Tween.h 2.3 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2019-2023 The RmlUi Team, and contributors
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef RMLUI_CORE_TWEEN_H
  28. #define RMLUI_CORE_TWEEN_H
  29. #include "Header.h"
  30. #include "Types.h"
  31. namespace Rml {
  32. class RMLUICORE_API Tween {
  33. public:
  34. enum Type { None, Back, Bounce, Circular, Cubic, Elastic, Exponential, Linear, Quadratic, Quartic, Quintic, Sine, Callback, Count };
  35. enum Direction { In = 1, Out = 2, InOut = 3 };
  36. using CallbackFnc = float (*)(float);
  37. Tween(Type type = Linear, Direction direction = Out);
  38. Tween(Type type_in, Type type_out);
  39. Tween(CallbackFnc callback, Direction direction = In);
  40. // Evaluate the Tweening function at point t in [0, 1].
  41. float operator()(float t) const;
  42. // Reverse direction of the tweening function.
  43. void reverse();
  44. bool operator==(const Tween& other) const;
  45. bool operator!=(const Tween& other) const;
  46. String to_string() const;
  47. private:
  48. float tween(Type type, float t) const;
  49. float in(float t) const;
  50. float out(float t) const;
  51. float in_out(float t) const;
  52. Type type_in = None;
  53. Type type_out = None;
  54. CallbackFnc callback = nullptr;
  55. };
  56. } // namespace Rml
  57. #endif