XMLParser.cpp 5.6 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "DocumentHeader.h"
  29. #include "../../Include/RmlUi/Core/Log.h"
  30. #include "../../Include/RmlUi/Core/Profiling.h"
  31. #include "../../Include/RmlUi/Core/Stream.h"
  32. #include "../../Include/RmlUi/Core/Types.h"
  33. #include "../../Include/RmlUi/Core/XMLNodeHandler.h"
  34. #include "../../Include/RmlUi/Core/URL.h"
  35. #include "../../Include/RmlUi/Core/XMLParser.h"
  36. #include "../../Include/RmlUi/Core/Factory.h"
  37. namespace Rml {
  38. using NodeHandlers = UnorderedMap< String, SharedPtr<XMLNodeHandler> >;
  39. static NodeHandlers node_handlers;
  40. static SharedPtr<XMLNodeHandler> default_node_handler;
  41. XMLParser::XMLParser(Element* root)
  42. {
  43. RegisterCDATATag("script");
  44. for (const String& name : Factory::GetStructuralDataViewAttributeNames())
  45. RegisterInnerXMLAttribute(name);
  46. // Add the first frame.
  47. ParseFrame frame;
  48. frame.element = root;
  49. stack.push(frame);
  50. active_handler = nullptr;
  51. header = MakeUnique<DocumentHeader>();
  52. }
  53. XMLParser::~XMLParser()
  54. {}
  55. // Registers a custom node handler to be used to a given tag.
  56. XMLNodeHandler* XMLParser::RegisterNodeHandler(const String& _tag, SharedPtr<XMLNodeHandler> handler)
  57. {
  58. String tag = StringUtilities::ToLower(_tag);
  59. // Check for a default node registration.
  60. if (tag.empty())
  61. {
  62. default_node_handler = std::move(handler);
  63. return default_node_handler.get();
  64. }
  65. XMLNodeHandler* result = handler.get();
  66. node_handlers[tag] = std::move(handler);
  67. return result;
  68. }
  69. XMLNodeHandler* XMLParser::GetNodeHandler(const String& tag)
  70. {
  71. auto it = node_handlers.find(tag);
  72. if (it != node_handlers.end())
  73. return it->second.get();
  74. return nullptr;
  75. }
  76. // Releases all registered node handlers. This is called internally.
  77. void XMLParser::ReleaseHandlers()
  78. {
  79. default_node_handler.reset();
  80. node_handlers.clear();
  81. }
  82. DocumentHeader* XMLParser::GetDocumentHeader()
  83. {
  84. return header.get();
  85. }
  86. // Pushes the default element handler onto the parse stack.
  87. void XMLParser::PushDefaultHandler()
  88. {
  89. active_handler = default_node_handler.get();
  90. }
  91. bool XMLParser::PushHandler(const String& tag)
  92. {
  93. NodeHandlers::iterator i = node_handlers.find(StringUtilities::ToLower(tag));
  94. if (i == node_handlers.end())
  95. return false;
  96. active_handler = i->second.get();
  97. return true;
  98. }
  99. /// Access the current parse frame
  100. const XMLParser::ParseFrame* XMLParser::GetParseFrame() const
  101. {
  102. return &stack.top();
  103. }
  104. const URL& XMLParser::GetSourceURL() const
  105. {
  106. RMLUI_ASSERT(GetSourceURLPtr());
  107. return *GetSourceURLPtr();
  108. }
  109. /// Called when the parser finds the beginning of an element tag.
  110. void XMLParser::HandleElementStart(const String& _name, const XMLAttributes& attributes)
  111. {
  112. RMLUI_ZoneScoped;
  113. const String name = StringUtilities::ToLower(_name);
  114. // Check for a specific handler that will override the child handler.
  115. NodeHandlers::iterator itr = node_handlers.find(name);
  116. if (itr != node_handlers.end())
  117. active_handler = itr->second.get();
  118. // Store the current active handler, so we can use it through this function (as active handler may change)
  119. XMLNodeHandler* node_handler = active_handler;
  120. Element* element = nullptr;
  121. // Get the handler to handle the open tag
  122. if (node_handler)
  123. {
  124. element = node_handler->ElementStart(this, name, attributes);
  125. }
  126. // Push onto the stack
  127. ParseFrame frame;
  128. frame.node_handler = node_handler;
  129. frame.child_handler = active_handler;
  130. frame.element = (element ? element : stack.top().element);
  131. frame.tag = name;
  132. stack.push(frame);
  133. }
  134. /// Called when the parser finds the end of an element tag.
  135. void XMLParser::HandleElementEnd(const String& _name)
  136. {
  137. RMLUI_ZoneScoped;
  138. String name = StringUtilities::ToLower(_name);
  139. // Copy the top of the stack
  140. ParseFrame frame = stack.top();
  141. // Pop the frame
  142. stack.pop();
  143. // Restore active handler to the previous frame's child handler
  144. active_handler = stack.top().child_handler;
  145. // Check frame names
  146. if (name != frame.tag)
  147. {
  148. Log::Message(Log::LT_ERROR, "Closing tag '%s' mismatched on %s:%d was expecting '%s'.", name.c_str(), GetSourceURL().GetURL().c_str(), GetLineNumber(), frame.tag.c_str());
  149. }
  150. // Call element end handler
  151. if (frame.node_handler)
  152. {
  153. frame.node_handler->ElementEnd(this, name);
  154. }
  155. }
  156. /// Called when the parser encounters data.
  157. void XMLParser::HandleData(const String& data, XMLDataType type)
  158. {
  159. RMLUI_ZoneScoped;
  160. if (stack.top().node_handler)
  161. stack.top().node_handler->ElementData(this, data, type);
  162. }
  163. } // namespace Rml