_parser);
  82. // Import properties into the stylesheet node
  83. // @param node Node to import into
  84. // @param names The names of the nodes
  85. // @param properties The dictionary of properties
  86. // @param rule_specificity The specifity of the rule
  87. // @return The leaf node of the rule
  88. static StyleSheetNode* ImportProperties(StyleSheetNode* node, String rule_name, const PropertyDictionary& properties, int rule_specificity);
  89. // Attempts to parse a @keyframes block
  90. bool ParseKeyframeBlock(KeyframesMap & keyframes_map, const String & identifier, const String & rules, const PropertyDictionary & properties);
  91. // Attempts to parse a @decorator block
  92. bool ParseDecoratorBlock(const String& at_name, DecoratorSpecificationMap& decorator_map, const StyleSheet& style_sheet, const SharedPtr<const PropertySource>& source);
  93. // Attempts to parse the properties of a @media query
  94. bool ParseMediaFeatureMap(PropertyDictionary& properties, const String& rules);
  95. // Attempts to find one of the given character tokens in the active stream
  96. // If it's found, buffer is filled with all content up until the token
  97. // @param buffer The buffer that receives the content
  98. // @param characters The character tokens to find
  99. // @param remove_token If the token that caused the find to stop should be removed from the stream
  100. char FindToken(String& buffer, const char* tokens, bool remove_token);
  101. // Attempts to find the next character in the active stream.
  102. // If it's found, buffer is filled with the character
  103. // @param buffer The buffer that receives the character, if read.
  104. bool ReadCharacter(char& buffer);
  105. // Fill the internal parse buffer
  106. bool FillBuffer();
  107. };
  108. } // namespace Rml
  109. #endif