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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/RenderInterface.h"
- #include "TextureDatabase.h"
- namespace Rml {
- RenderInterface::RenderInterface()
- {
- context = nullptr;
- }
- RenderInterface::~RenderInterface()
- {
- // Note: We cannot automatically release the textures from the database here, because that involves a virtual call to this interface during its
- // destruction which is illegal.
- RMLUI_ASSERTMSG(!TextureDatabase::HoldsReferenceToRenderInterface(this),
- "RenderInterface is being destroyed, but there are still active textures referencing it in the texture database. Ensure either that (1) the "
- "render interface is destroyed *after* the call to Rml::Shutdown, or that (2) all the contexts the render interface belongs to has been "
- "destroyed and a subsequent call has been made to Rml::ReleaseTextures before the render interface is destroyed.");
- }
- // Called by RmlUi when it wants to compile geometry it believes will be static for the forseeable future.
- CompiledGeometryHandle RenderInterface::CompileGeometry(Vertex* /*vertices*/, int /*num_vertices*/, int* /*indices*/, int /*num_indices*/, TextureHandle /*texture*/)
- {
- return 0;
- }
- // Called by RmlUi when it wants to render application-compiled geometry.
- void RenderInterface::RenderCompiledGeometry(CompiledGeometryHandle /*geometry*/, const Vector2f& /*translation*/)
- {
- }
- // Called by RmlUi when it wants to release application-compiled geometry.
- void RenderInterface::ReleaseCompiledGeometry(CompiledGeometryHandle /*geometry*/)
- {
- }
- // Called by RmlUi when a texture is required by the library.
- bool RenderInterface::LoadTexture(TextureHandle& /*texture_handle*/, Vector2i& /*texture_dimensions*/, const String& /*source*/)
- {
- return false;
- }
- // Called by RmlUi when a texture is required to be built from an internally-generated sequence of pixels.
- bool RenderInterface::GenerateTexture(TextureHandle& /*texture_handle*/, const byte* /*source*/, const Vector2i& /*source_dimensions*/)
- {
- return false;
- }
- // Called by RmlUi when a loaded texture is no longer required.
- void RenderInterface::ReleaseTexture(TextureHandle /*texture*/)
- {
- }
- // Called by RmlUi when it wants to change the current transform matrix to a new matrix.
- void RenderInterface::SetTransform(const Matrix4f* /*transform*/)
- {
- }
- // Get the context currently being rendered.
- Context* RenderInterface::GetContext() const
- {
- return context;
- }
- } // namespace Rml
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