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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef RMLUI_CORE_RENDERINTERFACECOMPATIBILITY_H
- #define RMLUI_CORE_RENDERINTERFACECOMPATIBILITY_H
- #include "RenderInterface.h"
- namespace Rml {
- class RenderInterfaceAdapter;
- /**
- Provides a backward-compatible adapter for render interfaces written for RmlUi 5 and lower. The compatibility adapter
- should be used as follows.
- 1. In your legacy RenderInterface implementation, derive from Rml::RenderInterfaceCompatibility instead of
- Rml::RenderInterface.
- #include <RmlUi/Core/RenderInterfaceCompatibility.h>
- class MyRenderInterface : public Rml::RenderInterfaceCompatibility { ... };
- 2. Use the adapted interface when setting the RmlUi render interface.
- Rml::SetRenderInterface(my_render_interface.GetAdaptedInterface());
- New rendering features are not supported when using the compatibility adapter.
- */
- class RMLUICORE_API RenderInterfaceCompatibility : public NonCopyMoveable {
- public:
- RenderInterfaceCompatibility();
- virtual ~RenderInterfaceCompatibility();
- virtual void RenderGeometry(Vertex* vertices, int num_vertices, int* indices, int num_indices, TextureHandle texture,
- const Vector2f& translation) = 0;
- virtual CompiledGeometryHandle CompileGeometry(Vertex* vertices, int num_vertices, int* indices, int num_indices, TextureHandle texture);
- virtual void RenderCompiledGeometry(CompiledGeometryHandle geometry, const Vector2f& translation);
- virtual void ReleaseCompiledGeometry(CompiledGeometryHandle geometry);
- virtual void EnableScissorRegion(bool enable) = 0;
- virtual void SetScissorRegion(int x, int y, int width, int height) = 0;
- virtual bool LoadTexture(TextureHandle& texture_handle, Vector2i& texture_dimensions, const String& source);
- virtual bool GenerateTexture(TextureHandle& texture_handle, const byte* source, const Vector2i& source_dimensions);
- virtual void ReleaseTexture(TextureHandle texture);
- virtual void SetTransform(const Matrix4f* transform);
- RenderInterface* GetAdaptedInterface();
- private:
- UniquePtr<RenderInterfaceAdapter> adapter;
- };
- /*
- The render interface adapter takes calls from the render interface, makes any necessary conversions, and passes the
- calls on to the legacy render interface.
- */
- class RMLUICORE_API RenderInterfaceAdapter : public RenderInterface {
- public:
- CompiledGeometryHandle CompileGeometry(Span<const Vertex> vertices, Span<const int> indices) override;
- void RenderGeometry(CompiledGeometryHandle handle, Vector2f translation, TextureHandle texture) override;
- void ReleaseGeometry(CompiledGeometryHandle handle) override;
- void EnableScissorRegion(bool enable) override;
- void SetScissorRegion(Rectanglei region) override;
- TextureHandle LoadTexture(Vector2i& texture_dimensions, const String& source) override;
- TextureHandle GenerateTexture(Span<const byte> source_data, Vector2i source_dimensions) override;
- void ReleaseTexture(TextureHandle texture_handle) override;
- void EnableClipMask(bool enable) override;
- void RenderToClipMask(ClipMaskOperation operation, CompiledGeometryHandle geometry, Vector2f translation) override;
- void SetTransform(const Matrix4f* transform) override;
- private:
- using LegacyCompiledGeometryHandle = CompiledGeometryHandle;
- struct AdaptedGeometry {
- Vector<Vertex> vertices;
- Vector<int> indices;
- SmallUnorderedMap<TextureHandle, LegacyCompiledGeometryHandle> textures;
- };
- RenderInterfaceAdapter(RenderInterfaceCompatibility& legacy);
- RenderInterfaceCompatibility& legacy;
- friend Rml::RenderInterfaceCompatibility::RenderInterfaceCompatibility();
- };
- } // namespace Rml
- #endif
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